Player Matchup

King Arthur
King Arthur
BlackDevil3115
King Arthur
Level 160
God Stats
2W - 0L
1,553 SR
Queue Stats
126W - 77L
1,656 Elo+
Party 2
Vulcan
Vulcan
King-nine-one
Vulcan
Level 29
God Stats
40W - 16L
1,674 SR
Queue Stats
210W - 154L
1,523 Elo+
Party 3
Cliodhna
Cliodhna
SadWerewolfHours
Cliodhna
Level 97
God Stats
33W - 20L
1,689 SR
Queue Stats
217W - 175L
1,538 Elo+
Party 3
Ares
Ares
Skjaldborgh
Ares
Level 160
God Stats
71W - 51L
1,712 SR
Queue Stats
152W - 114L
1,633 Elo+
Party 2
Chiron
Chiron
vBoomzy5
Chiron
Level 44
God Stats
5W - 1L
1,828 SR
Queue Stats
60W - 52L
1,587 Elo+
Party 2
Team Averages
Level 98
1,691 SR
1,587 Elo+

VS

Team Averages
Level 67
1,551 SR
1,431 Elo+
Bakasura
Bakasura
DaKing1510
Bakasura
Level 105
God Stats
1W - 7L
1,221 SR
Queue Stats
60W - 76L
1,255 Elo+
Solo
Baron Samedi
Baron Samedi
Lil_SeaPancake
Baron Samedi
Level 86
God Stats
31W - 30L
1,465 SR
Queue Stats
308W - 339L
1,485 Elo+
Party 1
Heimdallr
Heimdallr
OgV_Jason
Heimdallr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 148L
1,552 Elo+
Solo
Mulan
Mulan
TheDanShman
Mulan
Level 70
God Stats
1W - 1L
1,755 SR
Queue Stats
228W - 253L
1,436 Elo+
Party 1
Ra
Ra
WHITE44MAMBA206
Ra
Level 36
God Stats
2W - 1L
1,817 SR
Queue Stats
153W - 161L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlackDevil3115
King Arthur
19
5 / 0 / 11
13,576
566
19,524
19,054
20,011
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
12 / 0 / 14
13,470
561
21,287
9,953
5,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 2 / 14
14,206
592
21,065
17,814
9,588
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
3 / 1 / 19
13,096
546
9,549
22,040
24,492
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
vBoomzy5
Chiron
20
8 / 2 / 8
14,332
597
24,581
23,220
11,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DaKing1510
Bakasura
13
0 / 9 / 1
8,335
347
1,498
22,819
9,061
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Lil_SeaPancake
Baron Samedi
15
0 / 6 / 1
9,537
397
7,779
25,187
15,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
OgV_Jason
Heimdallr
14
0 / 8 / 0
9,251
385
9,645
23,080
7,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
2 / 6 / 0
10,867
453
15,727
32,379
17,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 12 / 0
8,182
341
7,363
21,213
7,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
5
41
Kills
3
5
Deaths
41
66
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BlackDevil3115
King Arthur
5
0
11
10.5
L
Bakasura
DaKing1510
Bakasura
0
9
1
0.06
W
12
0
14
19
L
Baron Samedi
Lil_SeaPancake
Baron Samedi
0
6
1
0.08
L
Heimdallr
OgV_Jason
Heimdallr
0
8
0
0
W
13
2
14
10
W
3
1
19
12.5
L
2
6
0
0.33
L
1
12
0
0.08
W
Chiron
vBoomzy5
Chiron
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,006
Damage
42,012
92,081
Taken
124,678
71,232
Mitigated
57,174
39,379
Healing
29,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BlackDevil3115
King Arthur
19,524
1,430
0
7,797
19,054
20,011
1,712
3,043
14,569
0
117,746
L
Bakasura
DaKing1510
Bakasura
1,498
1,245
0
2,540
22,819
9,061
0
2,984
19,659
0
39,950
W
21,287
4,921
147
3,436
9,953
5,282
1,815
3,973
5,970
111,798
0
L
Baron Samedi
Lil_SeaPancake
Baron Samedi
7,779
483
1,085
6,027
25,187
15,378
0
8,198
16,823
69,775
0
L
Heimdallr
OgV_Jason
Heimdallr
9,645
5,374
0
4,573
23,080
7,874
0
5,164
17,806
0
72,919
W
21,065
3,516
0
11,355
17,814
9,588
3,101
4,542
13,272
0
144,408
W
9,549
343
0
5,304
22,040
24,492
1,348
3,641
14,808
48,034
0
L
15,727
1,822
0
12,511
32,379
17,468
0
5,553
26,680
0
78,879
L
7,363
1,060
1,078
1,822
21,213
7,393
0
8,015
12,874
47,674
0
W
Chiron
vBoomzy5
Chiron
24,581
8,728
313
11,027
23,220
11,859
4,661
2,455
20,689
0
142,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,680
Gold Earned
46,172
788
Minions Killed
485
0
Camps Cleared
0
2,405,046
Distance Traveled
1,919,013
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,576
566
180
8
0
470,477
11
L
Bakasura
8,335
347
79
3
0
381,102
2
W
Vulcan
13,470
561
161
7
0
501,715
4
L
Baron Samedi
9,537
397
116
5
0
362,174
7
L
Heimdallr
9,251
385
109
5
0
374,572
2
W
Cliodhna
14,206
592
185
8
0
537,476
4
W
Ares
13,096
546
50
2
0
442,013
3
L
Mulan
10,867
453
119
5
0
429,882
3
L
Ra
8,182
341
62
3
0
371,283
2
W
Chiron
14,332
597
212
9
0
453,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role