Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Dalbojobas33
Chang'e
Level 105
God Stats
12W - 12L
1,360 SR
Queue Stats
174W - 189L
1,379 Elo+
Solo
Fenrir
Fenrir
Gozu85
Fenrir
Level 140
God Stats
1W - 1L
1,532 SR
Queue Stats
15W - 22L
1,427 Elo+
Solo
Izanami
Izanami
Samuraj564
Izanami
Level 101
God Stats
2W - 1L
1,780 SR
Queue Stats
102W - 108L
1,394 Elo+
Solo
Nox
Nox
joyx9
Nox
Level 137
God Stats
2W - 0L
1,581 SR
Queue Stats
81W - 78L
1,486 Elo+
Solo
Team Averages
Level 106
1,551 SR
1,437 Elo+

VS

Team Averages
Level 93
1,610 SR
1,481 Elo+
Sobek
Sobek
Captaingree100
Sobek
Level 147
God Stats
1W - 2L
1,765 SR
Queue Stats
320W - 320L
1,477 Elo+
Solo
Hou Yi
Hou Yi
Turaell
Hou Yi
Level 83
God Stats
5W - 6L
1,482 SR
Queue Stats
111W - 101L
1,465 Elo+
Solo
Freya
Freya
mataba
Freya
Level 160
God Stats
6W - 6L
1,463 SR
Queue Stats
234W - 225L
1,412 Elo+
Solo
Arachne
Arachne
xSmiteYouu
Arachne
Level 39
God Stats
4W - 7L
1,500 SR
Queue Stats
136W - 139L
1,505 Elo+
Solo
Guan Yu
Guan Yu
егррррррррр
Guan Yu
Level 37
God Stats
2W - 6L
1,840 SR
Queue Stats
31W - 47L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
11 / 0 / 0
10,432
652
8,724
10,460
4,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Dalbojobas33
Chang'e
15
0 / 0 / 6
8,880
555
4,234
6,488
3,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Gozu85
Fenrir
13
2 / 2 / 3
8,453
528
8,843
11,989
6,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Samuraj564
Izanami
16
4 / 0 / 3
9,179
574
10,152
8,734
3,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nox
joyx9
Nox
13
1 / 0 / 6
7,404
463
4,566
5,368
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,732
421
1,222
10,613
7,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Turaell
Hou Yi
11
0 / 5 / 0
6,744
422
2,643
11,379
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Freya
mataba
Freya
13
0 / 3 / 0
7,174
448
2,038
8,397
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
xSmiteYouu
Arachne
12
0 / 5 / 1
7,293
456
3,175
13,471
5,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 0
8,200
513
6,294
15,251
15,983
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
18
Kills
2
2
Deaths
18
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
11
0
0
11
L
0
2
0
0
W
Chang'e
Dalbojobas33
Chang'e
0
0
6
3
W
Fenrir
Gozu85
Fenrir
2
2
3
1.75
W
Izanami
Samuraj564
Izanami
4
0
3
5.5
L
Hou Yi
Turaell
Hou Yi
0
5
0
0
W
Nox
joyx9
Nox
1
0
6
4
L
Freya
mataba
Freya
0
3
0
0
L
Arachne
xSmiteYouu
Arachne
0
5
1
0.1
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,519
Damage
15,372
43,039
Taken
59,111
21,999
Mitigated
35,467
16,449
Healing
16,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,724
4,278
0
647
10,460
4,057
0
409
10,051
0
94,356
L
1,222
128
0
3,831
10,613
7,336
0
2,262
8,351
21,519
0
W
Chang'e
Dalbojobas33
Chang'e
4,234
286
766
4,109
6,488
3,664
0
1,192
5,296
76,462
0
W
Fenrir
Gozu85
Fenrir
8,843
2,979
0
5,063
11,989
6,704
1,190
0
11,989
0
50,153
W
Izanami
Samuraj564
Izanami
10,152
6,916
0
4,994
8,734
3,496
598
917
7,817
0
86,081
L
Hou Yi
Turaell
Hou Yi
2,643
1,053
0
2,428
11,379
3,691
0
2,353
9,026
0
41,996
W
Nox
joyx9
Nox
4,566
894
168
702
5,368
4,078
56
742
4,626
25,603
0
L
Freya
mataba
Freya
2,038
756
0
3,621
8,397
3,408
0
1,639
6,758
47,796
0
L
Arachne
xSmiteYouu
Arachne
3,175
2,150
0
1,157
13,471
5,049
0
2,546
10,925
0
57,975
L
6,294
1,759
228
5,270
15,251
15,983
448
0
15,251
0
50,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,348
Gold Earned
36,143
530
Minions Killed
398
0
Camps Cleared
0
1,508,508
Distance Traveled
1,372,963
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,432
652
138
9
0
364,410
0
L
Sobek
6,732
421
32
2
0
250,504
4
W
Chang'e
8,880
555
124
8
0
282,481
1
W
Fenrir
8,453
528
95
6
0
289,774
5
W
Izanami
9,179
574
135
8
0
294,539
6
L
Hou Yi
6,744
422
99
6
0
262,715
2
W
Nox
7,404
463
38
2
0
277,304
6
L
Freya
7,174
448
78
5
0
288,874
4
L
Arachne
7,293
456
106
7
0
310,945
1
L
Guan Yu
8,200
513
83
5
0
259,925
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role