Player Matchup

Agni
Agni
A Wise Aardvark
Agni
Level 158
God Stats
3W - 2L
1,364 SR
Queue Stats
22W - 23L
1,604 Elo+
Solo
Shiva
Shiva
TTVGiftedtrys
Shiva
Level 147
God Stats
2W - 2L
1,482 SR
Queue Stats
270W - 148L
1,719 Elo+
Party 2
Danzaburou
Danzaburou
ToxikKi
Danzaburou
Level 103
God Stats
5W - 0L
1,809 SR
Queue Stats
23W - 18L
1,619 Elo+
Party 2
Team Averages
Level 136
1,552 SR
1,647 Elo+

VS

Team Averages
Level 119
1,591 SR
1,575 Elo+
Mulan
Mulan
Garf Dungus
Mulan
Level 132
God Stats
15W - 12L
1,676 SR
Queue Stats
403W - 304L
1,616 Elo+
Party 1
Olorun
Olorun
Lil_z_Max
Olorun
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 71L
1,507 Elo+
Solo
Hercules
Hercules
Schmoe Jiden
Hercules
Level 140
God Stats
22W - 18L
1,598 SR
Queue Stats
395W - 285L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 8
10,332
795
14,342
11,159
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
9 / 3 / 3
11,130
856
19,978
16,246
17,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
ToxikKi
Danzaburou
13
0 / 6 / 10
9,277
714
8,719
15,360
6,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 8
9,033
695
12,224
15,297
12,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Lil_z_Max
Olorun
15
3 / 3 / 8
9,574
736
10,564
13,825
7,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
Schmoe Jiden
Hercules
14
7 / 5 / 5
9,596
738
12,826
18,682
19,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
35
13
Kills
14
14
Deaths
13
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
5
8
1.6
L
4
5
8
1.6
L
Olorun
Lil_z_Max
Olorun
3
3
8
2.33
L
Hercules
Schmoe Jiden
Hercules
7
5
5
1.9
W
9
3
3
3.5
W
Danzaburou
ToxikKi
Danzaburou
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,039
Damage
35,614
42,765
Taken
47,804
28,331
Mitigated
39,152
5,743
Healing
13,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,342
1,153
0
26
11,159
4,474
888
2,489
8,283
33,247
0
L
12,224
1,635
0
3,081
15,297
12,902
0
4,929
9,980
0
22,016
L
Olorun
Lil_z_Max
Olorun
10,564
3,964
1,073
5,704
13,825
7,183
0
4,146
9,460
33,425
3,226
L
Hercules
Schmoe Jiden
Hercules
12,826
2,802
0
3,613
18,682
19,067
0
5,626
12,628
0
28,115
W
19,978
3,323
0
2,539
16,246
17,260
533
4,632
10,947
0
39,191
W
Danzaburou
ToxikKi
Danzaburou
8,719
2,675
0
3,178
15,360
6,597
1,148
2,907
11,785
0
29,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,739
Gold Earned
28,203
129
Minions Killed
127
5
Camps Cleared
5
735,532
Distance Traveled
687,391
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,332
795
56
4
4
241,935
2
L
Mulan
9,033
695
19
1
1
216,372
2
L
Olorun
9,574
736
68
5
4
240,188
2
L
Hercules
9,596
738
40
3
0
230,831
3
W
Shiva
11,130
856
36
3
1
245,826
1
W
Danzaburou
9,277
714
37
3
0
247,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role