Player Matchup

Chaac
Chaac
 
Chaac
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Cha0sDragons
Raijin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 56L
1,340 Elo+
Party 2
Apollo
Apollo
Octavio2015
Apollo
Level 109
God Stats
1W - 1L
1,601 SR
Queue Stats
14W - 28L
1,378 Elo+
Party 2
Team Averages
Level 124
1,534 SR
1,406 Elo+

VS

Team Averages
Level 129
1,549 SR
1,573 Elo+
Scylla
Scylla
Kovalchuk28
Scylla
Level 144
God Stats
9W - 12L
1,521 SR
Queue Stats
26W - 28L
1,430 Elo+
Solo
Fenrir
Fenrir
banguare
Fenrir
Level 160
God Stats
34W - 34L
1,627 SR
Queue Stats
563W - 548L
1,573 Elo+
Party 1
Shiva
Shiva
daisukeplox
Shiva
Level 84
God Stats
5W - 0L
1,500 SR
Queue Stats
20W - 18L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 5 / 1
9,014
563
14,029
21,061
22,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
13
1 / 7 / 0
9,352
585
10,719
16,075
5,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
13
0 / 9 / 2
9,017
564
3,673
15,551
6,080
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
11 / 1 / 6
12,715
795
16,242
12,112
4,720
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
banguare
Fenrir
17
9 / 0 / 10
12,790
799
20,262
18,540
16,907
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 1 / 17
10,472
655
10,529
12,047
13,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
54
2
Kills
21
21
Deaths
2
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
5
1
0.3
L
Raijin
1
7
0
0.14
W
Scylla
11
1
6
14
L
Apollo
0
9
2
0.11
W
Fenrir
banguare
Fenrir
9
0
10
14
W
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,421
Damage
47,033
52,687
Taken
42,699
34,971
Mitigated
35,208
7,181
Healing
13,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
14,029
1,885
0
6,357
21,061
22,927
0
5,787
14,701
101
39,412
L
Raijin
10,719
363
0
140
16,075
5,964
0
6,981
8,927
31,746
0
W
Scylla
16,242
2,295
0
245
12,112
4,720
749
3,954
7,828
78,644
0
L
Apollo
3,673
1,077
0
684
15,551
6,080
0
3,636
11,687
0
20,416
W
Fenrir
banguare
Fenrir
20,262
6,531
0
5,575
18,540
16,907
1,482
4,402
13,655
0
40,446
W
10,529
1,844
2,394
5,774
12,047
13,581
476
3,302
8,435
0
26,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,383
Gold Earned
35,977
148
Minions Killed
195
3
Camps Cleared
9
813,863
Distance Traveled
907,973
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,014
563
42
3
1
307,013
3
L
Raijin
9,352
585
64
4
2
251,249
1
W
Scylla
12,715
795
131
8
4
278,457
6
L
Apollo
9,017
564
42
3
0
255,601
3
W
Fenrir
12,790
799
30
2
2
344,940
2
W
Shiva
10,472
655
34
2
3
284,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role