Player Matchup

Izanami
Izanami
Dad2002
Izanami
Level 67
God Stats
7W - 8L
1,545 SR
Queue Stats
34W - 57L
1,222 Elo+
Party 2
King Arthur
King Arthur
Scorpion_fi
King Arthur
Level 66
God Stats
1W - 2L
1,088 SR
Queue Stats
22W - 28L
1,318 Elo+
Solo
Mercury
Mercury
xRipNDipz
Mercury
Level 35
God Stats
3W - 2L
1,689 SR
Queue Stats
32W - 60L
1,193 Elo+
Party 2
Team Averages
Level 56
1,441 SR
1,244 Elo+

VS

Team Averages
Level 84
1,500 SR
1,347 Elo+
Hercules
Hercules
KingMafia36
Hercules
Level 144
God Stats
4W - 4L
1,500 SR
Queue Stats
63W - 91L
1,281 Elo+
Party 1
Arachne
Arachne
ShadowLlama45
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 59L
1,260 Elo+
Party 1
Hachiman
Hachiman
icewontfailu
Hachiman
Level 80
God Stats
0W - 7L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dad2002
Izanami
19
5 / 6 / 5
15,227
662
28,201
27,525
12,990
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Scorpion_fi
King Arthur
20
2 / 4 / 12
15,478
673
18,667
36,338
50,857
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
xRipNDipz
Mercury
20
10 / 8 / 5
16,552
720
22,473
27,410
16,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KingMafia36
Hercules
19
4 / 2 / 13
14,584
634
18,544
26,865
42,909
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
19
7 / 6 / 6
14,697
639
23,417
27,654
18,076
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
icewontfailu
Hachiman
19
7 / 9 / 8
15,644
680
32,696
27,306
12,686
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
45
17
Kills
18
18
Deaths
17
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
Dad2002
Izanami
5
6
5
1.25
L
Hercules
KingMafia36
Hercules
4
2
13
5.25
W
King Arthur
Scorpion_fi
King Arthur
2
4
12
2
L
Arachne
7
6
6
1.67
L
Hachiman
icewontfailu
Hachiman
7
9
8
1.22
W
Mercury
xRipNDipz
Mercury
10
8
5
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,341
Damage
74,657
91,273
Taken
81,825
80,467
Mitigated
73,671
18,956
Healing
25,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Dad2002
Izanami
28,201
19,848
0
9,951
27,525
12,990
2,095
156
27,369
0
85,694
L
Hercules
KingMafia36
Hercules
18,544
7,297
0
13,048
26,865
42,909
278
0
26,865
0
28,840
W
King Arthur
Scorpion_fi
King Arthur
18,667
1,897
0
4,807
36,338
50,857
190
122
36,216
0
68,525
L
Arachne
23,417
14,591
765
6,865
27,654
18,076
920
324
27,330
0
63,294
L
Hachiman
icewontfailu
Hachiman
32,696
15,027
0
4,900
27,306
12,686
278
532
26,774
0
90,166
W
Mercury
xRipNDipz
Mercury
22,473
13,518
0
4,198
27,410
16,620
0
499
26,911
0
60,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,257
Gold Earned
44,925
296
Minions Killed
203
13
Camps Cleared
5
1,191,898
Distance Traveled
1,166,908
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,227
662
116
5
5
361,961
3
L
Hercules
14,584
634
18
1
0
427,551
0
W
King Arthur
15,478
673
108
5
3
420,431
1
L
Arachne
14,697
639
84
4
4
419,859
1
L
Hachiman
15,644
680
101
4
1
319,498
1
W
Mercury
16,552
720
72
3
5
409,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role