Player Matchup

Thoth
Thoth
Platinum I
RateMySprayy
Thoth
Platinum I
Level 129
God Stats
5W - 0L
1,899 SR
Queue Stats
30W - 20L
2,295 MMR
Party 1
Neith
Neith
Gold III
YouAintReady_x_
Neith
Gold III
Level 126
God Stats
13W - 16L
1,530 SR
Queue Stats
175W - 171L
1,502 MMR
Party 1
Atlas
Atlas
Platinum V
renodino
Atlas
Platinum V
Level 160
God Stats
14W - 13L
1,645 SR
Queue Stats
40W - 23L
1,931 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,692 SR
1,909 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,548 SR
1,517 MMR
Geb
Geb
Silver II
Geo_Killed_Me
Geb
Silver II
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 56L
1,358 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
TheJoker1624
Baron Samedi
Gold V
Level 160
God Stats
3W - 5L
1,693 SR
Queue Stats
71W - 117L
1,646 MMR
Solo
King Arthur
King Arthur
Bronze III
coolviper__
King Arthur
Bronze III
Level 103
God Stats
1W - 3L
1,451 SR
Queue Stats
9W - 6L
1,547 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 6
11,439
763
21,982
9,857
4,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 12
10,796
720
23,121
16,335
8,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
renodino
Atlas
15
4 / 4 / 13
11,527
768
13,762
16,834
19,489
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Morgan Le FayAchillesShivaAh Muzen CabPersephone

VS

Bans
HorusGilgameshOdinBastetUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 6
9,655
644
7,623
28,621
20,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
TheJoker1624
Baron Samedi
15
3 / 6 / 5
10,594
706
12,480
17,010
10,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
coolviper__
King Arthur
15
6 / 6 / 2
11,501
767
12,090
24,507
21,777
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
17
Kills
9
9
Deaths
17
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
9
3
6
4
L
Baron Samedi
TheJoker1624
Baron Samedi
3
6
5
0.92
W
4
2
12
5
L
King Arthur
coolviper__
King Arthur
6
6
2
1.17
W
Atlas
renodino
Atlas
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,865
Damage
32,193
43,026
Taken
70,138
32,277
Mitigated
52,322
9,423
Healing
19,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,623
1,236
0
9,052
28,621
20,545
0
9,883
18,300
16,055
0
W
21,982
1,105
0
1,687
9,857
4,631
639
6,210
3,647
48,699
0
L
Baron Samedi
TheJoker1624
Baron Samedi
12,480
1,317
4,035
3,632
17,010
10,000
115
13,141
3,457
36,842
0
W
23,121
12,550
0
3,253
16,335
8,157
1,410
8,143
8,192
0
58,191
L
King Arthur
coolviper__
King Arthur
12,090
1,517
398
2,743
24,507
21,777
17
11,784
12,148
5,532
28,199
W
Atlas
renodino
Atlas
13,762
5,826
1,542
2,941
16,834
19,489
217
7,627
9,207
24,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,762
Gold Earned
31,750
167
Minions Killed
120
10
Camps Cleared
1
821,068
Distance Traveled
758,760
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,655
644
14
1
0
242,907
3
W
Thoth
11,439
763
68
5
5
279,536
5
L
Baron Samedi
10,594
706
46
3
1
242,309
0
W
Neith
10,796
720
75
5
4
260,845
1
L
King Arthur
11,501
767
60
4
0
273,544
4
W
Atlas
11,527
768
24
2
1
280,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role