Player Matchup

Achilles
Achilles
ClawsAMG
Achilles
Level 150
God Stats
11W - 8L
1,704 SR
Queue Stats
300W - 228L
1,590 Elo+
Party 1
Freya
Freya
FancyYapper11
Freya
Level 24
God Stats
27W - 28L
1,537 SR
Queue Stats
149W - 132L
1,477 Elo+
Party 1
Terra
Terra
OhValra
Terra
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 117L
1,569 Elo+
Party 1
Da Ji
Da Ji
RafaValens
Da Ji
Level 160
God Stats
2W - 3L
1,179 SR
Queue Stats
374W - 327L
1,585 Elo+
Party 1
Neith
Neith
Suttles
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,869 Elo+
Solo
Team Averages
Level 91
1,484 SR
1,618 Elo+

VS

Team Averages
Level 84
1,654 SR
1,648 Elo+
Neith
Neith
ApolloJusticeF
Neith
Level 158
God Stats
8W - 3L
1,991 SR
Queue Stats
241W - 170L
1,654 Elo+
Party 2
Cthulhu
Cthulhu
GundamBOI
Cthulhu
Level 23
God Stats
24W - 11L
1,595 SR
Queue Stats
137W - 65L
1,705 Elo+
Party 2
Mulan
Mulan
KEVELECTRON
Mulan
Level 138
God Stats
14W - 6L
1,650 SR
Queue Stats
108W - 77L
1,664 Elo+
Party 2
Hera
Hera
Procure3
Hera
Level 6
God Stats
10W - 13L
1,500 SR
Queue Stats
514W - 476L
1,575 Elo+
Solo
Thor
Thor
quiquelopmen
Thor
Level 94
God Stats
2W - 2L
1,533 SR
Queue Stats
142W - 91L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ClawsAMG
Achilles
13
2 / 3 / 2
7,341
734
10,402
13,254
10,386
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 6 / 2
6,426
643
4,950
12,853
5,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Terra
OhValra
Terra
12
0 / 5 / 3
6,747
675
6,444
16,692
12,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
13
3 / 6 / 0
7,724
772
9,403
14,329
6,896
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Suttles
Neith
12
0 / 4 / 0
6,467
647
2,554
7,131
3,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 7
8,411
841
14,852
12,015
6,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
GundamBOI
Cthulhu
14
3 / 2 / 14
8,239
824
8,772
11,115
10,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
7 / 2 / 10
8,434
843
14,941
13,096
10,920
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hera
15
1 / 0 / 11
8,170
817
5,679
3,901
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 0 / 11
7,970
797
9,458
7,828
3,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
77
5
Kills
24
24
Deaths
5
7
Assists
53
Player
Kills
Deaths
Assists
KDA
W
8
1
7
11.5
L
Achilles
ClawsAMG
Achilles
2
3
2
1
L
0
6
2
0.17
W
Cthulhu
GundamBOI
Cthulhu
3
2
14
5
W
7
2
10
6
L
Terra
OhValra
Terra
0
5
3
0.3
W
Hera
1
0
11
6.5
L
Da Ji
3
6
0
0.5
L
Neith
Suttles
Neith
0
4
0
0
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,753
Damage
53,702
64,259
Taken
47,955
39,235
Mitigated
32,608
10,934
Healing
10,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,852
7,275
0
3,264
12,015
6,363
1,192
2,634
9,255
0
32,560
L
Achilles
ClawsAMG
Achilles
10,402
2,142
0
1,760
13,254
10,386
0
3,593
9,353
0
25,040
L
4,950
1,459
0
2,224
12,853
5,812
0
2,778
10,075
12,735
0
W
Cthulhu
GundamBOI
Cthulhu
8,772
1,216
431
444
11,115
10,398
163
2,234
7,828
18,067
0
W
14,941
3,520
0
4,908
13,096
10,920
0
3,532
9,429
0
27,575
L
Terra
OhValra
Terra
6,444
1,153
657
3,785
16,692
12,867
0
4,920
11,772
12,728
0
W
Hera
5,679
2,027
0
812
3,901
1,093
822
422
2,255
28,395
0
L
Da Ji
9,403
1,890
0
1,560
14,329
6,896
0
2,041
12,288
0
23,802
L
Neith
Suttles
Neith
2,554
572
0
948
7,131
3,274
0
1,119
6,012
0
16,298
W
9,458
1,671
0
560
7,828
3,834
0
2,059
5,683
0
20,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,705
Gold Earned
41,224
123
Minions Killed
187
0
Camps Cleared
0
914,444
Distance Traveled
1,051,853
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,411
841
41
4
0
189,999
1
L
Achilles
7,341
734
30
3
0
210,138
0
L
Freya
6,426
643
28
3
0
176,327
0
W
Cthulhu
8,239
824
23
2
0
225,802
0
W
Mulan
8,434
843
27
3
0
225,319
3
L
Terra
6,747
675
11
1
0
199,132
1
W
Hera
8,170
817
69
7
0
195,006
0
L
Da Ji
7,724
772
30
3
0
176,415
3
L
Neith
6,467
647
24
2
0
152,432
2
W
Thor
7,970
797
27
3
0
215,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role