Player Matchup

Bacchus
Bacchus
IfsonYui
Bacchus
Level 129
God Stats
0W - 2L
1,547 SR
Queue Stats
115W - 132L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
SugarMiIk
Baron Samedi
Level 146
God Stats
0W - 4L
1,262 SR
Queue Stats
14W - 45L
1,231 Elo+
Party 1
Gilgamesh
Gilgamesh
XCorruptEntityX
Gilgamesh
Level 114
God Stats
0W - 1L
1,471 SR
Queue Stats
67W - 111L
1,257 Elo+
Party 1
Team Averages
Level 130
1,427 SR
1,302 Elo+

VS

Team Averages
Level 65
1,431 SR
1,337 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
BearSlayer6785
King Arthur
Level 69
God Stats
3W - 0L
1,602 SR
Queue Stats
58W - 61L
1,395 Elo+
Party 2
Hades
Hades
CreatedAbysmal
Hades
Level 27
God Stats
1W - 3L
1,191 SR
Queue Stats
10W - 26L
1,115 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IfsonYui
Bacchus
13
1 / 2 / 5
9,979
665
9,257
24,594
39,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
SugarMiIk
Baron Samedi
15
6 / 4 / 2
10,913
728
18,168
15,228
9,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
XCorruptEntityX
Gilgamesh
13
2 / 5 / 5
9,677
645
9,079
21,852
18,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
7 / 3 / 3
10,744
716
26,467
15,300
6,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
BearSlayer6785
King Arthur
15
0 / 3 / 10
9,999
667
11,110
19,937
16,688
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 3 / 5
10,195
680
12,193
13,857
7,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
9
Kills
11
11
Deaths
9
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
7
3
3
2.83
W
King Arthur
BearSlayer6785
King Arthur
0
3
10
1.67
W
4
3
5
2.17
L
Bacchus
IfsonYui
Bacchus
1
2
5
1.75
L
Baron Samedi
SugarMiIk
Baron Samedi
6
4
2
1.75
L
Gilgamesh
XCorruptEntityX
Gilgamesh
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,504
Damage
49,770
61,674
Taken
49,094
67,473
Mitigated
30,769
14,764
Healing
10,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
26,467
16,405
0
3,988
15,300
6,247
2,119
9,893
5,155
0
66,603
W
King Arthur
BearSlayer6785
King Arthur
11,110
1,255
0
3,489
19,937
16,688
137
8,644
10,890
0
34,298
W
12,193
626
638
2,696
13,857
7,834
284
8,929
4,657
23,958
0
L
Bacchus
IfsonYui
Bacchus
9,257
1,101
613
4,358
24,594
39,663
0
5,021
19,573
20,817
0
L
Baron Samedi
SugarMiIk
Baron Samedi
18,168
2,092
4,381
4,136
15,228
9,608
412
2,912
12,316
41,911
0
L
Gilgamesh
XCorruptEntityX
Gilgamesh
9,079
2,497
340
936
21,852
18,202
123
4,851
17,001
0
30,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,569
Gold Earned
30,938
109
Minions Killed
139
4
Camps Cleared
8
766,193
Distance Traveled
794,011
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,744
716
71
5
6
248,545
5
W
King Arthur
9,999
667
38
3
0
296,992
4
W
Hades
10,195
680
30
2
2
248,474
0
L
Bacchus
9,979
665
14
1
0
264,786
4
L
Baron Samedi
10,913
728
56
4
2
231,487
3
L
Gilgamesh
9,677
645
39
3
2
269,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role