Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DatFlyD
Ah Muzen Cab
Level 157
God Stats
3W - 2L
1,395 SR
Queue Stats
26W - 19L
1,666 Elo+
Party 1
Nox
Nox
HarryPauls
Nox
Level 138
God Stats
7W - 6L
1,589 SR
Queue Stats
30W - 29L
1,659 Elo+
Party 1
Ymir
Ymir
TheAdofCritler
Ymir
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 58L
1,669 Elo+
Party 1
Team Averages
Level 147
1,495 SR
1,665 Elo+

VS

Team Averages
Level 72
1,540 SR
1,245 Elo+
Tiamat
Tiamat
Dembashlic
Tiamat
Level 155
God Stats
5W - 2L
1,619 SR
Queue Stats
118W - 69L
1,726 Elo+
Solo
Hachiman
Hachiman
SKUICY
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
797 Elo+
Party 2
Jormungandr
Jormungandr
cubaneitor
Jormungandr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 50L
1,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DatFlyD
Ah Muzen Cab
13
8 / 0 / 8
8,581
858
10,766
5,664
2,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 2 / 12
8,002
800
8,174
6,236
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 0 / 10
8,985
899
8,079
10,380
11,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dembashlic
Tiamat
11
2 / 3 / 0
6,958
696
9,499
6,787
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
SKUICY
Hachiman
9
0 / 9 / 1
6,116
612
3,665
10,403
4,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
cubaneitor
Jormungandr
10
0 / 5 / 2
6,182
618
4,146
13,383
10,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
17
Kills
2
2
Deaths
17
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DatFlyD
Ah Muzen Cab
8
0
8
12
L
Tiamat
Dembashlic
Tiamat
2
3
0
0.67
W
4
2
12
5
L
Hachiman
SKUICY
Hachiman
0
9
1
0.06
W
5
0
10
10
L
Jormungandr
cubaneitor
Jormungandr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,019
Damage
17,310
22,280
Taken
30,573
16,832
Mitigated
18,015
7,258
Healing
2,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DatFlyD
Ah Muzen Cab
10,766
4,264
0
2,614
5,664
2,572
0
2,751
2,716
0
51,906
L
Tiamat
Dembashlic
Tiamat
9,499
563
0
1,740
6,787
3,724
0
2,497
4,290
28,854
0
W
8,174
359
0
951
6,236
2,952
0
4,425
1,586
20,361
0
L
Hachiman
SKUICY
Hachiman
3,665
2,375
0
95
10,403
4,224
0
6,593
3,810
0
7,646
W
8,079
1,783
0
3,693
10,380
11,308
0
6,106
3,855
12,826
0
L
Jormungandr
cubaneitor
Jormungandr
4,146
1,205
275
436
13,383
10,067
0
7,240
6,143
14,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,568
Gold Earned
19,256
124
Minions Killed
99
6
Camps Cleared
3
561,305
Distance Traveled
483,978
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,581
858
77
8
3
190,984
0
L
Tiamat
6,958
696
72
7
3
198,710
3
W
Nox
8,002
800
35
4
2
181,220
1
L
Hachiman
6,116
612
12
1
0
139,153
1
W
Ymir
8,985
899
12
1
1
189,101
0
L
Jormungandr
6,182
618
15
2
0
146,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role