Player Matchup

Baron Samedi
Baron Samedi
Gold V
 
Baron Samedi
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum III
Dogofvet
King Arthur
Platinum III
Level 160
God Stats
5W - 10L
1,675 SR
Queue Stats
141W - 147L
1,599 MMR
Solo
Chiron
Chiron
Gold II
Killl22
Chiron
Gold II
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,602 MMR
Party 2
Poseidon
Poseidon
Gold V
MainRaze
Poseidon
Gold V
Level 158
God Stats
5W - 1L
1,990 SR
Queue Stats
82W - 82L
1,463 MMR
Party 2
Neith
Neith
Gold IV
NiferLobo
Neith
Gold IV
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 54L
1,610 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 149
1,633 SR
1,555 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 107
1,590 SR
1,511 MMR
Nemesis
Nemesis
Gold III
 
Nemesis
Gold III
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold I
 
Ares
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Gold III
Ceband0Mate
Cernunnos
Gold III
Level 106
God Stats
19W - 7L
1,753 SR
Queue Stats
58W - 60L
1,586 MMR
Party 1
Artio
Artio
Silver I
DalmiroRomero
Artio
Silver I
Level 69
God Stats
0W - 2L
1,510 SR
Queue Stats
47W - 59L
1,278 MMR
Party 3
Janus
Janus
Gold II
Moizera
Janus
Gold II
Level 83
God Stats
10W - 9L
1,688 SR
Queue Stats
68W - 71L
1,691 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
2 / 2 / 8
12,481
520
10,564
21,308
26,124
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

King Arthur
Dogofvet
King Arthur
20
4 / 1 / 8
14,454
602
24,333
28,189
29,270
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chiron
Killl22
Chiron
20
11 / 1 / 6
14,849
619
26,465
19,734
9,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
MainRaze
Poseidon
20
6 / 0 / 10
14,454
602
21,045
18,887
8,696
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
NiferLobo
Neith
20
1 / 1 / 7
14,397
600
26,838
22,696
10,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
GebYu HuangAh Muzen CabBakasura

VS

Bans
LancelotMercuryCu ChulainnKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
3 / 6 / 1
10,684
445
9,821
25,663
13,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
 
Ares
14
0 / 5 / 3
9,212
384
12,617
27,219
33,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
Ceband0Mate
Cernunnos
18
0 / 4 / 1
10,759
448
13,061
32,157
15,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 4 / 1
10,934
456
15,437
34,937
35,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Moizera
Janus
16
0 / 5 / 3
9,944
414
7,597
18,531
7,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
24
Kills
5
5
Deaths
24
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
2
8
3
L
Nemesis
 
Nemesis
3
6
1
0.58
L
Ares
 
Ares
0
5
3
0.3
L
Cernunnos
Ceband0Mate
Cernunnos
0
4
1
0.13
L
2
4
1
0.63
W
King Arthur
Dogofvet
King Arthur
4
1
8
8
W
Chiron
Killl22
Chiron
11
1
6
14
W
Poseidon
MainRaze
Poseidon
6
0
10
11
L
Janus
Moizera
Janus
0
5
3
0.3
W
Neith
NiferLobo
Neith
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,245
Damage
58,533
110,814
Taken
138,507
84,888
Mitigated
104,747
53,423
Healing
37,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,564
951
2,030
8,460
21,308
26,124
687
9,633
10,005
37,967
0
L
Nemesis
 
Nemesis
9,821
3,500
0
2,985
25,663
13,085
0
4,785
20,878
0
92,599
L
Ares
 
Ares
12,617
381
0
2,493
27,219
33,223
0
9,206
17,744
37,166
0
L
Cernunnos
Ceband0Mate
Cernunnos
13,061
7,047
0
18,306
32,157
15,054
880
2,839
29,248
0
118,625
L
15,437
951
1,558
10,818
34,937
35,658
0
9,052
25,605
62,055
0
W
King Arthur
Dogofvet
King Arthur
24,333
4,054
0
8,149
28,189
29,270
78
11,367
15,519
0
110,657
W
Chiron
Killl22
Chiron
26,465
12,981
1,630
8,555
19,734
9,850
6,114
8,199
11,172
0
147,276
W
Poseidon
MainRaze
Poseidon
21,045
6,058
0
14,775
18,887
8,696
4,814
5,092
13,561
157,270
0
L
Janus
Moizera
Janus
7,597
557
0
1,784
18,531
7,727
0
4,968
13,423
81,742
0
W
Neith
NiferLobo
Neith
26,838
13,097
0
9,824
22,696
10,948
6,433
3,208
19,436
0
150,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,635
Gold Earned
51,533
784
Minions Killed
630
0
Camps Cleared
0
2,386,208
Distance Traveled
2,329,602
21
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,481
520
38
2
0
451,908
10
L
Nemesis
10,684
445
139
6
0
505,761
4
L
Ares
9,212
384
38
2
0
479,592
4
L
Cernunnos
10,759
448
189
8
0
391,398
6
L
Artio
10,934
456
103
4
0
451,961
9
W
King Arthur
14,454
602
153
6
0
482,001
2
W
Chiron
14,849
619
192
8
0
508,749
1
W
Poseidon
14,454
602
203
8
0
523,368
1
L
Janus
9,944
414
161
7
0
500,890
6
W
Neith
14,397
600
198
8
0
420,182
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role