Player Matchup

Chaac
Chaac
BeLliGeReNtXKO
Chaac
Level 42
God Stats
10W - 3L
1,682 SR
Queue Stats
186W - 192L
1,523 Elo+
Party 1
Bakasura
Bakasura
Ghostofwar11
Bakasura
Level 38
God Stats
3W - 2L
1,500 SR
Queue Stats
50W - 50L
1,311 Elo+
Party 2
Kukulkan
Kukulkan
MortalGun117
Kukulkan
Level 31
God Stats
7W - 1L
1,500 SR
Queue Stats
48W - 51L
1,311 Elo+
Party 2
Athena
Athena
Rainja
Athena
Level 84
God Stats
13W - 9L
1,694 SR
Queue Stats
161W - 148L
1,486 Elo+
Party 1
Medusa
Medusa
xTru3x20z
Medusa
Level 148
God Stats
10W - 12L
1,612 SR
Queue Stats
604W - 572L
1,503 Elo+
Party 1
Team Averages
Level 69
1,598 SR
1,427 Elo+

VS

Team Averages
Level 66
1,509 SR
1,354 Elo+
Apollo
Apollo
ArminWayde
Apollo
Level 29
God Stats
13W - 13L
1,419 SR
Queue Stats
343W - 417L
1,367 Elo+
Party 3
Sol
Sol
Berekiko_22-
Sol
Level 16
God Stats
6W - 9L
1,205 SR
Queue Stats
8W - 13L
1,194 Elo+
Party 3
Gilgamesh
Gilgamesh
Capital Dice
Gilgamesh
Level 69
God Stats
3W - 1L
1,859 SR
Queue Stats
56W - 46L
1,417 Elo+
Solo
Nike
Nike
Deyvid_Wayde
Nike
Level 79
God Stats
7W - 3L
1,933 SR
Queue Stats
212W - 271L
1,395 Elo+
Party 3
Fafnir
Fafnir
manuelMartinez30
Fafnir
Level 135
God Stats
0W - 3L
1,131 SR
Queue Stats
234W - 264L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 0
4,777
597
2,573
5,542
2,503
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
Ghostofwar11
Bakasura
7
1 / 0 / 1
4,583
573
1,376
5,434
1,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kukulkan
MortalGun117
Kukulkan
8
3 / 0 / 0
5,221
653
2,902
2,122
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Athena
Rainja
Athena
8
2 / 0 / 2
4,973
622
3,051
4,814
2,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
xTru3x20z
Medusa
8
2 / 0 / 2
4,605
576
5,789
4,917
1,734
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ArminWayde
Apollo
6
0 / 3 / 0
3,564
446
2,688
5,918
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 0
3,657
457
879
4,658
1,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Capital Dice
Gilgamesh
7
0 / 3 / 0
4,077
510
3,825
6,656
3,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

1
0 / 1 / 0
3,024
378
0
966
280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 0
4,291
536
2,912
6,258
4,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
10
Kills
0
0
Deaths
10
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
ArminWayde
Apollo
0
3
0
0
W
2
0
0
2
L
0
2
0
0
L
Gilgamesh
Capital Dice
Gilgamesh
0
3
0
0
L
0
1
0
0
W
Bakasura
Ghostofwar11
Bakasura
1
0
1
1.5
W
Kukulkan
MortalGun117
Kukulkan
3
0
0
3
W
Athena
Rainja
Athena
2
0
2
3
L
0
1
0
0
W
Medusa
xTru3x20z
Medusa
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,691
Damage
10,304
22,829
Taken
24,456
9,692
Mitigated
10,788
6,522
Healing
5,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
ArminWayde
Apollo
2,688
1,720
0
1,491
5,918
1,546
0
1,636
4,282
0
18,025
W
2,573
799
0
2,439
5,542
2,503
816
0
5,542
0
21,883
L
879
403
0
866
4,658
1,379
0
1,862
2,650
17,965
0
L
Gilgamesh
Capital Dice
Gilgamesh
3,825
1,425
0
1,252
6,656
3,281
0
674
5,982
0
20,180
L
0
0
0
60
966
280
0
366
600
0
946
W
Bakasura
Ghostofwar11
Bakasura
1,376
1,143
0
1,709
5,434
1,834
0
420
5,014
0
22,929
W
Kukulkan
MortalGun117
Kukulkan
2,902
364
0
250
2,122
679
276
459
1,663
27,686
0
W
Athena
Rainja
Athena
3,051
1,010
0
1,374
4,814
2,942
0
1,238
3,576
13,402
0
L
2,912
802
0
1,969
6,258
4,302
0
1,415
4,843
12,885
0
W
Medusa
xTru3x20z
Medusa
5,789
2,702
0
750
4,917
1,734
0
1,674
3,243
0
29,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,159
Gold Earned
18,613
208
Minions Killed
98
0
Camps Cleared
0
759,812
Distance Traveled
559,837
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,564
446
22
3
0
118,909
2
W
Chaac
4,777
597
37
5
0
159,238
0
L
Sol
3,657
457
26
3
0
141,730
0
L
Gilgamesh
4,077
510
32
4
0
138,632
0
L
Nike
3,024
378
2
0
0
17,962
0
W
Bakasura
4,583
573
52
7
0
185,977
0
W
Kukulkan
5,221
653
51
6
0
153,027
0
W
Athena
4,973
622
29
4
0
138,361
1
L
Fafnir
4,291
536
16
2
0
142,604
1
W
Medusa
4,605
576
39
5
0
123,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role