Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AceDaFitz
Ah Muzen Cab
Level 82
God Stats
254W - 407L
1,484 SR
Queue Stats
257W - 413L
1,373 Elo+
Solo
Vamana
Vamana
ArizonaT3a
Vamana
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 34L
1,444 Elo+
Party 2
Kukulkan
Kukulkan
xboxgamertag69
Kukulkan
Level 9
God Stats
8W - 1L
1,568 SR
Queue Stats
20W - 13L
1,444 Elo+
Party 2
Team Averages
Level 53
1,517 SR
1,420 Elo+

VS

Team Averages
Level 58
1,480 SR
1,422 Elo+
Chiron
Chiron
StaxCarver21
Chiron
Level 89
God Stats
1W - 3L
1,492 SR
Queue Stats
48W - 68L
1,554 Elo+
Party 1
Ares
Ares
SuperNES
Ares
Level 79
God Stats
10W - 13L
1,448 SR
Queue Stats
27W - 40L
1,394 Elo+
Solo
Olorun
Olorun
Tan_Bananaa
Olorun
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 37L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AceDaFitz
Ah Muzen Cab
15
9 / 0 / 10
10,224
852
13,503
7,437
3,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
ArizonaT3a
Vamana
15
8 / 3 / 12
10,603
884
10,251
18,435
15,274
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
13
3 / 0 / 15
9,135
761
14,003
1,942
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
2 / 7 / 1
7,963
664
8,258
12,167
6,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
12
1 / 6 / 1
8,112
676
4,782
16,862
19,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
11
0 / 7 / 2
6,936
578
2,546
13,065
7,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
20
Kills
3
3
Deaths
20
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AceDaFitz
Ah Muzen Cab
9
0
10
14
W
Vamana
ArizonaT3a
Vamana
8
3
12
4.67
L
Chiron
2
7
1
0.36
L
Ares
1
6
1
0.25
L
Olorun
0
7
2
0.14
W
Kukulkan
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,757
Damage
15,586
27,814
Taken
42,094
19,942
Mitigated
33,296
9,384
Healing
4,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AceDaFitz
Ah Muzen Cab
13,503
5,303
420
3,044
7,437
3,841
2,031
1,951
5,486
0
45,075
W
Vamana
ArizonaT3a
Vamana
10,251
5,679
690
5,101
18,435
15,274
204
4,535
13,900
0
28,133
L
Chiron
8,258
3,678
523
1,574
12,167
6,145
0
3,881
8,276
0
34,383
L
Ares
4,782
159
0
1,189
16,862
19,614
0
5,315
11,547
12,623
0
L
Olorun
2,546
592
342
1,346
13,065
7,537
0
5,094
7,971
17,265
1,785
W
Kukulkan
14,003
728
0
129
1,942
827
621
1,024
918
33,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,962
Gold Earned
23,011
154
Minions Killed
133
6
Camps Cleared
3
659,933
Distance Traveled
569,853
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,224
852
76
6
2
220,514
1
W
Vamana
10,603
884
30
3
3
235,274
3
L
Chiron
7,963
664
83
7
1
190,343
1
L
Ares
8,112
676
12
1
0
207,239
3
L
Olorun
6,936
578
38
3
2
172,271
1
W
Kukulkan
9,135
761
48
4
1
204,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role