Player Matchup

Atlas
Atlas
Diamond V
 
Atlas
Diamond V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Diamond IV
ChipSkyIark-_
He Bo
Diamond IV
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
484W - 483L
2,114 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
Culimos
Tsukuyomi
Platinum I
Level 160
God Stats
1W - 2L
1,195 SR
Queue Stats
50W - 38L
2,271 MMR
Solo
Anhur
Anhur
Platinum I
JustinxDLOL
Anhur
Platinum I
Level 127
God Stats
12W - 9L
1,605 SR
Queue Stats
53W - 44L
2,076 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
TheAvalanche15
Cu Chulainn
Diamond IV
Level 157
God Stats
11W - 5L
1,586 SR
Queue Stats
190W - 170L
2,038 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,477 SR
2,000 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 119
1,633 SR
1,992 MMR
Chang'e
Chang'e
Diamond V
 
Chang'e
Diamond V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum III
CrisWayne-
Sol
Platinum III
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 19L
2,187 MMR
Party 1
Khepri
Khepri
Platinum IV
ItZzMaSwAgG
Khepri
Platinum IV
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
2,010 MMR
Solo
Mercury
Mercury
Diamond IV
Sligity
Mercury
Diamond IV
Level 106
God Stats
21W - 18L
1,687 SR
Queue Stats
201W - 189L
2,215 MMR
Solo
Ullr
Ullr
Platinum III
lesterP7
Ullr
Platinum III
Level 160
God Stats
8W - 2L
1,981 SR
Queue Stats
101W - 64L
2,047 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
1 / 2 / 2
9,831
410
8,129
25,793
35,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 7 / 0
9,713
405
15,204
22,080
9,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Culimos
Tsukuyomi
15
0 / 9 / 2
9,378
391
13,763
26,522
11,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
0 / 8 / 1
9,826
409
9,910
24,629
8,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
TheAvalanche15
Cu Chulainn
18
1 / 4 / 0
11,602
483
13,862
30,368
33,419
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
King ArthurYemojaBastetLoki

VS

Bans
LancelotAh Muzen CabGebKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
5 / 0 / 9
13,512
563
14,775
19,626
20,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 1 / 13
13,729
572
24,994
23,111
12,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
19
3 / 1 / 17
13,561
565
6,564
18,545
27,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Sligity
Mercury
20
7 / 1 / 9
14,590
608
16,953
22,819
12,115
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ullr
20
11 / 1 / 8
15,575
649
38,562
24,040
13,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
86
4
Kills
30
30
Deaths
4
5
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
2
2
1
W
Chang'e
 
Chang'e
5
0
9
9.5
L
2
7
0
0.29
W
4
1
13
10.5
L
Tsukuyomi
Culimos
Tsukuyomi
0
9
2
0.11
W
Khepri
3
1
17
11.5
L
0
8
1
0.06
W
Mercury
Sligity
Mercury
7
1
9
11.5
L
Cu Chulainn
TheAvalanche15
Cu Chulainn
1
4
0
0.25
W
Ullr
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,868
Damage
101,848
129,392
Taken
108,141
98,604
Mitigated
85,652
23,321
Healing
50,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
8,129
4,097
0
3,121
25,793
35,537
0
10,551
14,917
32,097
0
W
Chang'e
 
Chang'e
14,775
1,009
4,995
9,979
19,626
20,219
2,805
1,814
17,812
91,417
0
L
15,204
713
583
2,744
22,080
9,472
0
8,190
13,657
94,709
0
W
24,994
7,864
0
14,262
23,111
12,478
7,173
10,361
12,750
137,768
0
L
Tsukuyomi
Culimos
Tsukuyomi
13,763
2,895
2
7,739
26,522
11,659
0
9,130
17,057
0
82,964
W
Khepri
6,564
316
4,488
6,742
18,545
27,135
465
5,460
13,085
26,491
0
L
9,910
4,704
0
4,774
24,629
8,517
0
2,579
21,954
0
80,534
W
Mercury
Sligity
Mercury
16,953
10,493
0
2,717
22,819
12,115
2,991
4,484
18,335
0
188,300
L
Cu Chulainn
TheAvalanche15
Cu Chulainn
13,862
1,811
0
4,358
30,368
33,419
0
14,658
15,474
0
95,572
W
Ullr
38,562
15,515
0
7,178
24,040
13,705
5,789
5,069
18,971
0
162,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,350
Gold Earned
70,967
619
Minions Killed
780
0
Camps Cleared
0
2,055,387
Distance Traveled
2,359,621
28
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,831
410
30
1
0
410,660
10
W
Chang'e
13,512
563
151
6
0
406,253
4
L
He Bo
9,713
405
161
7
0
399,513
4
W
Sol
13,729
572
199
8
0
433,345
8
L
Tsukuyomi
9,378
391
116
5
0
467,660
3
W
Khepri
13,561
565
29
1
0
488,764
11
L
Anhur
9,826
409
131
5
0
379,171
4
W
Mercury
14,590
608
205
9
0
560,134
7
L
Cu Chulainn
11,602
483
181
8
0
398,383
7
W
Ullr
15,575
649
196
8
0
471,125
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role