Player Matchup

Anhur
Anhur
 
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Disguised80
Fenrir
Level 108
God Stats
3W - 7L
1,342 SR
Queue Stats
289W - 311L
1,608 Elo+
Party 2
Bastet
Bastet
Slade1900
Bastet
Level 24
God Stats
5W - 4L
1,791 SR
Queue Stats
43W - 42L
1,584 Elo+
Party 2
Team Averages
Level 86
1,544 SR
1,564 Elo+

VS

Team Averages
Level 102
1,717 SR
1,672 Elo+
Bellona
Bellona
BrotherJAM
Bellona
Level 29
God Stats
6W - 1L
1,938 SR
Queue Stats
123W - 24L
1,874 Elo+
Party 1
Hercules
Hercules
Waifu_Chapel69
Hercules
Level 129
God Stats
30W - 15L
1,747 SR
Queue Stats
271W - 120L
1,726 Elo+
Party 1
Eset
Eset
kittyfuzz321
Eset
Level 149
God Stats
6W - 6L
1,466 SR
Queue Stats
176W - 188L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
0 / 11 / 0
9,713
571
10,420
20,367
9,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Fenrir
13
0 / 4 / 1
9,884
581
10,487
35,673
46,667
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Slade1900
Bastet
12
2 / 13 / 0
9,552
562
7,476
23,928
10,914
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BrotherJAM
Bellona
17
6 / 1 / 13
12,195
717
26,252
15,384
19,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
18
18 / 0 / 7
13,803
812
26,166
24,677
28,641
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 1 / 18
12,443
732
14,603
7,520
3,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
66
2
Kills
28
28
Deaths
2
1
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
11
0
0
W
Bellona
BrotherJAM
Bellona
6
1
13
12.5
L
Fenrir
0
4
1
0.13
L
Bastet
Slade1900
Bastet
2
13
0
0.15
W
Hercules
18
0
7
21.5
W
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,383
Damage
67,021
79,968
Taken
47,581
67,156
Mitigated
51,443
9,558
Healing
15,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
10,420
5,299
0
2,338
20,367
9,575
0
4,696
15,671
0
44,307
W
Bellona
BrotherJAM
Bellona
26,252
11,986
0
3,112
15,384
19,727
928
357
14,837
0
64,514
L
Fenrir
10,487
2,398
0
5,479
35,673
46,667
0
9,679
25,994
0
24,423
L
Bastet
Slade1900
Bastet
7,476
2,911
0
1,741
23,928
10,914
0
4,230
19,698
0
20,665
W
Hercules
26,166
7,223
0
7,986
24,677
28,641
520
423
24,254
8,314
41,401
W
14,603
923
2,144
1,812
7,520
3,075
1,118
48
7,472
53,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,149
Gold Earned
38,441
106
Minions Killed
203
1
Camps Cleared
12
861,652
Distance Traveled
974,475
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,713
571
75
4
0
234,429
0
W
Bellona
12,195
717
70
4
5
333,174
3
L
Fenrir
9,884
581
15
1
0
347,861
3
L
Bastet
9,552
562
16
1
1
279,362
0
W
Hercules
13,803
812
40
2
1
336,241
4
W
Eset
12,443
732
93
5
6
305,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role