Player Matchup

Xbalanque
Xbalanque
Blueline
Xbalanque
Level 35
God Stats
1W - 1L
1,681 SR
Queue Stats
16W - 27L
1,468 Elo+
Party 2
Gilgamesh
Gilgamesh
ZorbyX
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,668 Elo+
Party 3
Set
Set
fakeydrakey
Set
Level 88
God Stats
3W - 5L
1,770 SR
Queue Stats
212W - 228L
1,563 Elo+
Party 3
Agni
Agni
kesda
Agni
Level 120
God Stats
2W - 4L
1,363 SR
Queue Stats
242W - 258L
1,548 Elo+
Party 3
Sobek
Sobek
sirguythefirst
Sobek
Level 40
God Stats
0W - 2L
1,224 SR
Queue Stats
15W - 26L
1,481 Elo+
Party 2
Team Averages
Level 60
1,508 SR
1,546 Elo+

VS

Team Averages
Level 71
1,526 SR
1,476 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AyitsJelly
Pele
Level 65
God Stats
5W - 3L
1,587 SR
Queue Stats
104W - 110L
1,471 Elo+
Party 1
Lancelot
Lancelot
HeisenbergBlue31
Lancelot
Level 101
God Stats
23W - 14L
1,688 SR
Queue Stats
162W - 163L
1,494 Elo+
Party 1
Nox
Nox
Paragon03
Nox
Level 29
God Stats
3W - 2L
1,482 SR
Queue Stats
78W - 88L
1,431 Elo+
Party 1
Izanami
Izanami
xXAssassin2799Xx
Izanami
Level 121
God Stats
10W - 7L
1,375 SR
Queue Stats
178W - 167L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Blueline
Xbalanque
11
1 / 4 / 0
6,475
432
6,091
11,137
3,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
ZorbyX
Gilgamesh
13
1 / 2 / 1
6,986
466
3,049
10,752
5,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 5 / 2
7,461
497
8,746
15,605
7,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
kesda
Agni
14
3 / 3 / 1
8,393
560
6,001
7,705
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 2
6,514
434
3,346
13,552
9,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 1 / 6
7,446
496
5,551
7,472
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
8 / 2 / 2
9,166
611
10,950
15,396
6,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 2 / 1
8,591
573
7,931
12,184
6,157
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 10
7,259
484
5,039
10,299
6,190
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 1 / 2
8,782
585
10,322
9,561
3,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
8
Kills
17
17
Deaths
8
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
6
4
W
8
2
2
4.5
L
Xbalanque
Blueline
Xbalanque
1
4
0
0.25
W
2
2
1
1.25
W
0
2
10
2.5
L
Gilgamesh
ZorbyX
Gilgamesh
1
2
1
0.75
L
3
5
2
0.8
L
Agni
kesda
Agni
3
3
1
1.17
L
0
3
2
0.33
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,233
Damage
39,793
58,751
Taken
54,912
29,383
Mitigated
25,063
11,347
Healing
18,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,551
1,001
0
3,494
7,472
2,858
22
1,463
6,009
46,967
0
W
10,950
1,991
0
6,014
15,396
6,052
28
3,499
11,897
0
66,180
L
Xbalanque
Blueline
Xbalanque
6,091
2,925
0
1,912
11,137
3,491
114
2,944
8,193
0
41,836
W
7,931
1,564
0
3,830
12,184
6,157
344
1,235
10,949
0
66,811
W
5,039
166
0
2,492
10,299
6,190
290
1,766
8,085
23,373
0
L
Gilgamesh
ZorbyX
Gilgamesh
3,049
920
0
3,122
10,752
5,702
0
832
9,920
0
38,941
L
8,746
4,222
0
1,377
15,605
7,479
0
2,173
13,432
0
66,867
L
Agni
kesda
Agni
6,001
517
0
1,000
7,705
2,818
0
1,840
5,865
68,697
0
L
3,346
404
362
3,574
13,552
9,893
0
2,801
10,751
17,790
0
W
10,322
6,827
0
2,280
9,561
3,806
2,916
1,516
8,045
0
70,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,829
Gold Earned
41,244
422
Minions Killed
452
0
Camps Cleared
0
1,406,471
Distance Traveled
1,490,467
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,446
496
72
5
0
273,016
1
W
Pele
9,166
611
105
7
0
342,246
6
L
Xbalanque
6,475
432
86
6
0
270,814
3
W
Lancelot
8,591
573
124
8
0
297,962
4
W
Nox
7,259
484
33
2
0
301,955
7
L
Gilgamesh
6,986
466
77
5
0
238,226
2
L
Set
7,461
497
97
6
0
309,378
6
L
Agni
8,393
560
134
9
0
293,989
5
L
Sobek
6,514
434
28
2
0
294,064
3
W
Izanami
8,782
585
118
8
0
275,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role