Player Matchup

Skadi
Skadi
Kenpachi0202
Skadi
Level 14
God Stats
1W - 2L
1,335 SR
Queue Stats
1W - 3L
1,293 Elo+
Party 3
Cu Chulainn
Cu Chulainn
STHpush
Cu Chulainn
Level 79
God Stats
11W - 15L
1,415 SR
Queue Stats
245W - 319L
1,357 Elo+
Party 1
Bellona
Bellona
The-Rickist-Rick
Bellona
Level 107
God Stats
10W - 15L
1,535 SR
Queue Stats
338W - 359L
1,384 Elo+
Party 3
Persephone
Persephone
dashcake
Persephone
Level 87
God Stats
1W - 5L
1,526 SR
Queue Stats
31W - 35L
1,463 Elo+
Party 3
Neith
Neith
kidee_kat
Neith
Level 107
God Stats
130W - 122L
1,480 SR
Queue Stats
758W - 851L
1,344 Elo+
Party 1
Team Averages
Level 79
1,458 SR
1,368 Elo+

VS

Team Averages
Level 53
1,246 SR
1,351 Elo+
King Arthur
King Arthur
GYPSY JR 954
King Arthur
Level 72
God Stats
1W - 3L
1,244 SR
Queue Stats
92W - 99L
1,392 Elo+
Party 2
Bakasura
Bakasura
Lashov
Bakasura
Level 68
God Stats
2W - 0L
1,563 SR
Queue Stats
20W - 15L
1,369 Elo+
Party 2
Izanami
Izanami
RelaxedFaze
Izanami
Level 61
God Stats
2W - 3L
1,076 SR
Queue Stats
37W - 38L
1,325 Elo+
Solo
Baron Samedi
Baron Samedi
Wet 4K
Baron Samedi
Level 51
God Stats
2W - 1L
1,202 SR
Queue Stats
64W - 57L
1,462 Elo+
Party 2
Ares
Ares
addvict2139
Ares
Level 13
God Stats
4W - 4L
1,147 SR
Queue Stats
86W - 90L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 2
9,186
437
12,571
17,048
5,867
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
STHpush
Cu Chulainn
13
3 / 4 / 3
8,807
419
5,171
17,069
7,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 5 / 3
10,240
488
9,875
19,368
19,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
dashcake
Persephone
17
8 / 2 / 3
11,659
555
14,715
12,621
5,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
kidee_kat
Neith
15
0 / 3 / 9
9,220
439
11,879
14,784
7,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GYPSY JR 954
King Arthur
15
0 / 2 / 6
10,055
479
5,483
17,272
17,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Lashov
Bakasura
20
13 / 2 / 2
12,905
615
16,975
23,730
12,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
RelaxedFaze
Izanami
17
3 / 6 / 6
10,901
519
14,519
18,931
7,178
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
Wet 4K
Baron Samedi
16
1 / 4 / 4
10,332
492
10,570
15,600
8,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 3 / 5
9,238
440
5,252
16,507
15,335
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
42
17
Kills
19
20
Deaths
17
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
GYPSY JR 954
King Arthur
0
2
6
1.5
L
4
6
2
0.83
W
Bakasura
Lashov
Bakasura
13
2
2
7
W
Izanami
RelaxedFaze
Izanami
3
6
6
1
L
Cu Chulainn
STHpush
Cu Chulainn
3
4
3
1.13
L
2
5
3
0.7
W
Baron Samedi
Wet 4K
Baron Samedi
1
4
4
0.75
W
2
3
5
1.5
L
Persephone
dashcake
Persephone
8
2
3
4.75
L
Neith
kidee_kat
Neith
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,211
Damage
52,799
80,890
Taken
92,040
44,901
Mitigated
60,432
18,352
Healing
24,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
GYPSY JR 954
King Arthur
5,483
208
0
4,662
17,272
17,157
276
3,870
13,402
0
51,055
L
12,571
6,289
0
2,396
17,048
5,867
946
3,720
13,288
0
57,316
W
Bakasura
Lashov
Bakasura
16,975
10,460
0
8,503
23,730
12,567
1,683
4,240
19,490
0
100,642
W
Izanami
RelaxedFaze
Izanami
14,519
10,105
0
6,624
18,931
7,178
6,665
1,855
17,076
0
94,489
L
Cu Chulainn
STHpush
Cu Chulainn
5,171
1,995
0
2,131
17,069
7,325
294
536
15,569
0
56,811
L
9,875
3,297
0
4,976
19,368
19,108
1,495
2,969
15,853
0
78,434
W
Baron Samedi
Wet 4K
Baron Samedi
10,570
369
897
3,580
15,600
8,195
258
4,770
10,830
75,982
0
W
5,252
443
0
0
16,507
15,335
63
867
15,640
26,248
0
L
Persephone
dashcake
Persephone
14,715
1,063
0
3,305
12,621
5,195
691
5,609
6,555
84,073
0
L
Neith
kidee_kat
Neith
11,879
4,712
368
5,176
14,784
7,406
560
2,988
11,325
0
69,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,112
Gold Earned
53,431
502
Minions Killed
539
0
Camps Cleared
0
1,858,190
Distance Traveled
2,074,270
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,055
479
85
4
0
421,075
0
L
Skadi
9,186
437
81
4
0
353,777
0
W
Bakasura
12,905
615
162
8
0
512,949
2
W
Izanami
10,901
519
163
8
0
342,000
1
L
Cu Chulainn
8,807
419
74
4
0
380,303
1
L
Bellona
10,240
488
122
6
0
394,821
2
W
Baron Samedi
10,332
492
95
5
0
371,218
2
W
Ares
9,238
440
34
2
0
427,028
0
L
Persephone
11,659
555
119
6
0
392,095
3
L
Neith
9,220
439
106
5
0
337,194
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role