Player Matchup

Khepri
Khepri
 
Khepri
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Alexilegend9706
Nu Wa
Level 157
God Stats
2W - 0L
1,723 SR
Queue Stats
113W - 107L
1,509 Elo+
Party 1
Baba Yaga
Baba Yaga
Mikeignite
Baba Yaga
Level 25
God Stats
1W - 1L
1,283 SR
Queue Stats
7W - 12L
1,343 Elo+
Party 1
Guan Yu
Guan Yu
olafo343
Guan Yu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,679 Elo+
Solo
Nox
Nox
vVkaiksVv
Nox
Level 39
God Stats
1W - 0L
1,513 SR
Queue Stats
23W - 36L
1,316 Elo+
Party 1
Team Averages
Level 80
1,504 SR
1,470 Elo+

VS

Team Averages
Level 35
1,439 SR
1,400 Elo+
Anubis
Anubis
ElifnazK
Anubis
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 104L
1,342 Elo+
Party 3
Eset
Eset
Jhouse
Eset
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,463 Elo+
Party 2
Mercury
Mercury
TaughtMoss02132
Mercury
Level 25
God Stats
0W - 1L
1,196 SR
Queue Stats
69W - 64L
1,342 Elo+
Party 3
Sobek
Sobek
vancedom12
Sobek
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 229L
1,390 Elo+
Solo
Horus
Horus
xSmiteGodx92
Horus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
18
1 / 4 / 28
11,828
739
8,807
24,167
37,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
13 / 1 / 21
12,888
806
29,586
10,673
7,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Mikeignite
Baba Yaga
20
13 / 2 / 21
12,853
803
25,505
16,848
11,923
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
olafo343
Guan Yu
20
7 / 4 / 25
12,080
755
22,051
26,088
42,179
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
4 / 1 / 22
11,540
721
12,342
9,879
7,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ElifnazK
Anubis
19
3 / 6 / 8
11,655
728
15,596
22,200
10,673
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eset
Jhouse
Eset
15
3 / 8 / 4
9,271
579
14,620
16,225
6,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
3 / 9 / 5
11,009
688
13,956
20,736
7,879
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
18
2 / 7 / 7
11,259
704
11,405
28,530
44,796
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 8 / 3
8,974
561
9,489
23,338
24,053
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
39
38
Kills
12
12
Deaths
38
117
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
4
28
3.75
W
13
1
21
23.5
L
Anubis
ElifnazK
Anubis
3
6
8
1.17
L
Eset
Jhouse
Eset
3
8
4
0.63
W
Baba Yaga
Mikeignite
Baba Yaga
13
2
21
11.75
L
3
9
5
0.61
W
Guan Yu
olafo343
Guan Yu
7
4
25
4.88
W
4
1
22
15
L
Sobek
2
7
7
0.79
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,291
Damage
65,066
87,655
Taken
111,029
106,642
Mitigated
93,824
47,371
Healing
35,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
8,807
1,827
2,196
4,266
24,167
37,960
1,172
12,159
12,008
16,147
0
W
29,586
8,048
2,663
861
10,673
7,525
3,208
4,602
6,071
56,497
0
L
Anubis
ElifnazK
Anubis
15,596
1,054
512
8,357
22,200
10,673
0
16,859
5,341
44,459
0
L
Eset
Jhouse
Eset
14,620
535
2,633
644
16,225
6,423
0
10,917
5,308
30,401
0
W
Baba Yaga
Mikeignite
Baba Yaga
25,505
2,752
1,894
6,274
16,848
11,923
1,146
8,148
8,700
46,746
0
L
13,956
6,257
2,161
3,471
20,736
7,879
0
14,484
6,252
0
27,277
W
Guan Yu
olafo343
Guan Yu
22,051
3,008
12,887
10,877
26,088
42,179
1,835
12,848
13,240
0
37,171
W
12,342
653
3,335
2,118
9,879
7,055
1,252
3,864
6,015
27,644
0
L
Sobek
11,405
966
989
6,465
28,530
44,796
0
18,734
9,796
31,938
0
L
9,489
3,926
4,800
5,260
23,338
24,053
0
15,246
8,092
0
15,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,189
Gold Earned
52,168
153
Minions Killed
161
0
Camps Cleared
0
1,494,331
Distance Traveled
1,356,500
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,828
739
13
1
0
288,764
1
W
Nu Wa
12,888
806
38
2
0
276,083
0
L
Anubis
11,655
728
62
4
0
244,992
0
L
Eset
9,271
579
25
2
0
249,486
0
W
Baba Yaga
12,853
803
40
3
0
302,823
0
L
Mercury
11,009
688
24
2
0
299,332
0
W
Guan Yu
12,080
755
26
2
0
314,880
3
W
Nox
11,540
721
36
2
0
311,781
0
L
Sobek
11,259
704
39
2
0
290,696
2
L
Horus
8,974
561
11
1
0
271,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role