Player Matchup

Agni
Agni
StarwinxD
Agni
Level 88
God Stats
0W - 5L
1,310 SR
Queue Stats
15W - 43L
1,178 Elo+
Party 2
Sun Wukong
Sun Wukong
Velazco1
Sun Wukong
Level 83
God Stats
1W - 6L
1,482 SR
Queue Stats
35W - 95L
1,333 Elo+
Party 2
Izanami
Izanami
edgarsilver
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,280 Elo+
Party 2
Team Averages
Level 58
1,431 SR
1,263 Elo+

VS

Team Averages
Level 70
1,562 SR
1,606 Elo+
Arachne
Arachne
DefectiveSteve
Arachne
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 61L
1,630 Elo+
Party 1
Horus
Horus
Epicgamer422
Horus
Level 22
God Stats
22W - 4L
1,772 SR
Queue Stats
74W - 44L
1,598 Elo+
Party 1
Thoth
Thoth
TheSilverCloset
Thoth
Level 64
God Stats
14W - 9L
1,415 SR
Queue Stats
47W - 33L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
0 / 3 / 0
8,330
595
11,746
13,599
4,989
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Velazco1
Sun Wukong
12
0 / 3 / 0
7,623
545
6,978
15,528
11,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
edgarsilver
Izanami
9
0 / 9 / 0
7,329
524
1,795
14,041
4,280
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 3
10,669
762
12,132
11,879
7,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 0 / 11
11,175
798
4,975
13,506
17,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 0 / 11
10,364
740
21,049
6,164
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
15
15
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
10
0
3
11.5
W
2
0
11
7.5
L
Agni
0
3
0
0
W
3
0
11
8.5
L
Sun Wukong
Velazco1
Sun Wukong
0
3
0
0
L
Izanami
edgarsilver
Izanami
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,519
Damage
38,156
43,168
Taken
31,549
20,854
Mitigated
26,998
3,411
Healing
16,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,132
8,037
0
5,859
11,879
7,037
380
4,620
6,724
0
45,335
W
4,975
2,287
2,582
6,232
13,506
17,489
767
4,841
7,716
0
12,798
L
Agni
11,746
865
0
0
13,599
4,989
0
7,021
5,897
32,994
0
W
21,049
218
0
1,415
6,164
2,472
1,078
1,921
3,619
65,505
0
L
Sun Wukong
Velazco1
Sun Wukong
6,978
656
0
3,411
15,528
11,585
0
6,517
8,280
0
23,908
L
Izanami
edgarsilver
Izanami
1,795
805
0
0
14,041
4,280
0
6,193
7,289
0
5,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,282
Gold Earned
32,208
128
Minions Killed
183
1
Camps Cleared
9
690,010
Distance Traveled
834,558
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,669
762
50
4
8
291,306
2
W
Horus
11,175
798
15
1
1
249,285
0
L
Agni
8,330
595
70
5
0
241,548
0
W
Thoth
10,364
740
118
8
0
293,967
2
L
Sun Wukong
7,623
545
40
3
1
265,648
1
L
Izanami
7,329
524
18
1
0
182,814
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role