Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Nagul
The Morrigan
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
169W - 170L
1,485 Elo+
Solo
Danzaburou
Danzaburou
Treidi
Danzaburou
Level 26
God Stats
1W - 0L
1,724 SR
Queue Stats
20W - 13L
1,311 Elo+
Solo
Atlas
Atlas
iMLK6
Atlas
Level 160
God Stats
12W - 9L
1,701 SR
Queue Stats
421W - 262L
1,595 Elo+
Party 1
Team Averages
Level 126
1,585 SR
1,478 Elo+

VS

Team Averages
Level 75
1,595 SR
1,563 Elo+
Tsukuyomi
Tsukuyomi
Apenimon15
Tsukuyomi
Level 121
God Stats
0W - 3L
1,915 SR
Queue Stats
136W - 127L
1,577 Elo+
Solo
Hel
Hel
DuMuD
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
JabeJade
Chernobog
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 21L
1,745 Elo+
Solo
Poseidon
Poseidon
MAKS BOZHENA
Poseidon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 97L
1,499 Elo+
Solo
Cthulhu
Cthulhu
Прайд397
Cthulhu
Level 128
God Stats
2W - 2L
1,560 SR
Queue Stats
54W - 54L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
19
20 / 4 / 16
12,951
925
31,019
18,228
11,068
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
 
Yemoja
18
3 / 2 / 35
10,975
784
7,320
21,329
20,225
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
Nagul
The Morrigan
13
3 / 6 / 13
9,376
670
6,535
6,662
3,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Treidi
Danzaburou
20
11 / 2 / 17
12,757
911
19,286
18,018
10,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
iMLK6
Atlas
20
8 / 2 / 31
11,960
854
19,860
23,054
32,155
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Apenimon15
Tsukuyomi
18
7 / 9 / 7
11,494
821
17,866
21,288
16,065
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hel
DuMuD
Hel
15
1 / 10 / 8
8,551
611
4,188
16,044
9,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
JabeJade
Chernobog
16
2 / 8 / 5
8,828
631
15,388
19,632
9,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
MAKS BOZHENA
Poseidon
12
0 / 9 / 4
7,706
550
4,881
12,696
4,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
16
6 / 9 / 2
10,476
748
14,483
22,350
17,279
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
42
45
Kills
16
16
Deaths
45
112
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
20
4
16
7
W
Yemoja
 
Yemoja
3
2
35
10.25
L
Tsukuyomi
Apenimon15
Tsukuyomi
7
9
7
1.17
L
Hel
DuMuD
Hel
1
10
8
0.5
L
Chernobog
JabeJade
Chernobog
2
8
5
0.56
L
Poseidon
MAKS BOZHENA
Poseidon
0
9
4
0.22
W
The Morrigan
Nagul
The Morrigan
3
6
13
1.58
W
Danzaburou
Treidi
Danzaburou
11
2
17
9.75
W
Atlas
iMLK6
Atlas
8
2
31
11.75
L
Cthulhu
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,020
Damage
56,806
87,291
Taken
92,010
77,547
Mitigated
57,280
36,339
Healing
16,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
31,019
9,843
1,934
1,208
18,228
11,068
1,394
5,168
12,160
0
43,234
W
Yemoja
 
Yemoja
7,320
1,701
12,672
3,482
21,329
20,225
490
5,287
16,042
13,747
0
L
Tsukuyomi
Apenimon15
Tsukuyomi
17,866
3,696
447
3,322
21,288
16,065
0
7,034
14,254
0
26,251
L
Hel
DuMuD
Hel
4,188
812
2,848
2,113
16,044
9,690
88
7,967
8,077
10,796
0
L
Chernobog
JabeJade
Chernobog
15,388
9,160
516
3,112
19,632
9,934
826
6,630
13,002
0
33,593
L
Poseidon
MAKS BOZHENA
Poseidon
4,881
786
0
796
12,696
4,312
0
4,835
7,861
12,761
0
W
The Morrigan
Nagul
The Morrigan
6,535
834
0
1,023
6,662
3,134
756
2,045
4,339
13,653
177
W
Danzaburou
Treidi
Danzaburou
19,286
9,413
383
7,427
18,018
10,965
4,397
6,514
11,504
0
48,315
W
Atlas
iMLK6
Atlas
19,860
7,063
2,852
5,358
23,054
32,155
747
4,538
17,990
37,212
0
L
Cthulhu
14,483
387
1,578
1,702
22,350
17,279
0
7,124
15,226
34,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,019
Gold Earned
47,055
129
Minions Killed
122
0
Camps Cleared
0
1,253,813
Distance Traveled
996,983
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,951
925
24
2
0
267,219
0
W
Yemoja
10,975
784
12
1
0
252,500
0
L
Tsukuyomi
11,494
821
17
1
0
207,185
0
L
Hel
8,551
611
13
1
0
219,088
0
L
Chernobog
8,828
631
38
3
0
183,743
0
L
Poseidon
7,706
550
21
2
0
182,524
0
W
The Morrigan
9,376
670
7
1
0
217,958
0
W
Danzaburou
12,757
911
61
4
0
265,185
2
W
Atlas
11,960
854
25
2
0
250,951
0
L
Cthulhu
10,476
748
33
2
0
204,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role