Player Matchup

Baron Samedi
Baron Samedi
Budyboo
Baron Samedi
Level 139
God Stats
0W - 2L
1,419 SR
Queue Stats
169W - 158L
1,473 Elo+
Solo
Kukulkan
Kukulkan
MBIone49
Kukulkan
Level 115
God Stats
5W - 7L
1,568 SR
Queue Stats
251W - 229L
1,542 Elo+
Solo
Kali
Kali
MissHotFuzz
Kali
Level 149
God Stats
5W - 7L
1,579 SR
Queue Stats
159W - 159L
1,490 Elo+
Solo
Zeus
Zeus
Pyrziboi
Zeus
Level 101
God Stats
2W - 2L
1,838 SR
Queue Stats
119W - 146L
1,437 Elo+
Solo
Bellona
Bellona
SeNtiNoEU
Bellona
Level 76
God Stats
2W - 2L
1,523 SR
Queue Stats
26W - 30L
1,490 Elo+
Solo
Team Averages
Level 116
1,586 SR
1,486 Elo+

VS

Team Averages
Level 108
1,519 SR
1,504 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
GNS_Tui-Tui
Fenrir
Level 128
God Stats
1W - 2L
1,265 SR
Queue Stats
816W - 921L
1,392 Elo+
Solo
Set
Set
Giizru
Set
Level 29
God Stats
3W - 2L
1,725 SR
Queue Stats
38W - 12L
1,751 Elo+
Party 1
Neith
Neith
jaluvisi
Neith
Level 160
God Stats
24W - 20L
1,506 SR
Queue Stats
523W - 601L
1,376 Elo+
Solo
Shiva
Shiva
sal73mah
Shiva
Level 100
God Stats
12W - 8L
1,598 SR
Queue Stats
81W - 78L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Budyboo
Baron Samedi
6
1 / 3 / 0
5,834
365
1,251
5,713
2,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
MBIone49
Kukulkan
11
0 / 5 / 0
7,073
442
5,959
8,428
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 4 / 1
7,482
468
9,122
14,396
6,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
13
1 / 5 / 1
7,620
476
6,467
14,708
5,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
SeNtiNoEU
Bellona
10
1 / 3 / 0
6,907
432
6,967
12,613
11,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
8 / 3 / 6
8,841
553
10,852
20,845
7,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
14
2 / 0 / 4
8,127
508
5,459
10,049
4,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Set
Giizru
Set
16
6 / 2 / 4
10,259
641
10,461
14,586
9,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
jaluvisi
Neith
13
0 / 0 / 4
8,289
518
4,335
8,215
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
sal73mah
Shiva
15
4 / 4 / 4
9,135
571
9,079
11,858
7,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
5
Kills
20
20
Deaths
9
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
3
6
3.67
L
Baron Samedi
Budyboo
Baron Samedi
1
3
0
0.33
W
Fenrir
2
0
4
4
W
Set
Giizru
Set
6
2
4
4
L
Kukulkan
MBIone49
Kukulkan
0
5
0
0
L
2
4
1
0.63
L
Zeus
1
5
1
0.3
L
Bellona
SeNtiNoEU
Bellona
1
3
0
0.33
W
Neith
jaluvisi
Neith
0
0
4
2
W
Shiva
sal73mah
Shiva
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,766
Damage
40,186
55,858
Taken
65,553
28,789
Mitigated
33,126
14,409
Healing
31,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
10,852
2,744
0
12,685
20,845
7,986
0
2,543
18,302
61,034
0
L
Baron Samedi
Budyboo
Baron Samedi
1,251
161
230
982
5,713
2,627
0
1,004
4,651
8,499
0
W
Fenrir
5,459
667
0
4,388
10,049
4,665
819
1,658
8,391
0
48,506
W
Set
Giizru
Set
10,461
5,187
0
5,193
14,586
9,365
155
6,418
8,168
0
81,688
L
Kukulkan
MBIone49
Kukulkan
5,959
1,005
0
250
8,428
3,432
0
3,019
5,369
51,893
0
L
9,122
4,626
0
2,949
14,396
6,030
0
3,001
11,207
0
46,961
L
Zeus
6,467
2,783
0
5,884
14,708
5,040
0
2,027
12,681
61,530
0
L
Bellona
SeNtiNoEU
Bellona
6,967
3,048
0
4,114
12,613
11,660
0
1,801
10,260
0
41,948
W
Neith
jaluvisi
Neith
4,335
1,810
0
5,014
8,215
3,136
4,884
2,825
5,390
0
55,593
W
Shiva
sal73mah
Shiva
9,079
2,002
309
4,156
11,858
7,974
192
233
11,625
0
57,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,916
Gold Earned
44,651
377
Minions Killed
470
0
Camps Cleared
0
1,377,074
Distance Traveled
1,531,572
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,841
553
73
5
0
312,593
4
L
Baron Samedi
5,834
365
12
1
0
327,931
0
W
Fenrir
8,127
508
66
4
0
364,801
8
W
Set
10,259
641
128
8
0
290,303
0
L
Kukulkan
7,073
442
108
7
0
246,211
5
L
Kali
7,482
468
80
5
0
291,843
1
L
Zeus
7,620
476
97
6
0
249,048
4
L
Bellona
6,907
432
80
5
0
262,041
2
W
Neith
8,289
518
110
7
0
264,472
5
W
Shiva
9,135
571
93
6
0
299,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role