Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
MMav3rickTTV
Bellona
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 209L
1,567 Elo+
Solo
Hel
Hel
The Ghost4082
Hel
Level 111
God Stats
5W - 0L
1,926 SR
Queue Stats
173W - 172L
1,536 Elo+
Solo
Arachne
Arachne
monst3rQcz
Arachne
Level 49
God Stats
1W - 0L
1,697 SR
Queue Stats
21W - 36L
1,406 Elo+
Solo
Team Averages
Level 112
1,625 SR
1,502 Elo+

VS

Team Averages
Level 128
1,439 SR
1,516 Elo+
Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Brikis
Hel
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
IZexionI
Athena
Level 158
God Stats
1W - 3L
1,531 SR
Queue Stats
102W - 101L
1,524 Elo+
Party 1
Skadi
Skadi
J-Songz22
Skadi
Level 158
God Stats
0W - 3L
1,239 SR
Queue Stats
142W - 147L
1,528 Elo+
Solo
Thor
Thor
Starxail869
Thor
Level 120
God Stats
0W - 1L
1,424 SR
Queue Stats
53W - 55L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 3 / 12
9,346
779
9,859
13,669
15,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
 
Freya
15
5 / 2 / 6
9,028
752
12,976
12,839
6,908
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
MMav3rickTTV
Bellona
15
5 / 1 / 8
8,752
729
16,543
13,843
14,806
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 2 / 9
8,609
717
10,318
17,747
15,088
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
monst3rQcz
Arachne
15
1 / 2 / 12
9,210
768
9,231
13,758
9,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
2 / 5 / 8
8,546
712
13,432
10,346
4,760
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
Brikis
Hel
14
3 / 3 / 5
8,480
707
3,672
6,698
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
IZexionI
Athena
15
3 / 3 / 5
8,955
746
7,720
21,847
20,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
J-Songz22
Skadi
15
2 / 2 / 7
8,263
689
17,997
12,606
6,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 3 / 5
7,876
656
7,626
10,934
5,617
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
40
16
Kills
10
10
Deaths
16
47
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
3
12
3
W
Freya
 
Freya
5
2
6
4
L
Zeus
 
Zeus
2
5
8
1.2
L
Hel
Brikis
Hel
3
3
5
1.83
L
Athena
IZexionI
Athena
3
3
5
1.83
L
Skadi
J-Songz22
Skadi
2
2
7
2.75
W
Bellona
MMav3rickTTV
Bellona
5
1
8
9
L
0
3
5
0.83
W
2
2
9
3.25
W
Arachne
monst3rQcz
Arachne
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,927
Damage
50,447
71,856
Taken
62,431
61,840
Mitigated
41,346
44,574
Healing
28,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,859
784
2,077
2,224
13,669
15,383
202
3,701
9,779
17,902
0
W
Freya
 
Freya
12,976
4,513
1,012
4,995
12,839
6,908
340
3,873
8,890
25,742
0
L
Zeus
 
Zeus
13,432
1,508
648
1,246
10,346
4,760
0
4,361
5,985
24,275
0
L
Hel
Brikis
Hel
3,672
320
8,331
2,805
6,698
3,540
0
4,132
2,566
12,507
0
L
Athena
IZexionI
Athena
7,720
2,260
1,644
7,636
21,847
20,979
0
10,927
10,920
12,682
0
L
Skadi
J-Songz22
Skadi
17,997
8,245
1,144
3,638
12,606
6,450
0
6,537
6,069
0
33,258
W
Bellona
MMav3rickTTV
Bellona
16,543
3,224
3,168
2,085
13,843
14,806
740
4,804
8,807
0
25,346
L
7,626
639
314
1,234
10,934
5,617
0
7,196
3,738
0
27,133
W
10,318
708
10,851
10,180
17,747
15,088
25
6,794
10,655
23,499
0
W
Arachne
monst3rQcz
Arachne
9,231
6,627
4,025
3,957
13,758
9,655
341
4,819
8,901
0
15,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,945
Gold Earned
42,120
105
Minions Killed
141
0
Camps Cleared
0
1,117,959
Distance Traveled
1,038,990
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,346
779
20
2
0
235,720
1
W
Freya
9,028
752
38
3
0
189,157
3
L
Zeus
8,546
712
33
3
0
193,534
3
L
Hel
8,480
707
23
2
0
224,959
2
L
Athena
8,955
746
11
1
0
235,440
0
L
Skadi
8,263
689
38
3
0
183,858
1
W
Bellona
8,752
729
15
1
0
212,170
0
L
Thor
7,876
656
36
3
0
201,199
0
W
Hel
8,609
717
20
2
0
243,684
1
W
Arachne
9,210
768
12
1
0
237,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role