Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DragHex
Bastet
Level 80
God Stats
1W - 1L
1,294 SR
Queue Stats
232W - 226L
1,451 Elo+
Solo
Geb
Geb
NessiDH
Geb
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,521 Elo+
Solo
Hachiman
Hachiman
Sanglier_Alpha
Hachiman
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 39L
1,536 Elo+
Solo
Freya
Freya
schwendi
Freya
Level 85
God Stats
0W - 2L
1,272 SR
Queue Stats
218W - 212L
1,502 Elo+
Solo
Team Averages
Level 93
1,413 SR
1,502 Elo+

VS

Team Averages
Level 128
1,472 SR
1,541 Elo+
Apollo
Apollo
 
Apollo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
LyteMyChaos
Hel
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 53L
1,614 Elo+
Solo
Achilles
Achilles
Ob907
Achilles
Level 129
God Stats
6W - 2L
1,686 SR
Queue Stats
421W - 431L
1,597 Elo+
Party 1
Bastet
Bastet
PRrubiaheli
Bastet
Level 128
God Stats
16W - 14L
1,357 SR
Queue Stats
595W - 617L
1,505 Elo+
Solo
Zeus
Zeus
aleXsls
Zeus
Level 119
God Stats
4W - 2L
1,318 SR
Queue Stats
94W - 89L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
5
0 / 0 / 0
6,380
456
0
0
0
Bastet
DragHex
Bastet
19
6 / 4 / 6
9,591
685
18,596
18,921
10,538
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Geb
18
6 / 3 / 12
10,579
756
15,073
21,686
24,528
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
18
2 / 4 / 13
9,270
662
16,499
14,098
7,691
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
schwendi
Freya
19
6 / 4 / 7
9,436
674
14,439
16,872
9,937
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
0 / 6 / 8
9,518
680
11,927
16,787
9,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 4 / 8
9,714
694
9,688
13,697
10,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
Ob907
Achilles
19
5 / 4 / 9
11,293
807
12,517
26,526
31,615
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
19
7 / 3 / 4
10,801
772
14,072
16,580
9,601
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
aleXsls
Zeus
17
1 / 4 / 10
9,941
710
14,462
14,047
7,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
54
20
Kills
15
15
Deaths
21
38
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
0
0
W
Apollo
 
Apollo
0
6
8
0.67
L
Bastet
DragHex
Bastet
6
4
6
2.25
W
2
4
8
1.5
L
Geb
6
3
12
4
W
Achilles
Ob907
Achilles
5
4
9
2.38
W
Bastet
7
3
4
3
L
Hachiman
2
4
13
2.13
W
Zeus
aleXsls
Zeus
1
4
10
1.5
L
Freya
schwendi
Freya
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,607
Damage
62,666
71,577
Taken
87,637
52,694
Mitigated
68,927
22,015
Healing
35,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
 
Apollo
11,927
4,285
1,384
1,369
16,787
9,896
1,370
5,802
10,719
0
29,419
L
Bastet
DragHex
Bastet
18,596
1,989
1,545
5,111
18,921
10,538
0
7,734
11,187
0
30,924
W
9,688
502
14,396
6,013
13,697
10,555
894
5,369
8,180
16,457
0
L
Geb
15,073
1,261
1,613
4,214
21,686
24,528
0
4,942
16,744
25,738
0
W
Achilles
Ob907
Achilles
12,517
1,688
1,006
4,617
26,526
31,615
568
6,238
19,867
0
23,285
W
Bastet
14,072
2,745
648
3,751
16,580
9,601
582
6,089
10,379
0
17,626
L
Hachiman
16,499
6,843
795
1,823
14,098
7,691
120
6,122
7,976
0
30,370
W
Zeus
aleXsls
Zeus
14,462
1,215
1,060
1,641
14,047
7,260
1,172
4,977
8,980
35,162
0
L
Freya
schwendi
Freya
14,439
4,401
1,857
5,057
16,872
9,937
315
5,352
11,520
27,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,256
Gold Earned
51,267
111
Minions Killed
154
0
Camps Cleared
0
946,407
Distance Traveled
1,245,242
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,380
456
0
0
0
0
0
W
Apollo
9,518
680
50
4
0
239,425
0
L
Bastet
9,591
685
26
2
0
271,171
2
W
Hel
9,714
694
19
1
0
263,023
2
L
Geb
10,579
756
4
0
0
241,878
0
W
Achilles
11,293
807
18
1
0
246,065
0
W
Bastet
10,801
772
18
1
0
260,109
1
L
Hachiman
9,270
662
37
3
0
199,033
1
W
Zeus
9,941
710
49
4
0
236,620
1
L
Freya
9,436
674
44
3
0
234,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role