Player Matchup

King Arthur
King Arthur
DefectiveSteve
King Arthur
Level 125
God Stats
32W - 10L
1,885 SR
Queue Stats
102W - 61L
1,633 Elo+
Party 1
Horus
Horus
Epicgamer422
Horus
Level 22
God Stats
22W - 4L
1,786 SR
Queue Stats
74W - 44L
1,601 Elo+
Party 1
Thoth
Thoth
TheSilverCloset
Thoth
Level 64
God Stats
14W - 9L
1,448 SR
Queue Stats
47W - 33L
1,593 Elo+
Party 1
Team Averages
Level 70
1,706 SR
1,609 Elo+

VS

Team Averages
Level 37
1,500 SR
1,508 Elo+
Aphrodite
Aphrodite
BloodWrathXII
Aphrodite
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,641 Elo+
Party 2
Odin
Odin
MexicanClon3
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,390 Elo+
Party 2
Neith
Neith
c1goL
Neith
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DefectiveSteve
King Arthur
14
6 / 0 / 15
9,062
824
12,082
11,486
13,438
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 1 / 12
8,524
775
2,985
9,926
9,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
13 / 0 / 8
9,854
896
19,108
5,034
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BloodWrathXII
Aphrodite
10
0 / 6 / 0
6,170
561
3,012
11,556
5,320
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 7 / 1
6,697
609
4,554
14,768
11,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
c1goL
Neith
9
1 / 8 / 0
6,532
594
5,739
13,079
4,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
2
21
Kills
1
1
Deaths
21
35
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BloodWrathXII
Aphrodite
0
6
0
0
W
King Arthur
DefectiveSteve
King Arthur
6
0
15
13.5
W
2
1
12
8
L
0
7
1
0.07
W
13
0
8
17
L
Neith
c1goL
Neith
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,175
Damage
13,305
26,446
Taken
39,403
25,854
Mitigated
21,442
4,746
Healing
7,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BloodWrathXII
Aphrodite
3,012
152
1,735
3,252
11,556
5,320
0
6,741
4,431
15,446
0
W
King Arthur
DefectiveSteve
King Arthur
12,082
2,008
0
0
11,486
13,438
671
1,754
9,732
0
26,673
W
2,985
1,385
1,395
3,101
9,926
9,795
443
901
9,025
0
7,068
L
4,554
1,667
0
1,090
14,768
11,189
0
4,987
9,448
0
10,273
W
19,108
359
0
250
5,034
2,621
1,130
530
4,504
48,682
0
L
Neith
c1goL
Neith
5,739
2,967
119
1,056
13,079
4,933
0
6,249
6,416
0
20,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,440
Gold Earned
19,399
108
Minions Killed
75
5
Camps Cleared
0
594,476
Distance Traveled
470,897
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,170
561
28
3
0
161,750
1
W
King Arthur
9,062
824
30
3
1
200,125
1
W
Horus
8,524
775
3
0
0
183,344
1
L
Odin
6,697
609
11
1
0
161,111
0
W
Thoth
9,854
896
75
7
4
211,007
0
L
Neith
6,532
594
36
3
0
148,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role