Player Matchup

Lancelot
Lancelot
ARJMNZ
Lancelot
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,332 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Chaizad
Ah Muzen Cab
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
320W - 330L
1,533 Elo+
Solo
Hel
Hel
FENSSan
Hel
Level 39
God Stats
41W - 54L
1,448 SR
Queue Stats
205W - 233L
1,470 Elo+
Solo
Hades
Hades
Kenieth
Hades
Level 26
God Stats
1W - 1L
1,219 SR
Queue Stats
3W - 2L
1,506 Elo+
Party 1
Ao Kuang
Ao Kuang
Lilsmokey2
Ao Kuang
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,351 Elo+
Party 1
Team Averages
Level 49
1,433 SR
1,439 Elo+

VS

Team Averages
Level 17
1,219 SR
1,152 Elo+
Cthulhu
Cthulhu
Antony8989
Cthulhu
Level 12
God Stats
0W - 4L
1,097 SR
Queue Stats
0W - 4L
1,175 Elo+
Party 2
Bellona
Bellona
Cjmegamax
Bellona
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,174 Elo+
Party 2
Nu Wa
Nu Wa
MelodyGhost02
Nu Wa
Level 3
God Stats
0W - 2L
1,336 SR
Queue Stats
0W - 2L
1,218 Elo+
Party 2
Izanami
Izanami
XxHungryLlamaxX
Izanami
Level 20
God Stats
0W - 5L
1,062 SR
Queue Stats
0W - 5L
1,134 Elo+
Party 2
Nike
Nike
iiMars
Nike
Level 7
God Stats
0W - 4L
1,099 SR
Queue Stats
0W - 7L
1,061 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ARJMNZ
Lancelot
20
3 / 0 / 17
13,274
948
21,662
20,716
12,341
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Chaizad
Ah Muzen Cab
20
11 / 0 / 19
15,850
1,132
36,038
10,288
6,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hel
20
2 / 0 / 27
14,605
1,043
16,558
15,664
8,841
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
Kenieth
Hades
20
6 / 1 / 23
15,061
1,076
26,738
20,909
14,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Lilsmokey2
Ao Kuang
20
11 / 2 / 17
15,057
1,076
25,066
23,869
15,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

208

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Antony8989
Cthulhu
18
0 / 6 / 3
12,625
902
17,215
32,044
50,203
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bellona
Cjmegamax
Bellona
18
0 / 9 / 3
12,470
891
13,860
34,198
41,533
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
2 / 2 / 1
12,977
927
13,877
12,032
5,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
0 / 6 / 3
12,870
919
23,802
21,261
8,232
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nike
iiMars
Nike
18
1 / 10 / 1
12,885
920
13,700
31,054
28,411
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
14
33
Kills
3
3
Deaths
33
103
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Lancelot
ARJMNZ
Lancelot
3
0
17
11.5
L
Cthulhu
Antony8989
Cthulhu
0
6
3
0.25
W
Ah Muzen Cab
Chaizad
Ah Muzen Cab
11
0
19
20.5
L
Bellona
Cjmegamax
Bellona
0
9
3
0.17
W
Hel
2
0
27
15.5
W
Hades
Kenieth
Hades
6
1
23
17.5
W
Ao Kuang
Lilsmokey2
Ao Kuang
11
2
17
9.75
L
2
2
1
1.25
L
0
6
3
0.25
L
Nike
iiMars
Nike
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,062
Damage
82,454
91,446
Taken
130,589
57,083
Mitigated
133,484
43,203
Healing
4,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
ARJMNZ
Lancelot
21,662
3,385
0
1,433
20,716
12,341
0
6,228
14,488
0
27,858
L
Cthulhu
Antony8989
Cthulhu
17,215
1,048
0
0
32,044
50,203
0
14,151
17,893
40,579
0
W
Ah Muzen Cab
Chaizad
Ah Muzen Cab
36,038
22,322
0
3,503
10,288
6,082
0
4,428
5,860
0
87,250
L
Bellona
Cjmegamax
Bellona
13,860
4,781
0
397
34,198
41,533
0
12,700
21,498
0
34,879
W
Hel
16,558
157
10,890
8,939
15,664
8,841
0
6,922
8,742
57,722
0
W
Hades
Kenieth
Hades
26,738
3,877
1,358
7,259
20,909
14,444
0
6,573
14,336
55,596
0
W
Ao Kuang
Lilsmokey2
Ao Kuang
25,066
9,210
0
9,821
23,869
15,375
0
6,941
16,452
43,006
4,257
L
13,877
4,639
117
586
12,032
5,105
0
7,378
4,654
34,529
0
L
23,802
15,383
0
3,108
21,261
8,232
0
12,513
8,748
0
64,724
L
Nike
iiMars
Nike
13,700
4,243
0
424
31,054
28,411
0
18,965
12,089
0
28,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,847
Gold Earned
63,827
350
Minions Killed
293
7
Camps Cleared
11
1,562,638
Distance Traveled
1,268,424
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,274
948
26
2
2
343,707
0
L
Cthulhu
12,625
902
46
3
0
273,706
2
W
Ah Muzen Cab
15,850
1,132
128
9
3
291,755
0
L
Bellona
12,470
891
61
4
1
260,596
0
W
Hel
14,605
1,043
102
7
0
359,082
1
W
Hades
15,061
1,076
68
5
1
290,650
1
W
Ao Kuang
15,057
1,076
26
2
1
277,444
0
L
Nu Wa
12,977
927
56
4
3
251,048
1
L
Izanami
12,870
919
89
6
4
226,577
0
L
Nike
12,885
920
41
3
3
256,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role