Player Matchup

Jing Wei
Jing Wei
ALEXK9131
Jing Wei
Level 85
God Stats
4W - 5L
1,569 SR
Queue Stats
22W - 36L
1,298 Elo+
Solo
Ao Kuang
Ao Kuang
MetalPuppet252
Ao Kuang
Level 50
God Stats
0W - 1L
1,744 SR
Queue Stats
35W - 50L
1,304 Elo+
Party 1
Sobek
Sobek
ZeroAngel14
Sobek
Level 10
God Stats
1W - 1L
1,753 SR
Queue Stats
8W - 14L
1,158 Elo+
Party 1
Team Averages
Level 48
1,689 SR
1,253 Elo+

VS

Team Averages
Level 102
1,279 SR
1,244 Elo+
Janus
Janus
OdinsSight
Janus
Level 37
God Stats
3W - 5L
1,160 SR
Queue Stats
47W - 79L
1,193 Elo+
Party 2
Thanatos
Thanatos
UnwishingLion01
Thanatos
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 329L
1,297 Elo+
Party 2
Heimdallr
Heimdallr
dallasmarryo
Heimdallr
Level 113
God Stats
2W - 2L
1,176 SR
Queue Stats
51W - 87L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ALEXK9131
Jing Wei
13
0 / 5 / 2
8,442
603
7,879
15,047
6,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
12
2 / 3 / 2
9,044
646
6,273
14,367
9,803
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 4 / 2
8,840
631
4,276
18,704
21,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
3 / 1 / 8
9,911
708
15,304
8,745
3,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
15
9 / 1 / 1
9,998
714
10,604
11,089
11,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
dallasmarryo
Heimdallr
13
0 / 2 / 8
8,601
614
11,052
8,017
4,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
3
Kills
12
12
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ALEXK9131
Jing Wei
0
5
2
0.2
L
Ao Kuang
2
3
2
1
W
Janus
3
1
8
7
W
Thanatos
9
1
1
9.5
L
1
4
2
0.5
W
Heimdallr
dallasmarryo
Heimdallr
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,428
Damage
36,960
48,118
Taken
27,851
37,627
Mitigated
19,184
7,180
Healing
10,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ALEXK9131
Jing Wei
7,879
5,356
0
939
15,047
6,078
222
6,850
7,699
0
35,331
L
Ao Kuang
6,273
1,249
402
4,316
14,367
9,803
0
3,416
10,503
15,140
0
W
Janus
15,304
318
0
2,095
8,745
3,425
144
3,619
5,126
39,243
0
W
Thanatos
10,604
1,267
0
7,867
11,089
11,494
444
4,225
6,864
0
24,120
L
4,276
324
0
1,523
18,704
21,746
10
4,055
14,337
11,310
0
W
Heimdallr
dallasmarryo
Heimdallr
11,052
3,700
120
586
8,017
4,265
681
3,211
4,806
0
23,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,326
Gold Earned
28,510
103
Minions Killed
112
3
Camps Cleared
6
899,642
Distance Traveled
778,617
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,442
603
71
5
1
246,331
4
L
Ao Kuang
9,044
646
19
1
2
352,867
1
W
Janus
9,911
708
64
5
2
261,166
1
W
Thanatos
9,998
714
22
2
2
267,490
0
L
Sobek
8,840
631
13
1
0
300,444
0
W
Heimdallr
8,601
614
26
2
2
249,961
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role