Player Matchup

Atlas
Atlas
Xeius_YT
Atlas
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 24L
1,202 Elo+
Party 2
Merlin
Merlin
YoshiXR3
Merlin
Level 37
God Stats
8W - 14L
1,429 SR
Queue Stats
24W - 39L
1,171 Elo+
Party 2
Izanami
Izanami
xShadowJade
Izanami
Level 5
God Stats
3W - 7L
1,012 SR
Queue Stats
3W - 7L
969 Elo+
Party 2
Team Averages
Level 24
1,314 SR
1,114 Elo+

VS

Team Averages
Level 82
1,444 SR
1,479 Elo+
Ra
Ra
Cam2666
Ra
Level 108
God Stats
3W - 1L
1,659 SR
Queue Stats
7W - 4L
1,604 Elo+
Party 1
Fenrir
Fenrir
IBrink
Fenrir
Level 17
God Stats
3W - 1L
1,388 SR
Queue Stats
5W - 2L
1,581 Elo+
Party 1
Medusa
Medusa
royalerage37
Medusa
Level 121
God Stats
20W - 39L
1,286 SR
Queue Stats
360W - 546L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Xeius_YT
Atlas
13
3 / 7 / 1
10,064
671
9,541
16,924
13,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
YoshiXR3
Merlin
15
3 / 6 / 4
10,793
720
12,430
12,282
5,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
xShadowJade
Izanami
14
1 / 7 / 3
10,044
670
9,793
12,785
5,707
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 14
11,165
744
16,455
13,602
7,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
IBrink
Fenrir
17
4 / 1 / 14
12,301
820
7,336
16,145
23,577
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
18
13 / 2 / 7
12,830
855
13,491
10,430
5,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
7
Kills
20
20
Deaths
7
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
4
14
2.5
W
Fenrir
IBrink
Fenrir
4
1
14
11
L
Atlas
Xeius_YT
Atlas
3
7
1
0.5
L
Merlin
YoshiXR3
Merlin
3
6
4
0.83
W
Medusa
13
2
7
8.25
L
Izanami
xShadowJade
Izanami
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,764
Damage
37,282
41,991
Taken
40,177
24,903
Mitigated
36,132
3,351
Healing
13,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,455
333
2,823
5,976
13,602
7,301
289
8,573
5,029
64,519
0
W
Fenrir
IBrink
Fenrir
7,336
1,187
0
3,089
16,145
23,577
747
8,783
7,362
0
19,138
L
Atlas
Xeius_YT
Atlas
9,541
2,910
0
1,986
16,924
13,551
0
8,535
8,389
22,480
0
L
Merlin
YoshiXR3
Merlin
12,430
584
0
422
12,282
5,645
64
2,655
9,627
37,144
0
W
Medusa
13,491
6,404
327
1,388
10,430
5,254
1,996
5,552
4,878
0
48,905
L
Izanami
xShadowJade
Izanami
9,793
6,269
0
943
12,785
5,707
68
5,508
7,277
0
27,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,901
Gold Earned
36,296
124
Minions Killed
194
3
Camps Cleared
10
687,591
Distance Traveled
866,231
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,165
744
115
8
6
290,424
2
W
Fenrir
12,301
820
19
1
0
307,527
0
L
Atlas
10,064
671
23
2
0
222,905
1
L
Merlin
10,793
720
47
3
3
247,901
1
W
Medusa
12,830
855
60
4
4
268,280
1
L
Izanami
10,044
670
54
4
0
216,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role