Player Matchup

Scylla
Scylla
Aquaticaaa
Scylla
Level 25
God Stats
39W - 33L
1,504 SR
Queue Stats
49W - 44L
1,483 Elo+
Party 1
Tiamat
Tiamat
GraphGear500
Tiamat
Level 4
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 6L
1,102 Elo+
Party 1
Fenrir
Fenrir
PlatinumHugo
Fenrir
Level 66
God Stats
5W - 5L
1,531 SR
Queue Stats
15W - 19L
1,425 Elo+
Party 1
Baron Samedi
Baron Samedi
TooManyKniveZ
Baron Samedi
Level 18
God Stats
0W - 1L
1,903 SR
Queue Stats
5W - 8L
1,453 Elo+
Party 1
Cerberus
Cerberus
UncomfortableDog
Cerberus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,188 Elo+
Party 1
Team Averages
Level 24
1,544 SR
1,330 Elo+

VS

Team Averages
Level 47
1,544 SR
1,415 Elo+
Da Ji
Da Ji
DasFroop
Da Ji
Level 34
God Stats
5W - 3L
1,671 SR
Queue Stats
168W - 182L
1,421 Elo+
Party 2
Poseidon
Poseidon
LAZERKING GAARA
Poseidon
Level 120
God Stats
20W - 34L
1,355 SR
Queue Stats
375W - 439L
1,440 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
LAZERKING STAT
Ah Muzen Cab
Level 45
God Stats
31W - 35L
1,411 SR
Queue Stats
306W - 390L
1,348 Elo+
Party 3
Sun Wukong
Sun Wukong
Lightbringer110
Sun Wukong
Level 8
God Stats
3W - 0L
1,785 SR
Queue Stats
23W - 22L
1,432 Elo+
Party 2
Fafnir
Fafnir
SonOfHorus
Fafnir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 66L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aquaticaaa
Scylla
16
1 / 6 / 5
9,756
976
3,625
14,519
6,286
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tiamat
16
2 / 8 / 13
10,622
1,062
10,884
23,730
14,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
17
12 / 3 / 6
12,995
1,300
18,436
21,765
18,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
TooManyKniveZ
Baron Samedi
16
5 / 5 / 13
11,412
1,141
16,393
15,283
7,817
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 4 / 16
10,757
1,076
6,916
22,385
21,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

116

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DasFroop
Da Ji
17
5 / 5 / 8
11,146
1,115
15,398
10,696
5,343
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
18
8 / 3 / 11
12,312
1,231
26,319
7,828
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
LAZERKING STAT
Ah Muzen Cab
18
5 / 4 / 16
11,708
1,171
22,173
11,763
5,987
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Lightbringer110
Sun Wukong
17
3 / 5 / 16
10,931
1,093
15,273
17,387
13,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
SonOfHorus
Fafnir
18
5 / 3 / 15
13,192
1,319
12,035
17,600
20,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
92
20
Kills
26
26
Deaths
20
53
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Scylla
Aquaticaaa
Scylla
1
6
5
0.58
W
Da Ji
DasFroop
Da Ji
5
5
8
1.8
L
Tiamat
2
8
13
1.06
W
Poseidon
8
3
11
4.5
W
Ah Muzen Cab
LAZERKING STAT
Ah Muzen Cab
5
4
16
3.25
W
Sun Wukong
Lightbringer110
Sun Wukong
3
5
16
2.2
L
Fenrir
12
3
6
5
W
Fafnir
SonOfHorus
Fafnir
5
3
15
4.17
L
Baron Samedi
TooManyKniveZ
Baron Samedi
5
5
13
2.3
L
0
4
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,254
Damage
91,198
97,682
Taken
65,274
69,143
Mitigated
48,916
16,651
Healing
11,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Aquaticaaa
Scylla
3,625
550
0
60
14,519
6,286
0
5,053
9,466
22,242
0
W
Da Ji
DasFroop
Da Ji
15,398
4,897
0
248
10,696
5,343
0
4,830
5,087
0
25,213
L
Tiamat
10,884
2,129
220
2,773
23,730
14,955
0
8,525
15,205
20,214
0
W
Poseidon
26,319
2,661
0
20
7,828
3,947
0
3,885
3,856
56,119
0
W
Ah Muzen Cab
LAZERKING STAT
Ah Muzen Cab
22,173
13,234
0
3,251
11,763
5,987
0
6,976
4,660
0
47,241
W
Sun Wukong
Lightbringer110
Sun Wukong
15,273
2,000
0
3,051
17,387
13,630
0
10,086
6,971
0
27,837
L
Fenrir
18,436
4,767
0
3,738
21,765
18,184
0
9,422
12,343
0
27,712
W
Fafnir
SonOfHorus
Fafnir
12,035
4,056
889
3,915
17,600
20,009
0
11,685
4,650
20,725
0
L
Baron Samedi
TooManyKniveZ
Baron Samedi
16,393
1,778
4,268
2,167
15,283
7,817
0
8,241
7,042
30,448
0
L
6,916
1,326
0
3,425
22,385
21,901
0
7,113
15,272
12,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,542
Gold Earned
59,289
132
Minions Killed
186
3
Camps Cleared
11
851,131
Distance Traveled
897,722
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,756
976
42
4
0
148,042
0
W
Da Ji
11,146
1,115
24
2
5
186,575
0
L
Tiamat
10,622
1,062
14
1
1
159,932
0
W
Poseidon
12,312
1,231
62
6
4
168,828
0
W
Ah Muzen Cab
11,708
1,171
53
5
0
176,192
0
W
Sun Wukong
10,931
1,093
26
3
1
190,471
1
L
Fenrir
12,995
1,300
30
3
0
193,638
0
W
Fafnir
13,192
1,319
21
2
1
175,656
0
L
Baron Samedi
11,412
1,141
35
4
2
172,357
0
L
Cerberus
10,757
1,076
11
1
0
177,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role