Player Matchup

Kukulkan
Kukulkan
APEX Zechs
Kukulkan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 8L
1,860 Elo+
Party 2
Ullr
Ullr
Drain0h
Ullr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 10L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Red Blindish
Sun Wukong
Level 137
God Stats
2W - 2L
1,748 SR
Queue Stats
187W - 118L
1,636 Elo+
Party 2
Team Averages
Level 109
1,583 SR
1,665 Elo+

VS

Team Averages
Level 148
1,566 SR
1,643 Elo+
Da Ji
Da Ji
 
Da Ji
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
j0o1s2e3ph
Hel
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 104L
1,681 Elo+
Party 1
Danzaburou
Danzaburou
thesilverfox253
Danzaburou
Level 148
God Stats
8W - 4L
1,697 SR
Queue Stats
386W - 212L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
APEX Zechs
Kukulkan
18
5 / 10 / 7
13,153
692
12,936
20,635
10,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Drain0h
Ullr
18
10 / 5 / 5
14,387
757
23,646
25,436
12,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Red Blindish
Sun Wukong
17
2 / 5 / 13
12,894
679
19,735
25,018
15,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
10 / 2 / 8
14,228
749
22,567
24,821
25,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
5 / 7 / 10
14,031
738
21,572
25,612
21,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
thesilverfox253
Danzaburou
18
5 / 8 / 13
14,304
753
22,193
25,400
14,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
51
17
Kills
20
20
Deaths
17
25
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
2
8
7
L
Kukulkan
APEX Zechs
Kukulkan
5
10
7
0.85
L
Ullr
Drain0h
Ullr
10
5
5
2.5
L
Sun Wukong
Red Blindish
Sun Wukong
2
5
13
1.7
W
5
7
10
1.43
W
Danzaburou
thesilverfox253
Danzaburou
5
8
13
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,317
Damage
66,332
71,089
Taken
75,833
39,100
Mitigated
61,316
9,853
Healing
27,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
22,567
5,155
0
2,061
24,821
25,549
716
3,604
21,007
0
41,426
L
Kukulkan
APEX Zechs
Kukulkan
12,936
1,880
0
3,090
20,635
10,832
0
3,936
16,359
48,043
0
L
Ullr
Drain0h
Ullr
23,646
12,241
0
2,224
25,436
12,862
0
9,648
15,307
0
56,904
L
Sun Wukong
Red Blindish
Sun Wukong
19,735
4,255
0
4,539
25,018
15,406
0
8,428
16,016
0
44,158
W
21,572
567
7,961
13,643
25,612
21,644
223
3,526
21,968
61,991
0
W
Danzaburou
thesilverfox253
Danzaburou
22,193
8,116
0
3,706
25,400
14,123
1,584
5,675
19,419
0
69,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,434
Gold Earned
42,563
205
Minions Killed
217
6
Camps Cleared
12
962,174
Distance Traveled
977,618
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,228
749
43
2
4
341,746
3
L
Kukulkan
13,153
692
97
5
2
281,487
0
L
Ullr
14,387
757
74
4
4
325,314
3
L
Sun Wukong
12,894
679
34
2
0
355,373
0
W
Hel
14,031
738
73
4
5
347,793
7
W
Danzaburou
14,304
753
101
5
3
288,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role