Player Matchup

Bellona
Bellona
LashtheFallen
Bellona
Level 129
God Stats
4W - 6L
1,303 SR
Queue Stats
278W - 180L
1,709 Elo+
Party 1
Merlin
Merlin
Nolrem87
Merlin
Level 158
God Stats
15W - 12L
1,572 SR
Queue Stats
270W - 167L
1,718 Elo+
Party 1
Heimdallr
Heimdallr
Ryanrockstar616
Heimdallr
Level 125
God Stats
5W - 0L
1,866 SR
Queue Stats
176W - 102L
1,731 Elo+
Party 1
Team Averages
Level 137
1,580 SR
1,719 Elo+

VS

Team Averages
Level 68
1,503 SR
1,422 Elo+
Discordia
Discordia
 
Discordia
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Deathwind86
Tsukuyomi
Level 55
God Stats
4W - 3L
1,627 SR
Queue Stats
28W - 42L
1,365 Elo+
Party 2
Danzaburou
Danzaburou
Sportle
Danzaburou
Level 87
God Stats
5W - 10L
1,383 SR
Queue Stats
59W - 78L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
4 / 3 / 4
11,014
787
10,407
16,769
15,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
Nolrem87
Merlin
16
2 / 0 / 6
10,088
721
10,917
8,083
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Ryanrockstar616
Heimdallr
16
3 / 2 / 6
10,443
746
9,292
10,265
5,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
3 / 2 / 1
9,896
707
11,238
10,392
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Deathwind86
Tsukuyomi
12
1 / 3 / 3
8,576
613
6,603
13,284
6,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Sportle
Danzaburou
12
1 / 4 / 0
8,340
596
7,182
10,052
5,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
5
5
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
2
1
1.75
L
Tsukuyomi
Deathwind86
Tsukuyomi
1
3
3
0.83
W
Bellona
4
3
4
2
W
Merlin
Nolrem87
Merlin
2
0
6
5
W
Heimdallr
Ryanrockstar616
Heimdallr
3
2
6
3
L
Danzaburou
Sportle
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,616
Damage
25,023
35,117
Taken
33,728
24,275
Mitigated
15,699
11,242
Healing
4,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,238
180
396
829
10,392
4,018
0
4,318
6,074
45,001
0
L
Tsukuyomi
Deathwind86
Tsukuyomi
6,603
1,408
0
1,934
13,284
6,395
0
4,304
8,980
0
13,582
W
Bellona
10,407
2,193
804
6,502
16,769
15,236
254
4,855
11,668
0
19,254
W
Merlin
Nolrem87
Merlin
10,917
324
0
2,082
8,083
3,688
612
2,923
5,035
57,675
0
W
Heimdallr
Ryanrockstar616
Heimdallr
9,292
2,127
0
1,854
10,265
5,351
1,293
4,220
5,824
0
47,063
L
Danzaburou
Sportle
Danzaburou
7,182
1,522
0
1,654
10,052
5,286
0
2,295
7,757
0
22,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,545
Gold Earned
26,812
199
Minions Killed
139
10
Camps Cleared
2
835,812
Distance Traveled
822,698
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,896
707
88
6
1
268,606
2
L
Tsukuyomi
8,576
613
19
1
1
313,191
2
W
Bellona
11,014
787
23
2
3
280,750
1
W
Merlin
10,088
721
82
6
6
296,146
3
W
Heimdallr
10,443
746
94
7
1
258,916
3
L
Danzaburou
8,340
596
32
2
0
240,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role