Player Matchup

Cupid
Cupid
KuyaPaul
Cupid
Level 155
God Stats
9W - 3L
2,037 SR
Queue Stats
342W - 144L
1,807 Elo+
Party 1
Loki
Loki
LokisDumpy
Loki
Level 62
God Stats
4W - 5L
1,872 SR
Queue Stats
98W - 30L
1,824 Elo+
Party 1
Zhong Kui
Zhong Kui
Sweaty_Palms30
Zhong Kui
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 82L
1,713 Elo+
Party 1
Team Averages
Level 123
1,803 SR
1,781 Elo+

VS

Team Averages
Level 111
1,577 SR
1,625 Elo+
Tiamat
Tiamat
HellButcher
Tiamat
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,601 Elo+
Solo
Heimdallr
Heimdallr
MagiMalice
Heimdallr
Level 143
God Stats
7W - 6L
1,613 SR
Queue Stats
227W - 129L
1,666 Elo+
Party 2
Pele
Pele
frogwaffleimp
Pele
Level 128
God Stats
2W - 1L
1,618 SR
Queue Stats
501W - 366L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
KuyaPaul
Cupid
14
10 / 0 / 6
8,755
973
13,698
5,816
2,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
4 / 1 / 9
7,942
882
6,923
7,746
2,652
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
Sweaty_Palms30
Zhong Kui
12
2 / 2 / 12
7,580
842
5,389
6,831
4,334
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
1 / 6 / 2
6,190
688
3,682
9,494
5,313
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
MagiMalice
Heimdallr
9
0 / 3 / 2
5,723
636
3,839
7,065
3,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 7 / 0
6,993
777
5,367
12,803
6,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
16
Kills
3
3
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
6
2
0.33
W
Cupid
KuyaPaul
Cupid
10
0
6
13
W
4
1
9
8.5
L
Heimdallr
MagiMalice
Heimdallr
0
3
2
0.33
W
Zhong Kui
Sweaty_Palms30
Zhong Kui
2
2
12
4
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,010
Damage
12,888
20,393
Taken
29,362
9,212
Mitigated
15,116
6,929
Healing
3,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
3,682
370
252
1,185
9,494
5,313
0
2,181
7,150
11,736
0
W
Cupid
KuyaPaul
Cupid
13,698
9,271
1,823
3,536
5,816
2,226
1,406
1,443
4,373
0
36,093
W
6,923
2,377
0
739
7,746
2,652
388
1,245
6,501
0
29,917
L
Heimdallr
MagiMalice
Heimdallr
3,839
1,278
0
278
7,065
3,607
0
981
5,970
0
15,624
W
Zhong Kui
Sweaty_Palms30
Zhong Kui
5,389
767
0
831
6,831
4,334
738
1,572
5,259
18,809
0
L
5,367
667
0
1,845
12,803
6,196
0
2,037
10,638
0
17,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,277
Gold Earned
18,906
137
Minions Killed
76
7
Camps Cleared
2
570,698
Distance Traveled
484,102
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,190
688
21
2
0
134,723
1
W
Cupid
8,755
973
57
6
1
169,138
5
W
Loki
7,942
882
43
5
5
231,545
4
L
Heimdallr
5,723
636
26
3
2
170,209
1
W
Zhong Kui
7,580
842
37
4
1
170,015
0
L
Pele
6,993
777
29
3
0
179,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role