Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
valxem-
Nu Wa
Level 69
God Stats
9W - 5L
1,561 SR
Queue Stats
23W - 16L
1,452 Elo+
Party 1
Atlas
Atlas
zLoudd
Atlas
Level 85
God Stats
17W - 8L
1,741 SR
Queue Stats
68W - 57L
1,578 Elo+
Party 1
Team Averages
Level 96
1,600 SR
1,510 Elo+

VS

Team Averages
Level 68
1,367 SR
1,429 Elo+
Sobek
Sobek
 
Sobek
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Deathwind86
Zhong Kui
Level 55
God Stats
0W - 5L
1,011 SR
Queue Stats
28W - 42L
1,376 Elo+
Party 2
Gilgamesh
Gilgamesh
Sportle
Gilgamesh
Level 87
God Stats
2W - 4L
1,591 SR
Queue Stats
59W - 78L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
6 / 0 / 4
9,440
787
18,158
8,944
6,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
valxem-
Nu Wa
14
3 / 1 / 7
9,087
757
9,921
6,119
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
zLoudd
Atlas
13
1 / 0 / 9
9,443
787
11,552
11,435
11,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 4 / 0
7,465
622
3,950
17,615
17,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Deathwind86
Zhong Kui
11
0 / 5 / 0
7,087
591
6,223
11,721
8,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Sportle
Gilgamesh
11
0 / 1 / 0
7,855
655
5,020
15,958
15,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
1
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
0
4
8
L
Sobek
 
Sobek
0
4
0
0
L
Zhong Kui
Deathwind86
Zhong Kui
0
5
0
0
L
Gilgamesh
Sportle
Gilgamesh
0
1
0
0
W
Nu Wa
valxem-
Nu Wa
3
1
7
6.5
W
Atlas
zLoudd
Atlas
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,631
Damage
15,193
26,498
Taken
45,294
20,545
Mitigated
40,929
10,537
Healing
7,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
18,158
10,046
0
3,521
8,944
6,439
1,687
3,871
4,909
0
41,794
L
Sobek
 
Sobek
3,950
325
0
2,702
17,615
17,895
0
8,464
7,506
15,640
0
L
Zhong Kui
Deathwind86
Zhong Kui
6,223
656
0
2,374
11,721
8,034
0
4,906
5,487
29,000
0
L
Gilgamesh
Sportle
Gilgamesh
5,020
1,186
0
2,113
15,958
15,000
0
7,251
6,801
0
18,377
W
Nu Wa
valxem-
Nu Wa
9,921
2,226
0
879
6,119
2,493
867
2,195
3,802
39,990
0
W
Atlas
zLoudd
Atlas
11,552
4,891
657
5,480
11,435
11,613
238
4,754
6,365
26,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,970
Gold Earned
22,407
170
Minions Killed
113
11
Camps Cleared
1
730,124
Distance Traveled
619,171
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,440
787
66
6
10
271,798
1
L
Sobek
7,465
622
20
2
1
194,014
1
L
Zhong Kui
7,087
591
76
6
0
202,692
3
L
Gilgamesh
7,855
655
17
1
0
222,465
2
W
Nu Wa
9,087
757
75
6
1
226,065
0
W
Atlas
9,443
787
29
2
0
232,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role