Player Matchup

Hera
Hera
 
Hera
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
DarkingBankai
Ravana
Level 103
God Stats
6W - 5L
1,489 SR
Queue Stats
226W - 202L
1,550 Elo+
Solo
Atlas
Atlas
Springier-_-
Atlas
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 71L
1,536 Elo+
Party 1
Neith
Neith
Springier-miDIOS
Neith
Level 67
God Stats
43W - 30L
1,544 SR
Queue Stats
107W - 90L
1,489 Elo+
Party 1
Achilles
Achilles
tlfarley4
Achilles
Level 82
God Stats
3W - 6L
1,253 SR
Queue Stats
27W - 27L
1,425 Elo+
Solo
Team Averages
Level 96
1,457 SR
1,500 Elo+

VS

Team Averages
Level 114
1,584 SR
1,530 Elo+
Hercules
Hercules
 
Hercules
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
AngelV1001
Athena
Level 143
God Stats
2W - 8L
1,305 SR
Queue Stats
328W - 301L
1,595 Elo+
Party 2
Nu Wa
Nu Wa
Ash_Lockhart
Nu Wa
Level 106
God Stats
6W - 4L
1,658 SR
Queue Stats
184W - 155L
1,572 Elo+
Solo
Kali
Kali
Emiliano759MX
Kali
Level 114
God Stats
3W - 2L
1,754 SR
Queue Stats
315W - 285L
1,537 Elo+
Party 2
Izanami
Izanami
PredatedSpider1
Izanami
Level 75
God Stats
6W - 2L
1,705 SR
Queue Stats
168W - 140L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
5 / 1 / 4
8,936
596
12,422
7,278
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
9 / 0 / 5
9,357
624
10,558
6,748
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 0 / 4
7,848
523
4,916
9,480
7,629
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 6
8,238
549
7,533
8,225
3,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Achilles
tlfarley4
Achilles
11
0 / 5 / 3
6,961
464
3,250
13,781
10,343
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
3 / 3 / 0
7,871
525
8,506
10,973
7,892
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
AngelV1001
Athena
10
0 / 2 / 4
6,735
449
4,187
15,198
11,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 5 / 2
7,059
471
6,732
8,641
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 5 / 0
8,267
551
4,288
15,412
6,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
0 / 4 / 1
7,160
477
2,916
11,457
3,680
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
19
Kills
8
8
Deaths
19
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
1
4
7
L
Hercules
 
Hercules
3
3
0
1
L
Athena
AngelV1001
Athena
0
2
4
1
L
0
5
2
0.2
W
9
0
5
11.5
L
5
5
0
1
L
0
4
1
0.13
W
4
0
4
6
W
1
2
6
2
W
Achilles
tlfarley4
Achilles
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,679
Damage
26,629
45,512
Taken
61,681
28,522
Mitigated
32,717
12,993
Healing
9,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
12,422
3,329
56
2,330
7,278
3,166
900
2,931
4,347
83,998
0
L
Hercules
 
Hercules
8,506
3,499
0
962
10,973
7,892
0
3,040
7,854
0
52,879
L
Athena
AngelV1001
Athena
4,187
1,076
322
1,713
15,198
11,219
17
3,815
11,269
17,695
0
L
6,732
2,217
0
1,515
8,641
2,999
0
3,752
4,763
60,607
0
W
10,558
3,230
0
3,124
6,748
3,631
0
1,544
5,204
0
64,154
L
4,288
1,976
0
2,506
15,412
6,927
0
3,310
11,946
0
53,169
L
2,916
1,985
0
2,149
11,457
3,680
303
2,884
8,511
0
60,820
W
4,916
2,116
420
1,480
9,480
7,629
0
3,206
6,274
26,704
0
W
7,533
3,136
0
2,776
8,225
3,753
662
2,159
6,066
0
69,277
W
Achilles
tlfarley4
Achilles
3,250
1,486
0
2,807
13,781
10,343
884
1,167
12,614
0
30,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,340
Gold Earned
37,092
443
Minions Killed
418
0
Camps Cleared
0
1,484,489
Distance Traveled
1,394,793
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,936
596
132
9
0
286,310
4
L
Hercules
7,871
525
100
7
0
281,248
5
L
Athena
6,735
449
20
1
0
298,707
4
L
Nu Wa
7,059
471
100
7
0
264,248
5
W
Ravana
9,357
624
98
7
0
338,797
3
L
Kali
8,267
551
90
6
0
288,287
0
L
Izanami
7,160
477
108
7
0
262,303
0
W
Atlas
7,848
523
42
3
0
311,695
0
W
Neith
8,238
549
119
8
0
266,990
3
W
Achilles
6,961
464
52
3
0
280,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role