Player Matchup

Aphrodite
Aphrodite
Blootube
Aphrodite
Level 102
God Stats
2W - 2L
1,230 SR
Queue Stats
40W - 49L
1,395 Elo+
Solo
Erlang Shen
Erlang Shen
Miniglio
Erlang Shen
Level 54
God Stats
5W - 4L
1,465 SR
Queue Stats
6W - 6L
1,316 Elo+
Solo
Izanami
Izanami
Scorpnation13
Izanami
Level 36
God Stats
0W - 4L
1,000 SR
Queue Stats
41W - 58L
1,248 Elo+
Solo
Team Averages
Level 64
1,232 SR
1,320 Elo+

VS

Team Averages
Level 62
1,341 SR
1,270 Elo+
Cthulhu
Cthulhu
Il01001010lI
Cthulhu
Level 3
God Stats
1W - 0L
1,211 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
benny2015
Chaac
Level 95
God Stats
29W - 29L
1,312 SR
Queue Stats
349W - 515L
1,271 Elo+
Solo
Baron Samedi
Baron Samedi
eyerekedmyself
Baron Samedi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,039 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Blootube
Aphrodite
14
2 / 4 / 1
10,115
595
16,939
22,786
13,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Miniglio
Erlang Shen
13
1 / 4 / 1
9,441
555
6,309
18,804
12,761
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
16
0 / 1 / 3
9,800
576
12,140
19,376
9,655
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Il01001010lI
Cthulhu
14
1 / 2 / 5
11,335
667
7,657
19,377
27,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
benny2015
Chaac
15
3 / 1 / 4
11,256
662
18,313
17,208
18,749
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
eyerekedmyself
Baron Samedi
17
5 / 0 / 4
12,175
716
24,680
20,110
12,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
9
9
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Blootube
Aphrodite
2
4
1
0.63
W
Cthulhu
Il01001010lI
Cthulhu
1
2
5
1.75
L
Erlang Shen
Miniglio
Erlang Shen
1
4
1
0.38
L
Izanami
0
1
3
1.5
W
Chaac
benny2015
Chaac
3
1
4
5
W
Baron Samedi
eyerekedmyself
Baron Samedi
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,388
Damage
50,650
60,966
Taken
56,695
35,852
Mitigated
58,084
24,629
Healing
27,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Blootube
Aphrodite
16,939
383
6,895
12,699
22,786
13,436
0
13,420
9,366
53,883
0
W
Cthulhu
Il01001010lI
Cthulhu
7,657
203
378
3,458
19,377
27,029
442
5,889
13,488
23,013
0
L
Erlang Shen
Miniglio
Erlang Shen
6,309
3,454
0
1,729
18,804
12,761
0
12,068
6,736
0
21,840
L
Izanami
12,140
9,209
0
3,306
19,376
9,655
200
7,656
11,720
0
48,900
W
Chaac
benny2015
Chaac
18,313
4,894
278
4,075
17,208
18,749
874
5,347
11,861
0
44,602
W
Baron Samedi
eyerekedmyself
Baron Samedi
24,680
2,368
6,155
12,778
20,110
12,306
1,224
6,836
13,274
67,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,356
Gold Earned
34,766
149
Minions Killed
151
2
Camps Cleared
6
815,237
Distance Traveled
914,343
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,115
595
64
4
2
259,642
1
W
Cthulhu
11,335
667
27
2
1
300,687
2
L
Erlang Shen
9,441
555
18
1
0
259,329
1
L
Izanami
9,800
576
67
4
0
296,266
0
W
Chaac
11,256
662
33
2
4
321,667
1
W
Baron Samedi
12,175
716
91
5
1
291,989
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role