Player Matchup

Bellona
Bellona
ELTheory
Bellona
Level 49
God Stats
9W - 5L
1,609 SR
Queue Stats
139W - 141L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
HelmsDeep1
Baron Samedi
Level 46
God Stats
36W - 40L
1,521 SR
Queue Stats
141W - 143L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
Jakeasuh
Kuzenbo
Level 24
God Stats
1W - 1L
1,711 SR
Queue Stats
37W - 44L
1,408 Elo+
Party 2
Ravana
Ravana
Nickasuh
Ravana
Level 46
God Stats
6W - 3L
1,609 SR
Queue Stats
74W - 80L
1,426 Elo+
Party 2
Lancelot
Lancelot
ghostneverdie60
Lancelot
Level 89
God Stats
2W - 2L
1,711 SR
Queue Stats
224W - 198L
1,526 Elo+
Party 2
Team Averages
Level 51
1,632 SR
1,466 Elo+

VS

Team Averages
Level 50
1,539 SR
1,500 Elo+
Charybdis
Charybdis
Aysten
Charybdis
Level 49
God Stats
0W - 2L
1,267 SR
Queue Stats
268W - 278L
1,367 Elo+
Party 1
Hades
Hades
MentalMew
Hades
Level 22
God Stats
3W - 4L
1,500 SR
Queue Stats
20W - 30L
1,608 Elo+
Party 1
Fenrir
Fenrir
iiamjinx
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Horus
Horus
moodygrant
Horus
Level 127
God Stats
12W - 5L
1,960 SR
Queue Stats
201W - 161L
1,681 Elo+
Party 3
Tyr
Tyr
x TnT x ExTrEmE
Tyr
Level 49
God Stats
12W - 14L
1,470 SR
Queue Stats
360W - 375L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ELTheory
Bellona
12
0 / 2 / 3
7,416
436
5,830
10,535
8,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
HelmsDeep1
Baron Samedi
13
3 / 5 / 2
8,443
497
11,511
16,366
8,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Jakeasuh
Kuzenbo
12
0 / 3 / 1
6,824
401
4,115
7,690
8,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
Nickasuh
Ravana
14
1 / 2 / 5
9,023
531
10,545
9,724
5,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Lancelot
16
5 / 2 / 2
10,257
603
15,053
14,245
7,010
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aysten
Charybdis
14
2 / 1 / 3
8,669
510
6,522
11,622
4,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
MentalMew
Hades
16
9 / 3 / 0
10,111
595
18,060
20,532
12,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
iiamjinx
Fenrir
11
0 / 2 / 0
6,968
410
167
9,485
4,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
11
1 / 3 / 7
7,973
469
6,043
16,945
11,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 0 / 0
8,076
475
7,264
13,139
13,195
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
9
Kills
14
14
Deaths
9
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Aysten
Charybdis
2
1
3
3.5
W
Bellona
ELTheory
Bellona
0
2
3
0.75
W
Baron Samedi
HelmsDeep1
Baron Samedi
3
5
2
0.8
W
Kuzenbo
Jakeasuh
Kuzenbo
0
3
1
0.17
L
Hades
MentalMew
Hades
9
3
0
3
W
Ravana
Nickasuh
Ravana
1
2
5
1.75
W
Lancelot
5
2
2
3
L
Fenrir
iiamjinx
Fenrir
0
2
0
0
L
Horus
1
3
7
1.5
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,054
Damage
38,056
58,560
Taken
71,723
36,394
Mitigated
45,812
21,702
Healing
27,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Aysten
Charybdis
6,522
3,449
0
2,605
11,622
4,482
1,452
1,786
9,836
0
67,320
W
Bellona
ELTheory
Bellona
5,830
2,036
0
3,643
10,535
8,078
666
1,273
9,262
0
55,502
W
Baron Samedi
HelmsDeep1
Baron Samedi
11,511
1,693
1,023
4,761
16,366
8,009
29
10,448
5,918
60,306
0
W
Kuzenbo
Jakeasuh
Kuzenbo
4,115
1,414
0
588
7,690
8,233
358
0
7,690
26,370
0
L
Hades
MentalMew
Hades
18,060
1,228
0
9,692
20,532
12,157
2,686
7,279
13,253
82,885
0
W
Ravana
Nickasuh
Ravana
10,545
3,150
0
3,890
9,724
5,064
0
3,270
6,454
0
67,865
W
Lancelot
15,053
2,935
0
7,797
14,245
7,010
480
3,069
11,176
0
76,680
L
Fenrir
iiamjinx
Fenrir
167
127
0
5,454
9,485
4,026
0
593
8,892
0
37,802
L
Horus
6,043
2,949
806
3,737
16,945
11,952
0
4,786
12,159
0
27,986
L
7,264
806
0
4,999
13,139
13,195
1,254
1,182
11,957
0
44,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,963
Gold Earned
41,797
488
Minions Killed
438
0
Camps Cleared
0
1,728,891
Distance Traveled
1,507,639
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,669
510
133
8
0
327,558
4
W
Bellona
7,416
436
117
7
0
357,814
3
W
Baron Samedi
8,443
497
96
6
0
285,901
2
W
Kuzenbo
6,824
401
33
2
0
356,904
4
L
Hades
10,111
595
133
8
0
267,530
6
W
Ravana
9,023
531
101
6
0
351,258
3
W
Lancelot
10,257
603
141
8
0
377,014
0
L
Fenrir
6,968
410
68
4
0
273,825
0
L
Horus
7,973
469
26
2
0
335,609
5
L
Tyr
8,076
475
78
5
0
303,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role