Player Matchup

Apollo
Apollo
Gold V
 
Apollo
Gold V
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Bronze I
 
Atlas
Bronze I
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Silver I
 
Ah Puch
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver I
 
Poseidon
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver I
Sauw3
Loki
Silver I
Level 137
God Stats
16W - 13L
1,271 SR
Queue Stats
174W - 173L
1,198 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,454 SR
1,440 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,626 SR
1,181 MMR
Geb
Geb
Silver IV
 
Geb
Silver IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold I
Käori
Ne Zha
Gold I
Level 104
God Stats
2W - 1L
1,802 SR
Queue Stats
86W - 84L
1,419 MMR
Solo
Odin
Odin
Silver II
MatiFührer
Odin
Silver II
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 37L
1,270 MMR
Party 1
Sol
Sol
Silver V
PodesDecirmePapa
Sol
Silver V
Level 109
God Stats
1W - 2L
1,730 SR
Queue Stats
14W - 18L
1,317 MMR
Party 1
Izanami
Izanami
Bronze I
pilantrahonesto
Izanami
Bronze I
Level 57
God Stats
1W - 1L
1,596 SR
Queue Stats
41W - 77L
400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
5 / 2 / 3
7,033
586
9,474
9,182
3,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
 
Atlas
10
1 / 1 / 6
6,545
545
3,049
6,920
5,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
 
Ah Puch
11
1 / 3 / 0
6,494
541
5,147
6,884
2,600
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
 
Poseidon
12
0 / 1 / 1
6,439
537
2,784
5,470
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Sauw3
Loki
12
4 / 1 / 1
6,690
558
5,190
9,342
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
BastetThothLancelotBacchus

VS

Bans
BakasuraYu HuangAthenaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 3 / 0
5,569
464
2,458
9,765
6,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Käori
Ne Zha
10
2 / 3 / 5
6,499
542
6,419
10,249
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 1
7,127
594
2,969
7,375
4,409
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 0 / 1
7,065
589
4,932
4,441
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 5 / 2
6,066
506
5,630
9,118
3,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
11
Kills
8
8
Deaths
11
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
2
3
3.25
W
Atlas
 
Atlas
1
1
6
4
W
Ah Puch
 
Ah Puch
1
3
0
0.33
W
Poseidon
 
Poseidon
0
1
1
0.5
L
Geb
 
Geb
1
3
0
0.33
L
Ne Zha
Käori
Ne Zha
2
3
5
1.5
L
2
0
1
2.5
L
3
0
1
3.5
W
Loki
Sauw3
Loki
4
1
1
4.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,644
Damage
22,408
37,798
Taken
40,948
16,866
Mitigated
20,286
12,103
Healing
11,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
9,474
4,384
0
2,254
9,182
3,841
150
2,038
7,110
0
45,266
W
Atlas
 
Atlas
3,049
1,282
0
1,686
6,920
5,125
0
1,029
5,839
19,009
0
W
Ah Puch
 
Ah Puch
5,147
550
0
1,377
6,884
2,600
0
1,039
5,767
47,575
0
W
Poseidon
 
Poseidon
2,784
529
0
2,562
5,470
1,835
0
1,452
3,840
61,785
0
L
Geb
 
Geb
2,458
864
0
1,122
9,765
6,445
0
2,810
6,955
12,225
0
L
Ne Zha
Käori
Ne Zha
6,419
3,149
0
3,313
10,249
3,765
0
2,887
7,362
0
36,048
L
2,969
977
0
2,452
7,375
4,409
0
2,838
4,537
0
46,809
L
4,932
1,365
0
1,681
4,441
1,686
35
1,206
3,235
46,344
0
W
Loki
Sauw3
Loki
5,190
1,804
0
4,224
9,342
3,465
0
1,430
7,852
0
45,770
L
5,630
3,106
0
2,579
9,118
3,981
0
1,239
7,879
0
44,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,201
Gold Earned
32,326
393
Minions Killed
370
0
Camps Cleared
0
1,205,148
Distance Traveled
1,197,680
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,033
586
67
6
0
246,614
2
W
Atlas
6,545
545
25
2
0
250,442
6
W
Ah Puch
6,494
541
84
7
0
203,423
2
W
Poseidon
6,439
537
124
10
0
235,408
6
L
Geb
5,569
464
13
1
0
227,141
3
L
Ne Zha
6,499
542
76
6
0
245,223
1
L
Odin
7,127
594
105
9
0
262,653
1
L
Sol
7,065
589
93
8
0
260,182
3
W
Loki
6,690
558
93
8
0
269,261
3
L
Izanami
6,066
506
83
7
0
202,481
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role