Player Matchup

Sobek
Sobek
ArozeBeat45
Sobek
Level 107
God Stats
8W - 6L
1,536 SR
Queue Stats
538W - 558L
1,477 Elo+
Party 1
Discordia
Discordia
BearDog9878866
Discordia
Level 49
God Stats
17W - 10L
1,483 SR
Queue Stats
111W - 136L
1,447 Elo+
Solo
Ymir
Ymir
XGhost-DeltaX
Ymir
Level 155
God Stats
1W - 4L
1,500 SR
Queue Stats
248W - 235L
1,548 Elo+
Party 1
Gilgamesh
Gilgamesh
XxBrokenMoon12xX
Gilgamesh
Level 86
God Stats
14W - 14L
1,640 SR
Queue Stats
169W - 177L
1,473 Elo+
Party 1
Izanami
Izanami
Yiaze
Izanami
Level 23
God Stats
6W - 7L
1,554 SR
Queue Stats
40W - 35L
1,492 Elo+
Party 1
Team Averages
Level 84
1,543 SR
1,488 Elo+

VS

Team Averages
Level 70
1,518 SR
1,485 Elo+
Chronos
Chronos
Alexiss_adb
Chronos
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 47L
1,518 Elo+
Party 2
Cabrakan
Cabrakan
CandidHarmony0
Cabrakan
Level 47
God Stats
3W - 4L
1,559 SR
Queue Stats
39W - 51L
1,448 Elo+
Solo
Ullr
Ullr
McFraggerson_III
Ullr
Level 35
God Stats
31W - 41L
1,399 SR
Queue Stats
71W - 97L
1,460 Elo+
Solo
Da Ji
Da Ji
Semagibi
Da Ji
Level 126
God Stats
0W - 1L
1,689 SR
Queue Stats
559W - 541L
1,494 Elo+
Party 2
Tyr
Tyr
Xxdarksasuke8xX
Tyr
Level 109
God Stats
24W - 23L
1,443 SR
Queue Stats
386W - 367L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 4
6,679
557
3,426
8,906
6,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
BearDog9878866
Discordia
12
4 / 3 / 2
7,742
645
3,044
5,499
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 3
5,944
495
3,931
9,446
5,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
11
1 / 3 / 1
6,837
570
3,927
10,066
8,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Yiaze
Izanami
14
5 / 0 / 2
8,590
716
8,072
9,629
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Alexiss_adb
Chronos
3
0 / 1 / 0
4,166
347
96
796
304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
10
0 / 5 / 0
5,652
471
4,954
10,475
4,572
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 3 / 0
5,751
479
4,708
7,873
2,696
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
Semagibi
Da Ji
10
5 / 4 / 2
6,679
557
6,232
11,100
4,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 0 / 3
7,410
618
8,535
9,027
6,163
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
13
Kills
9
9
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
Alexiss_adb
Chronos
0
1
0
0
W
2
0
4
4
W
Discordia
BearDog9878866
Discordia
4
3
2
1.67
L
Cabrakan
0
5
0
0
L
0
3
0
0
L
Da Ji
Semagibi
Da Ji
5
4
2
1.5
W
1
3
3
0.83
W
Gilgamesh
1
3
1
0.5
L
4
0
3
5.5
W
Izanami
Yiaze
Izanami
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,400
Damage
24,525
43,546
Taken
39,271
24,935
Mitigated
18,138
11,426
Healing
9,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Alexiss_adb
Chronos
96
0
0
0
796
304
0
582
214
2,953
328
W
3,426
833
0
3,394
8,906
6,490
0
1,176
7,730
18,963
0
W
Discordia
BearDog9878866
Discordia
3,044
372
0
500
5,499
1,636
198
96
5,403
47,366
0
L
Cabrakan
4,954
1,404
0
1,992
10,475
4,572
0
998
9,477
32,471
0
L
4,708
2,134
0
644
7,873
2,696
0
2,984
4,889
0
41,038
L
Da Ji
Semagibi
Da Ji
6,232
2,214
0
3,499
11,100
4,403
0
2,764
8,336
0
33,862
W
3,931
1,710
0
669
9,446
5,061
0
0
9,446
25,376
0
W
Gilgamesh
3,927
1,266
230
1,822
10,066
8,028
336
0
10,066
0
33,888
L
8,535
724
0
3,421
9,027
6,163
864
3,073
5,954
0
46,320
W
Izanami
Yiaze
Izanami
8,072
6,214
0
4,811
9,629
3,720
2,514
3,778
5,851
0
80,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,792
Gold Earned
29,658
380
Minions Killed
270
0
Camps Cleared
0
1,104,231
Distance Traveled
935,053
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,166
347
4
0
0
32,186
0
W
Sobek
6,679
557
33
3
0
244,274
3
W
Discordia
7,742
645
94
8
0
241,621
4
L
Cabrakan
5,652
471
54
5
0
200,151
2
L
Ullr
5,751
479
61
5
0
195,232
2
L
Da Ji
6,679
557
73
6
0
229,642
1
W
Ymir
5,944
495
40
3
0
172,989
1
W
Gilgamesh
6,837
570
63
5
0
230,622
4
L
Tyr
7,410
618
78
7
0
277,842
4
W
Izanami
8,590
716
150
13
0
214,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role