Player Matchup

Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
BradIsDad
Scylla
Level 105
God Stats
5W - 4L
1,500 SR
Queue Stats
19W - 22L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Micropolis
Jing Wei
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 19L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
MintBrrryCrnch
Kuzenbo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
OpTic FlyTe
Nemesis
Level 114
God Stats
4W - 4L
1,755 SR
Queue Stats
11W - 28L
1,686 Elo+
Party 2
Team Averages
Level 107
1,551 SR
1,537 Elo+

VS

Team Averages
Level 139
1,700 SR
1,563 Elo+
Erlang Shen
Erlang Shen
AA RACKS
Erlang Shen
Level 126
God Stats
20W - 18L
1,959 SR
Queue Stats
186W - 184L
1,621 Elo+
Party 1
Hel
Hel
FruityPatooti
Hel
Level 104
God Stats
6W - 11L
1,341 SR
Queue Stats
398W - 376L
1,536 Elo+
Solo
Ganesha
Ganesha
SVEJEDAN
Ganesha
Level 147
God Stats
5W - 1L
1,682 SR
Queue Stats
10W - 9L
1,461 Elo+
Party 1
Charybdis
Charybdis
Sociopatrick
Charybdis
Level 160
God Stats
2W - 0L
1,802 SR
Queue Stats
277W - 279L
1,576 Elo+
Party 1
Achilles
Achilles
Xaltedd
Achilles
Level 160
God Stats
5W - 1L
1,716 SR
Queue Stats
253W - 259L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 1 / 0
5,457
455
5,489
11,483
10,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
BradIsDad
Scylla
10
1 / 4 / 0
6,077
506
2,548
5,247
1,975
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
Micropolis
Jing Wei
10
2 / 1 / 0
6,148
512
6,194
6,476
2,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 1 / 0
5,474
456
2,937
5,832
5,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
OpTic FlyTe
Nemesis
9
0 / 3 / 1
5,452
454
1,547
9,295
3,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AA RACKS
Erlang Shen
12
4 / 1 / 3
7,044
587
2,562
11,047
5,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
2 / 0 / 3
7,328
611
4,452
4,389
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
SVEJEDAN
Ganesha
8
0 / 1 / 4
5,695
475
1,292
6,177
4,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Sociopatrick
Charybdis
10
2 / 1 / 0
6,436
536
5,145
8,962
3,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
Xaltedd
Achilles
12
1 / 0 / 1
7,204
600
8,817
9,209
9,081
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
9
10
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
0
0
W
Erlang Shen
AA RACKS
Erlang Shen
4
1
3
5.5
L
Scylla
BradIsDad
Scylla
1
4
0
0.25
W
2
0
3
3.5
L
Jing Wei
Micropolis
Jing Wei
2
1
0
2
L
0
1
0
0
L
Nemesis
OpTic FlyTe
Nemesis
0
3
1
0.17
W
Ganesha
SVEJEDAN
Ganesha
0
1
4
2
W
Charybdis
Sociopatrick
Charybdis
2
1
0
2
W
Achilles
Xaltedd
Achilles
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,715
Damage
22,268
38,333
Taken
39,784
23,819
Mitigated
23,350
9,814
Healing
15,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,489
2,143
0
4,358
11,483
10,720
0
327
11,156
0
35,580
W
Erlang Shen
AA RACKS
Erlang Shen
2,562
1,222
0
2,950
11,047
5,158
770
1,139
9,810
0
47,838
L
Scylla
BradIsDad
Scylla
2,548
470
0
522
5,247
1,975
0
1,909
3,338
33,478
0
W
4,452
0
894
2,842
4,389
1,870
366
1,802
2,445
50,217
0
L
Jing Wei
Micropolis
Jing Wei
6,194
5,041
0
3,035
6,476
2,139
364
291
6,185
0
44,646
L
2,937
1,262
0
1,219
5,832
5,595
18
978
4,854
9,512
0
L
Nemesis
OpTic FlyTe
Nemesis
1,547
555
0
680
9,295
3,390
0
2,239
7,056
0
34,818
W
Ganesha
SVEJEDAN
Ganesha
1,292
129
0
908
6,177
4,198
133
832
5,345
11,229
0
W
Charybdis
Sociopatrick
Charybdis
5,145
2,090
0
4,565
8,962
3,043
0
1,472
7,490
0
40,832
W
Achilles
Xaltedd
Achilles
8,817
2,240
0
3,615
9,209
9,081
0
0
9,209
0
52,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,608
Gold Earned
33,707
285
Minions Killed
371
0
Camps Cleared
0
1,145,344
Distance Traveled
1,105,905
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,457
455
59
5
0
239,839
0
W
Erlang Shen
7,044
587
96
8
0
269,234
3
L
Scylla
6,077
506
69
6
0
210,164
0
W
Hel
7,328
611
100
8
0
231,651
6
L
Jing Wei
6,148
512
79
7
0
224,569
4
L
Kuzenbo
5,474
456
9
1
0
246,058
0
L
Nemesis
5,452
454
69
6
0
224,714
0
W
Ganesha
5,695
475
6
1
0
155,014
3
W
Charybdis
6,436
536
82
7
0
214,084
3
W
Achilles
7,204
600
87
7
0
235,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role