Player Matchup

Chang'e
Chang'e
Koalaaa
Chang'e
Level 160
God Stats
5W - 0L
2,092 SR
Queue Stats
196W - 18L
2,156 Elo+
Party 1
Geb
Geb
Mamba
Geb
Level 160
God Stats
3W - 0L
1,872 SR
Queue Stats
60W - 8L
2,021 Elo+
Party 1
Sun Wukong
Sun Wukong
Share
Sun Wukong
Level 160
God Stats
8W - 0L
1,974 SR
Queue Stats
568W - 31L
2,238 Elo+
Party 1
Thanatos
Thanatos
Sparconix
Thanatos
Level 160
God Stats
14W - 0L
2,164 SR
Queue Stats
441W - 8L
2,395 Elo+
Party 1
Neith
Neith
average
Neith
Level 160
God Stats
7W - 1L
2,046 SR
Queue Stats
583W - 36L
2,258 Elo+
Party 1
Team Averages
Level 160
2,029 SR
2,213 Elo+

VS

Team Averages
Level 63
1,695 SR
1,490 Elo+
Ganesha
Ganesha
CHAZz9001
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,294 Elo+
Party 2
Danzaburou
Danzaburou
ManticGarlic791
Danzaburou
Level 113
God Stats
2W - 4L
1,347 SR
Queue Stats
45W - 48L
1,490 Elo+
Solo
Nox
Nox
Mykonians
Nox
Level 81
God Stats
2W - 2L
1,813 SR
Queue Stats
30W - 28L
1,600 Elo+
Party 2
Mercury
Mercury
Spinosaurs782
Mercury
Level 101
God Stats
4W - 2L
1,976 SR
Queue Stats
29W - 24L
1,612 Elo+
Party 2
Fafnir
Fafnir
superfetchDOTexe
Fafnir
Level 15
God Stats
1W - 1L
1,840 SR
Queue Stats
6W - 11L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Koalaaa
Chang'e
13
3 / 0 / 16
7,458
746
9,222
6,497
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Geb
Mamba
Geb
14
1 / 0 / 19
7,485
749
12,822
9,331
8,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Share
Sun Wukong
17
10 / 0 / 6
9,344
934
16,351
8,898
4,183
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Thanatos
Sparconix
Thanatos
15
8 / 3 / 9
8,627
863
8,243
10,091
5,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
average
Neith
15
6 / 1 / 16
8,296
830
11,125
8,683
3,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CHAZz9001
Ganesha
12
0 / 6 / 2
6,761
676
3,184
15,457
12,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
ManticGarlic791
Danzaburou
13
1 / 7 / 1
7,199
720
5,095
12,717
5,755
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 5 / 1
6,980
698
5,406
9,816
4,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
12
1 / 5 / 2
6,609
661
5,901
12,200
6,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 5 / 2
6,659
666
2,195
14,260
16,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
12
28
Kills
4
4
Deaths
28
66
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ganesha
CHAZz9001
Ganesha
0
6
2
0.17
W
Chang'e
Koalaaa
Chang'e
3
0
16
11
W
Geb
Mamba
Geb
1
0
19
10.5
L
Danzaburou
ManticGarlic791
Danzaburou
1
7
1
0.21
L
2
5
1
0.5
W
Sun Wukong
Share
Sun Wukong
10
0
6
13
W
Thanatos
Sparconix
Thanatos
8
3
9
4.17
L
Mercury
1
5
2
0.4
W
Neith
average
Neith
6
1
16
14
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,763
Damage
21,781
43,500
Taken
64,450
23,929
Mitigated
45,681
22,448
Healing
5,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
CHAZz9001
Ganesha
3,184
462
0
1,340
15,457
12,582
0
7,082
8,057
7,368
0
W
Chang'e
Koalaaa
Chang'e
9,222
952
4,396
3,296
6,497
2,646
812
2,843
3,654
17,496
0
W
Geb
Mamba
Geb
12,822
2,218
0
2,538
9,331
8,148
78
2,280
7,051
20,928
0
L
Danzaburou
ManticGarlic791
Danzaburou
5,095
869
0
1,109
12,717
5,755
0
1,336
11,381
0
21,212
L
5,406
562
0
540
9,816
4,737
0
2,826
6,955
18,315
0
W
Sun Wukong
Share
Sun Wukong
16,351
5,795
0
1,633
8,898
4,183
0
1,637
7,261
0
52,942
W
Thanatos
Sparconix
Thanatos
8,243
1,147
0
8,674
10,091
5,240
870
2,905
7,186
0
24,861
L
Mercury
5,901
2,503
0
1,120
12,200
6,130
0
4,740
7,268
0
13,345
W
Neith
average
Neith
11,125
4,192
0
1,911
8,683
3,712
626
1,120
7,563
0
26,980
L
2,195
634
0
1,242
14,260
16,477
0
5,236
8,745
3,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,210
Gold Earned
34,208
216
Minions Killed
99
0
Camps Cleared
0
1,087,403
Distance Traveled
866,105
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,761
676
0
0
0
171,003
1
W
Chang'e
7,458
746
20
2
0
204,301
0
W
Geb
7,485
749
23
2
0
212,877
4
L
Danzaburou
7,199
720
37
4
0
152,920
1
L
Nox
6,980
698
33
3
0
159,923
0
W
Sun Wukong
9,344
934
103
10
0
239,992
0
W
Thanatos
8,627
863
40
4
0
225,331
4
L
Mercury
6,609
661
24
2
0
208,688
2
W
Neith
8,296
830
30
3
0
204,902
1
L
Fafnir
6,659
666
5
1
0
173,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role