Player Matchup

Hades
Hades
AZBigLawtMAN
Hades
Level 121
God Stats
60W - 48L
1,664 SR
Queue Stats
190W - 250L
1,431 Elo+
Party 2
Horus
Horus
BabyChan2290
Horus
Level 114
God Stats
12W - 12L
1,574 SR
Queue Stats
386W - 467L
1,397 Elo+
Party 2
Bellona
Bellona
Badmuffin5871
Bellona
Level 16
God Stats
2W - 5L
1,105 SR
Queue Stats
7W - 14L
1,258 Elo+
Party 2
Pele
Pele
Fall3n Fof808
Pele
Level 93
God Stats
20W - 18L
1,568 SR
Queue Stats
273W - 316L
1,438 Elo+
Party 2
Danzaburou
Danzaburou
sagearoo1212
Danzaburou
Level 89
God Stats
18W - 28L
1,440 SR
Queue Stats
224W - 317L
1,405 Elo+
Party 2
Team Averages
Level 87
1,470 SR
1,386 Elo+

VS

Team Averages
Level 20
1,500 SR
1,500 Elo+
Thanatos
Thanatos
Crystalize2
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Atlas
Atlas
Dazzir
Atlas
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Athena
Athena
Parker1337
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
SqueamishShark
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
backshots69
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
16 / 2 / 8
8,921
743
16,093
11,142
6,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
3 / 0 / 19
6,962
580
6,303
8,833
5,705
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
10
2 / 2 / 5
6,456
538
3,953
8,025
5,244
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 1 / 8
7,071
589
5,194
8,772
3,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
sagearoo1212
Danzaburou
10
3 / 2 / 9
6,572
548
5,393
5,614
2,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Crystalize2
Thanatos
10
4 / 6 / 0
6,691
558
5,821
9,839
4,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Dazzir
Atlas
10
1 / 2 / 2
6,325
527
4,267
10,146
7,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Athena
Parker1337
Athena
8
1 / 5 / 5
6,202
517
4,309
12,290
7,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
1 / 6 / 0
4,879
407
5,544
8,937
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
backshots69
Hachiman
8
0 / 7 / 1
4,866
406
5,498
11,396
3,924
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
15
26
Kills
7
7
Deaths
26
49
Assists
8
Player
Kills
Deaths
Assists
KDA
W
16
2
8
10
W
3
0
19
12.5
W
Bellona
2
2
5
2.25
L
Thanatos
Crystalize2
Thanatos
4
6
0
0.67
L
Atlas
Dazzir
Atlas
1
2
2
1
W
2
1
8
6
L
Athena
Parker1337
Athena
1
5
5
0.7
L
1
6
0
0.17
L
Hachiman
backshots69
Hachiman
0
7
1
0.07
W
Danzaburou
sagearoo1212
Danzaburou
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,936
Damage
25,439
42,386
Taken
52,608
22,830
Mitigated
26,126
16,311
Healing
11,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,093
1,747
1,418
5,970
11,142
6,702
733
1,794
9,348
55,821
0
W
6,303
3,247
873
2,291
8,833
5,705
646
2,628
6,205
0
24,588
W
Bellona
3,953
953
0
2,214
8,025
5,244
1,057
3,128
4,897
0
25,561
L
Thanatos
Crystalize2
Thanatos
5,821
1,924
0
5,567
9,839
4,476
0
1,350
8,489
0
33,276
L
Atlas
Dazzir
Atlas
4,267
2,196
0
1,216
10,146
7,314
0
2,302
7,844
21,575
0
W
5,194
1,507
0
1,658
8,772
3,129
1,414
366
8,406
0
46,689
L
Athena
Parker1337
Athena
4,309
1,472
0
776
12,290
7,659
0
4,087
8,203
15,061
0
L
5,544
2,267
0
1,368
8,937
2,753
0
2,918
6,019
0
22,618
L
Hachiman
backshots69
Hachiman
5,498
3,401
0
2,173
11,396
3,924
0
5,436
5,960
0
23,510
W
Danzaburou
sagearoo1212
Danzaburou
5,393
2,350
0
1,887
5,614
2,050
1,350
660
4,954
0
35,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,982
Gold Earned
28,963
313
Minions Killed
161
0
Camps Cleared
0
1,156,893
Distance Traveled
1,056,875
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,921
743
94
8
0
205,712
1
W
Horus
6,962
580
43
4
0
252,632
4
W
Bellona
6,456
538
36
3
0
227,318
2
L
Thanatos
6,691
558
56
5
0
230,377
0
L
Atlas
6,325
527
31
3
0
213,457
0
W
Pele
7,071
589
81
7
0
243,881
1
L
Athena
6,202
517
16
1
0
213,618
2
L
Medusa
4,879
407
33
3
0
197,127
0
L
Hachiman
4,866
406
25
2
0
202,296
1
W
Danzaburou
6,572
548
59
5
0
227,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role