Player Matchup

Freya
Freya
OscarBG14
Freya
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 96L
1,467 Elo+
Party 2
Neith
Neith
PipeAguilar5213
Neith
Level 121
God Stats
4W - 4L
1,581 SR
Queue Stats
145W - 175L
1,397 Elo+
Party 2
Xbalanque
Xbalanque
VenRey
Xbalanque
Level 145
God Stats
17W - 18L
1,517 SR
Queue Stats
302W - 306L
1,512 Elo+
Party 2
Gilgamesh
Gilgamesh
ciroreyes19
Gilgamesh
Level 120
God Stats
8W - 10L
1,353 SR
Queue Stats
287W - 307L
1,457 Elo+
Party 2
Mulan
Mulan
laufis
Mulan
Level 22
God Stats
4W - 10L
1,150 SR
Queue Stats
8W - 17L
1,259 Elo+
Party 2
Team Averages
Level 109
1,420 SR
1,419 Elo+

VS

Team Averages
Level 70
1,569 SR
1,401 Elo+
Mercury
Mercury
Boogers7000
Mercury
Level 28
God Stats
3W - 2L
1,769 SR
Queue Stats
49W - 51L
1,449 Elo+
Party 1
Neith
Neith
Kerboink
Neith
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 141L
1,495 Elo+
Party 1
Ares
Ares
TheCrazyFuzz
Ares
Level 115
God Stats
9W - 4L
1,687 SR
Queue Stats
313W - 330L
1,437 Elo+
Party 1
Scylla
Scylla
lifeisunlimted
Scylla
Level 87
God Stats
0W - 1L
1,388 SR
Queue Stats
393W - 381L
1,454 Elo+
Party 1
Hercules
Hercules
lil_BIG_WolF9x9
Hercules
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
OscarBG14
Freya
9
0 / 1 / 0
4,890
489
1,675
5,985
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 1 / 1
5,274
527
2,640
6,437
2,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
VenRey
Xbalanque
12
8 / 1 / 0
7,139
714
8,363
7,222
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
ciroreyes19
Gilgamesh
7
0 / 0 / 1
5,078
508
1,804
6,739
2,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
laufis
Mulan
9
0 / 1 / 0
5,406
541
3,158
6,685
3,264
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Boogers7000
Mercury
8
2 / 2 / 0
5,556
556
2,009
8,305
2,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Kerboink
Neith
9
0 / 0 / 1
5,286
529
2,970
3,079
1,042
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 2 / 0
4,728
473
4,102
9,259
5,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 5 / 1
5,226
523
3,207
7,772
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hercules
9
1 / 0 / 0
5,009
501
3,738
6,349
3,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
8
Kills
4
4
Deaths
9
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
Boogers7000
Mercury
2
2
0
1
L
Neith
Kerboink
Neith
0
0
1
0.5
W
Freya
OscarBG14
Freya
0
1
0
0
W
0
1
1
0.5
L
1
2
0
0.5
W
Xbalanque
VenRey
Xbalanque
8
1
0
8
W
Gilgamesh
ciroreyes19
Gilgamesh
0
0
1
0.5
W
Mulan
laufis
Mulan
0
1
0
0
L
0
5
1
0.1
L
Hercules
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,640
Damage
16,026
33,068
Taken
34,764
13,372
Mitigated
14,648
11,540
Healing
8,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Boogers7000
Mercury
2,009
1,305
0
950
8,305
2,686
0
353
7,952
0
31,819
L
Neith
Kerboink
Neith
2,970
1,226
0
1,992
3,079
1,042
844
235
2,844
0
34,882
W
Freya
OscarBG14
Freya
1,675
422
0
2,626
5,985
2,241
328
1,652
4,333
31,932
0
W
2,640
744
0
2,013
6,437
2,707
310
829
5,508
0
37,739
L
4,102
423
150
1,803
9,259
5,267
0
1,087
8,172
18,522
0
W
Xbalanque
VenRey
Xbalanque
8,363
4,384
0
2,172
7,222
2,891
572
3,398
3,614
0
44,496
W
Gilgamesh
ciroreyes19
Gilgamesh
1,804
338
1,224
2,689
6,739
2,269
0
1,120
5,619
0
13,634
W
Mulan
laufis
Mulan
3,158
815
0
816
6,685
3,264
0
0
6,685
0
25,313
L
3,207
608
0
1,250
7,772
2,364
0
0
7,772
25,132
0
L
Hercules
3,738
1,386
0
2,283
6,349
3,289
0
0
6,349
0
18,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,787
Gold Earned
25,805
248
Minions Killed
235
0
Camps Cleared
0
1,001,742
Distance Traveled
982,310
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,556
556
58
6
0
230,017
0
L
Neith
5,286
529
63
6
0
165,364
2
W
Freya
4,890
489
53
5
0
170,282
1
W
Neith
5,274
527
66
7
0
198,171
3
L
Ares
4,728
473
26
3
0
198,928
3
W
Xbalanque
7,139
714
66
7
0
192,102
3
W
Gilgamesh
5,078
508
17
2
0
217,387
4
W
Mulan
5,406
541
46
5
0
223,800
0
L
Scylla
5,226
523
53
5
0
180,871
2
L
Hercules
5,009
501
35
4
0
207,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role