Player Matchup

Anubis
Anubis
BlackDeath204863
Anubis
Level 115
God Stats
4W - 6L
1,609 SR
Queue Stats
82W - 117L
1,440 Elo+
Party 1
Gilgamesh
Gilgamesh
GorlokTheOrc
Gilgamesh
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
235W - 271L
1,447 Elo+
Solo
Da Ji
Da Ji
Tiller142214
Da Ji
Level 145
God Stats
0W - 2L
1,318 SR
Queue Stats
100W - 142L
1,442 Elo+
Party 1
Team Averages
Level 135
1,476 SR
1,443 Elo+

VS

Team Averages
Level 93
1,411 SR
1,470 Elo+
Vulcan
Vulcan
Disparea
Vulcan
Level 114
God Stats
16W - 11L
1,617 SR
Queue Stats
242W - 220L
1,540 Elo+
Solo
Cliodhna
Cliodhna
RobCraze
Cliodhna
Level 66
God Stats
1W - 0L
1,187 SR
Queue Stats
30W - 29L
1,520 Elo+
Solo
King Arthur
King Arthur
Yaboikorak
King Arthur
Level 100
God Stats
3W - 4L
1,428 SR
Queue Stats
46W - 90L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 10
10,697
669
9,741
16,192
7,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
GorlokTheOrc
Gilgamesh
16
4 / 6 / 10
12,442
778
14,222
25,178
22,464
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
12 / 8 / 6
13,188
824
16,969
18,764
8,721
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Disparea
Vulcan
18
12 / 3 / 8
13,336
834
23,417
11,147
4,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
RobCraze
Cliodhna
16
5 / 6 / 11
11,759
735
13,330
21,107
7,511
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Yaboikorak
King Arthur
15
3 / 10 / 7
11,312
707
13,848
21,545
18,640
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
46
19
Kills
20
20
Deaths
19
26
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
6
10
1.33
W
Vulcan
Disparea
Vulcan
12
3
8
5.33
L
Gilgamesh
GorlokTheOrc
Gilgamesh
4
6
10
1.5
W
Cliodhna
RobCraze
Cliodhna
5
6
11
1.75
L
12
8
6
1.88
W
King Arthur
Yaboikorak
King Arthur
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,932
Damage
50,595
60,134
Taken
53,799
38,626
Mitigated
30,939
4,419
Healing
6,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,741
177
521
1,399
16,192
7,441
0
7,939
7,856
50,797
0
W
Vulcan
Disparea
Vulcan
23,417
7,301
0
1,637
11,147
4,788
638
2,919
8,228
50,667
0
L
Gilgamesh
GorlokTheOrc
Gilgamesh
14,222
4,709
327
1,237
25,178
22,464
550
8,212
16,532
0
34,059
W
Cliodhna
RobCraze
Cliodhna
13,330
2,238
0
3,935
21,107
7,511
1,117
3,137
17,970
0
34,705
L
16,969
5,533
0
935
18,764
8,721
977
6,787
11,582
0
27,645
W
King Arthur
Yaboikorak
King Arthur
13,848
1,203
0
940
21,545
18,640
236
3,772
17,773
331
29,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,327
Gold Earned
36,407
144
Minions Killed
132
8
Camps Cleared
4
804,876
Distance Traveled
867,314
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,697
669
75
5
4
249,791
0
W
Vulcan
13,336
834
64
4
2
313,129
1
L
Gilgamesh
12,442
778
37
2
4
284,620
1
W
Cliodhna
11,759
735
41
3
0
297,858
3
L
Da Ji
13,188
824
32
2
0
270,465
0
W
King Arthur
11,312
707
27
2
2
256,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role