Player Matchup

Skadi
Skadi
Silver II
BIG_TOKYO_
Skadi
Silver II
Level 135
God Stats
1W - 0L
1,494 SR
Queue Stats
24W - 31L
1,345 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
Crazy_James247
Baron Samedi
Silver I
Level 103
God Stats
3W - 1L
1,715 SR
Queue Stats
17W - 28L
1,527 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
LordFarrQuat
Gilgamesh
Gold III
Level 127
God Stats
2W - 2L
1,463 SR
Queue Stats
19W - 21L
1,603 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,557 SR
1,491 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 123
1,594 SR
1,485 MMR
Eset
Eset
Silver II
Geo_Killed_Me
Eset
Silver II
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 56L
1,399 MMR
Party 2
Heimdallr
Heimdallr
Silver V
ITypicalGamerI
Heimdallr
Silver V
Level 160
God Stats
1W - 1L
1,713 SR
Queue Stats
1W - 3L
1,467 MMR
Solo
King Arthur
King Arthur
Bronze III
coolviper__
King Arthur
Bronze III
Level 103
God Stats
1W - 3L
1,571 SR
Queue Stats
9W - 6L
1,588 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
14 / 4 / 6
18,903
788
30,116
25,432
13,843
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Crazy_James247
Baron Samedi
20
6 / 4 / 10
16,225
676
24,624
21,556
19,105
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
LordFarrQuat
Gilgamesh
20
2 / 4 / 15
17,228
718
16,926
30,100
43,622
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
ShivaAtlasAthenaChaacHera

VS

Bans
Ah Muzen CabMorgan Le FayDiscordiaKukulkanLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 10 / 8
14,934
622
15,108
21,320
9,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
ITypicalGamerI
Heimdallr
20
7 / 4 / 4
16,291
679
35,077
25,956
15,145
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
coolviper__
King Arthur
18
3 / 8 / 4
15,723
655
14,232
35,342
49,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
22
Kills
12
12
Deaths
22
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Skadi
14
4
6
4.25
W
Baron Samedi
Crazy_James247
Baron Samedi
6
4
10
2.75
L
2
10
8
0.6
L
Heimdallr
ITypicalGamerI
Heimdallr
7
4
4
2.25
W
Gilgamesh
LordFarrQuat
Gilgamesh
2
4
15
2.38
L
King Arthur
coolviper__
King Arthur
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,666
Damage
64,417
77,088
Taken
82,618
76,570
Mitigated
73,614
18,591
Healing
15,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
30,116
17,030
0
1,719
25,432
13,843
2,493
5,669
19,756
0
88,096
W
Baron Samedi
Crazy_James247
Baron Samedi
24,624
1,627
5,301
7,291
21,556
19,105
159
7,264
14,292
75,526
0
L
15,108
320
1,080
2,628
21,320
9,216
706
5,276
15,797
41,388
0
L
Heimdallr
ITypicalGamerI
Heimdallr
35,077
17,544
0
6,184
25,956
15,145
2,655
7,392
18,213
0
96,549
W
Gilgamesh
LordFarrQuat
Gilgamesh
16,926
2,980
0
4,280
30,100
43,622
314
5,347
24,752
756
74,048
L
King Arthur
coolviper__
King Arthur
14,232
1,443
756
5,287
35,342
49,253
0
12,033
22,752
9,262
40,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,356
Gold Earned
46,948
264
Minions Killed
239
10
Camps Cleared
11
1,483,514
Distance Traveled
1,187,570
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
18,903
788
96
4
3
461,989
2
W
Baron Samedi
16,225
676
96
4
1
452,192
3
L
Eset
14,934
622
58
2
5
364,231
6
L
Heimdallr
16,291
679
121
5
3
408,971
2
W
Gilgamesh
17,228
718
72
3
6
569,333
3
L
King Arthur
15,723
655
60
3
3
414,368
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role