Player Matchup

Ymir
Ymir
KingxNix19
Ymir
Level 8
God Stats
3W - 0L
1,720 SR
Queue Stats
7W - 4L
1,607 Elo+
Party 2
Jormungandr
Jormungandr
Nuwr
Jormungandr
Level 108
God Stats
2W - 0L
1,660 SR
Queue Stats
116W - 77L
1,593 Elo+
Party 3
Heimdallr
Heimdallr
ScaryDolphin108
Heimdallr
Level 29
God Stats
2W - 2L
1,807 SR
Queue Stats
68W - 36L
1,590 Elo+
Party 3
Susano
Susano
gi joeb 12
Susano
Level 131
God Stats
4W - 2L
1,852 SR
Queue Stats
128W - 85L
1,591 Elo+
Party 3
Nemesis
Nemesis
pdaviis
Nemesis
Level 104
God Stats
2W - 3L
1,483 SR
Queue Stats
167W - 157L
1,441 Elo+
Party 2
Team Averages
Level 76
1,704 SR
1,565 Elo+

VS

Team Averages
Level 62
1,632 SR
1,536 Elo+
Heimdallr
Heimdallr
Bladewatcher
Heimdallr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Athena
Athena
Cosmic ghost600
Athena
Level 20
God Stats
6W - 4L
1,571 SR
Queue Stats
12W - 9L
1,503 Elo+
Party 1
Nemesis
Nemesis
PatchFadess
Nemesis
Level 48
God Stats
1W - 2L
1,736 SR
Queue Stats
112W - 82L
1,591 Elo+
Party 1
Shiva
Shiva
RubyDaCherryKing
Shiva
Level 82
God Stats
18W - 6L
1,794 SR
Queue Stats
99W - 80L
1,594 Elo+
Party 1
Tiamat
Tiamat
Sansnhat
Tiamat
Level 122
God Stats
13W - 12L
1,557 SR
Queue Stats
318W - 320L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 14
13,333
476
11,468
32,709
44,473
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Nuwr
Jormungandr
20
6 / 3 / 6
14,471
517
26,094
30,167
16,146
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
ScaryDolphin108
Heimdallr
20
9 / 5 / 4
14,586
521
20,244
24,311
13,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Susano
gi joeb 12
Susano
20
7 / 1 / 9
14,656
523
34,780
38,335
40,971
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
pdaviis
Nemesis
20
3 / 4 / 8
14,164
506
16,636
33,814
21,413
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bladewatcher
Heimdallr
16
1 / 10 / 1
11,222
401
11,699
24,102
12,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
0 / 7 / 2
10,010
358
5,330
29,843
40,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
PatchFadess
Nemesis
19
5 / 7 / 6
13,567
485
29,086
32,283
19,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
3 / 1 / 5
13,614
486
31,368
30,943
38,245
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
Sansnhat
Tiamat
20
7 / 4 / 6
14,021
501
22,968
22,212
20,886
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
36
29
Kills
16
16
Deaths
29
41
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bladewatcher
Heimdallr
1
10
1
0.15
L
0
7
2
0.14
W
4
3
14
3.67
W
Jormungandr
Nuwr
Jormungandr
6
3
6
3
L
Nemesis
PatchFadess
Nemesis
5
7
6
1.14
L
3
1
5
5.5
L
Tiamat
Sansnhat
Tiamat
7
4
6
2.5
W
Heimdallr
ScaryDolphin108
Heimdallr
9
5
4
2.2
W
Susano
gi joeb 12
Susano
7
1
9
11.5
W
Nemesis
pdaviis
Nemesis
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,222
Damage
100,451
159,336
Taken
139,383
136,341
Mitigated
131,793
53,563
Healing
30,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bladewatcher
Heimdallr
11,699
7,771
0
4,329
24,102
12,020
1,732
4,575
19,520
0
76,675
L
5,330
1,689
545
1,254
29,843
40,929
11
9,104
20,734
28,058
0
W
11,468
3,267
0
5,389
32,709
44,473
210
6,763
25,065
31,639
0
W
Jormungandr
Nuwr
Jormungandr
26,094
7,735
0
11,679
30,167
16,146
825
8,527
21,291
153,132
0
L
Nemesis
PatchFadess
Nemesis
29,086
15,960
0
7,723
32,283
19,713
0
9,002
23,281
0
122,972
L
31,368
6,532
276
11,159
30,943
38,245
360
8,134
22,809
0
109,192
L
Tiamat
Sansnhat
Tiamat
22,968
2,629
0
5,432
22,212
20,886
0
7,545
14,667
121,410
0
W
Heimdallr
ScaryDolphin108
Heimdallr
20,244
12,775
0
8,260
24,311
13,338
8,266
4,195
19,977
0
129,230
W
Susano
gi joeb 12
Susano
34,780
5,988
0
19,177
38,335
40,971
1,144
4,985
33,173
0
121,656
W
Nemesis
pdaviis
Nemesis
16,636
6,871
0
9,058
33,814
21,413
1,314
6,905
26,630
0
145,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,210
Gold Earned
62,434
749
Minions Killed
624
0
Camps Cleared
0
2,811,310
Distance Traveled
2,904,914
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,222
401
112
4
0
501,250
0
L
Athena
10,010
358
30
1
0
594,150
1
W
Ymir
13,333
476
33
1
0
519,600
10
W
Jormungandr
14,471
517
183
7
0
537,641
0
L
Nemesis
13,567
485
128
5
0
614,217
3
L
Shiva
13,614
486
167
6
0
655,069
2
L
Tiamat
14,021
501
187
7
0
540,228
9
W
Heimdallr
14,586
521
171
6
0
489,161
5
W
Susano
14,656
523
170
6
0
621,735
3
W
Nemesis
14,164
506
192
7
0
643,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role