Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
DNA Deadman
Artemis
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 76L
1,606 Elo+
Party 3
Ra
Ra
DNA Poe jr
Ra
Level 124
God Stats
3W - 7L
1,435 SR
Queue Stats
85W - 76L
1,613 Elo+
Party 3
Ganesha
Ganesha
Diddyfuzzmonkey
Ganesha
Level 142
God Stats
7W - 6L
1,537 SR
Queue Stats
82W - 69L
1,611 Elo+
Party 3
Odin
Odin
The Awak3ning01
Odin
Level 109
God Stats
24W - 31L
1,597 SR
Queue Stats
67W - 58L
1,518 Elo+
Party 3
Team Averages
Level 139
1,514 SR
1,570 Elo+

VS

Team Averages
Level 129
1,666 SR
1,570 Elo+
Cernunnos
Cernunnos
KINGOFCRYSTALS
Cernunnos
Level 158
God Stats
2W - 0L
1,812 SR
Queue Stats
3W - 4L
1,207 Elo+
Party 2
Gilgamesh
Gilgamesh
KanyeWest2024
Gilgamesh
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 41L
1,680 Elo+
Party 1
Sobek
Sobek
Mgoo
Sobek
Level 117
God Stats
5W - 3L
1,615 SR
Queue Stats
96W - 46L
1,708 Elo+
Party 1
Scylla
Scylla
Soonyk
Scylla
Level 139
God Stats
21W - 10L
1,664 SR
Queue Stats
55W - 37L
1,630 Elo+
Party 2
Ne Zha
Ne Zha
Tori-Tachi
Ne Zha
Level 89
God Stats
9W - 4L
1,741 SR
Queue Stats
162W - 142L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
3 / 4 / 3
8,052
671
7,419
14,479
13,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
DNA Deadman
Artemis
13
0 / 4 / 5
7,793
649
6,903
13,505
12,526
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 4 / 2
8,848
737
7,508
10,950
5,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 1 / 7
7,510
626
9,967
14,457
8,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 4 / 4
7,581
632
8,473
12,937
7,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KINGOFCRYSTALS
Cernunnos
17
3 / 0 / 7
9,366
781
16,572
9,175
4,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
KanyeWest2024
Gilgamesh
16
5 / 1 / 9
8,765
730
13,101
13,154
14,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sobek
Mgoo
Sobek
14
0 / 3 / 13
7,863
655
7,116
16,389
20,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Soonyk
Scylla
16
3 / 0 / 10
9,180
765
14,126
4,942
1,720
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ne Zha
Tori-Tachi
Ne Zha
16
6 / 3 / 6
9,743
812
7,282
11,780
5,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
7
Kills
17
17
Deaths
7
21
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
4
3
1.13
L
Artemis
DNA Deadman
Artemis
0
4
5
0.63
L
3
4
2
1
L
0
1
7
3.5
W
Cernunnos
KINGOFCRYSTALS
Cernunnos
3
0
7
6.5
W
Gilgamesh
KanyeWest2024
Gilgamesh
5
1
9
9.5
W
Sobek
Mgoo
Sobek
0
3
13
2.17
W
Scylla
Soonyk
Scylla
3
0
10
8
L
1
4
4
0.75
W
Ne Zha
Tori-Tachi
Ne Zha
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,270
Damage
58,197
66,328
Taken
55,440
47,932
Mitigated
46,895
10,771
Healing
9,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
7,419
270
0
732
14,479
13,335
0
4,729
9,750
0
17,231
L
Artemis
DNA Deadman
Artemis
6,903
2,290
0
1,093
13,505
12,526
0
4,879
8,626
0
17,985
L
7,508
562
2,921
3,744
10,950
5,786
0
4,045
6,905
38,007
0
L
9,967
710
0
504
14,457
8,660
0
4,494
9,963
29,313
0
W
Cernunnos
KINGOFCRYSTALS
Cernunnos
16,572
8,051
0
2,303
9,175
4,386
2,245
2,814
6,051
0
48,054
W
Gilgamesh
KanyeWest2024
Gilgamesh
13,101
2,854
639
1,261
13,154
14,826
120
4,227
8,411
0
21,499
W
Sobek
Mgoo
Sobek
7,116
984
0
3,042
16,389
20,815
0
5,113
10,855
16,555
0
W
Scylla
Soonyk
Scylla
14,126
1,241
0
262
4,942
1,720
413
830
3,884
44,327
0
L
8,473
0
872
905
12,937
7,625
0
3,095
9,842
0
13,729
W
Ne Zha
Tori-Tachi
Ne Zha
7,282
2,178
0
2,419
11,780
5,148
239
3,532
8,095
0
38,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,784
Gold Earned
44,917
191
Minions Killed
272
0
Camps Cleared
0
1,134,451
Distance Traveled
1,252,730
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,052
671
22
2
0
230,152
2
L
Artemis
7,793
649
55
5
0
196,695
0
L
Ra
8,848
737
80
7
0
224,989
2
L
Ganesha
7,510
626
1
0
0
230,361
7
W
Cernunnos
9,366
781
89
7
0
242,077
0
W
Gilgamesh
8,765
730
25
2
0
264,073
1
W
Sobek
7,863
655
18
2
0
245,342
4
W
Scylla
9,180
765
81
7
0
263,567
3
L
Odin
7,581
632
33
3
0
252,254
3
W
Ne Zha
9,743
812
59
5
0
237,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role