Player Matchup

Cupid
Cupid
Jarebearsama
Cupid
Level 63
God Stats
7W - 3L
1,610 SR
Queue Stats
51W - 39L
1,471 Elo+
Solo
Pele
Pele
LizzoTypeShi
Pele
Level 19
God Stats
4W - 4L
1,072 SR
Queue Stats
52W - 48L
1,353 Elo+
Party 4
Kuzenbo
Kuzenbo
OatRat
Kuzenbo
Level 37
God Stats
1W - 2L
1,291 SR
Queue Stats
5W - 8L
1,227 Elo+
Party 3
Zeus
Zeus
PikachuThunder
Zeus
Level 118
God Stats
1W - 0L
1,303 SR
Queue Stats
239W - 209L
1,543 Elo+
Party 4
Achilles
Achilles
Squillia
Achilles
Level 35
God Stats
1W - 0L
1,102 SR
Queue Stats
5W - 8L
1,227 Elo+
Party 3
Team Averages
Level 54
1,276 SR
1,364 Elo+

VS

Team Averages
Level 53
1,464 SR
1,352 Elo+
Neith
Neith
KaiXanthis
Neith
Level 27
God Stats
0W - 2L
1,551 SR
Queue Stats
6W - 8L
1,463 Elo+
Party 2
Terra
Terra
LadyJaybird
Terra
Level 123
God Stats
0W - 2L
1,179 SR
Queue Stats
7W - 8L
1,463 Elo+
Party 2
Yu Huang
Yu Huang
THESITHDUCK
Yu Huang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,200 Elo+
Party 1
Fenrir
Fenrir
ZKJ12
Fenrir
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 26L
1,200 Elo+
Party 1
Lancelot
Lancelot
Zurtra
Lancelot
Level 76
God Stats
3W - 4L
1,589 SR
Queue Stats
117W - 108L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 11
12,271
511
16,401
19,504
9,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 2 / 5
10,386
433
7,526
16,873
7,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Kuzenbo
OatRat
Kuzenbo
16
1 / 0 / 12
10,432
435
9,011
13,216
14,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
13 / 1 / 3
12,638
527
29,094
13,926
5,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Squillia
Achilles
17
1 / 1 / 3
10,601
442
6,182
14,054
18,874
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
0 / 8 / 1
8,314
346
7,664
18,956
7,023
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 0
9,420
393
6,560
23,575
23,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
THESITHDUCK
Yu Huang
15
0 / 3 / 0
9,577
399
8,263
13,326
6,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ZKJ12
Fenrir
16
1 / 6 / 0
10,219
426
8,575
24,139
11,368
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
Zurtra
Lancelot
19
2 / 1 / 0
12,731
530
13,650
18,587
20,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
21
Kills
4
4
Deaths
22
34
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
11
9.5
L
Neith
0
8
1
0.06
L
1
4
0
0.25
W
2
2
5
2.25
W
Kuzenbo
OatRat
Kuzenbo
1
0
12
7
W
13
1
3
14.5
W
Achilles
Squillia
Achilles
1
1
3
2.5
L
Yu Huang
THESITHDUCK
Yu Huang
0
3
0
0
L
Fenrir
ZKJ12
Fenrir
1
6
0
0.17
L
Lancelot
Zurtra
Lancelot
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,214
Damage
44,712
77,573
Taken
98,583
57,059
Mitigated
68,371
20,106
Healing
25,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,401
9,794
1,098
9,197
19,504
9,841
1,045
4,167
15,337
0
133,166
L
Neith
7,664
3,728
0
1,292
18,956
7,023
0
8,806
10,150
0
36,469
L
6,560
1,270
5,701
6,022
23,575
23,284
0
10,517
13,058
30,421
0
W
7,526
1,746
0
4,514
16,873
7,643
0
2,656
14,217
0
68,228
W
Kuzenbo
OatRat
Kuzenbo
9,011
3,444
674
1,640
13,216
14,840
1,317
3,106
10,110
49,817
0
W
29,094
4,665
0
500
13,926
5,861
1,662
5,146
8,780
107,034
0
W
Achilles
Squillia
Achilles
6,182
1,883
481
2,002
14,054
18,874
280
911
13,143
0
63,002
L
Yu Huang
THESITHDUCK
Yu Huang
8,263
91
0
1,611
13,326
6,320
0
5,410
7,916
80,836
0
L
Fenrir
ZKJ12
Fenrir
8,575
1,453
0
2,722
24,139
11,368
0
11,491
12,648
0
88,044
L
Lancelot
Zurtra
Lancelot
13,650
2,586
0
7,779
18,587
20,376
732
1,881
16,706
0
107,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,328
Gold Earned
50,261
590
Minions Killed
539
0
Camps Cleared
0
2,329,320
Distance Traveled
2,202,464
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,271
511
184
8
0
458,497
14
L
Neith
8,314
346
64
3
0
377,595
1
L
Terra
9,420
393
37
2
0
470,403
7
W
Pele
10,386
433
95
4
0
500,887
2
W
Kuzenbo
10,432
435
65
3
0
461,989
2
W
Zeus
12,638
527
148
6
0
422,934
0
W
Achilles
10,601
442
98
4
0
485,013
5
L
Yu Huang
9,577
399
113
5
0
401,219
4
L
Fenrir
10,219
426
114
5
0
463,967
3
L
Lancelot
12,731
530
211
9
0
489,280
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role