Player Matchup

Medusa
Medusa
Buucandy
Medusa
Level 45
God Stats
29W - 19L
1,588 SR
Queue Stats
199W - 81L
1,767 Elo+
Party 1
Baron Samedi
Baron Samedi
CyonicsTTV
Baron Samedi
Level 136
God Stats
17W - 4L
1,670 SR
Queue Stats
449W - 234L
1,718 Elo+
Party 1
Mulan
Mulan
Osiris926
Mulan
Level 87
God Stats
12W - 10L
1,537 SR
Queue Stats
375W - 253L
1,645 Elo+
Party 1
Ymir
Ymir
PowerRecker
Ymir
Level 147
God Stats
32W - 16L
1,711 SR
Queue Stats
694W - 396L
1,631 Elo+
Party 1
Sun Wukong
Sun Wukong
VosslerAshelia
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 16L
1,807 Elo+
Party 1
Team Averages
Level 87
1,601 SR
1,713 Elo+

VS

Team Averages
Level 99
1,633 SR
1,543 Elo+
Chaac
Chaac
Elembis
Chaac
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 127L
1,501 Elo+
Party 2
Ganesha
Ganesha
PEWPh4d3r
Ganesha
Level 22
God Stats
8W - 1L
1,971 SR
Queue Stats
28W - 17L
1,541 Elo+
Party 2
Rama
Rama
Pixal8
Rama
Level 123
God Stats
1W - 4L
1,572 SR
Queue Stats
48W - 45L
1,569 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Stelas00
Tsukuyomi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 88L
1,572 Elo+
Party 2
Hera
Hera
s4t0
Hera
Level 117
God Stats
1W - 1L
1,622 SR
Queue Stats
42W - 41L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Buucandy
Medusa
20
8 / 1 / 6
17,499
603
22,192
24,407
13,076
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
CyonicsTTV
Baron Samedi
20
14 / 4 / 15
17,743
612
40,761
26,480
15,349
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
Osiris926
Mulan
20
4 / 3 / 11
18,130
625
28,181
39,866
46,353
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
14 / 5 / 8
18,174
627
18,836
36,775
21,706
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sun Wukong
VosslerAshelia
Sun Wukong
20
2 / 1 / 24
14,687
506
12,307
36,912
51,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Elembis
Chaac
19
3 / 7 / 2
13,178
454
23,566
37,964
62,899
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ganesha
PEWPh4d3r
Ganesha
16
0 / 6 / 8
11,030
380
5,934
25,649
34,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
Pixal8
Rama
20
3 / 6 / 2
14,626
504
13,748
28,242
14,026
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Stelas00
Tsukuyomi
16
2 / 16 / 6
11,345
391
17,416
35,823
27,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
s4t0
Hera
20
6 / 7 / 4
14,207
490
27,041
21,006
12,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
36
42
Kills
14
14
Deaths
42
64
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
Buucandy
Medusa
8
1
6
11
W
Baron Samedi
CyonicsTTV
Baron Samedi
14
4
15
5.38
L
Chaac
Elembis
Chaac
3
7
2
0.57
W
Mulan
Osiris926
Mulan
4
3
11
3.17
L
Ganesha
PEWPh4d3r
Ganesha
0
6
8
0.67
L
Rama
Pixal8
Rama
3
6
2
0.67
W
14
5
8
3.6
L
Tsukuyomi
Stelas00
Tsukuyomi
2
16
6
0.31
W
Sun Wukong
VosslerAshelia
Sun Wukong
2
1
24
14
L
Hera
s4t0
Hera
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,277
Damage
87,705
164,440
Taken
148,684
148,409
Mitigated
151,179
90,904
Healing
30,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Buucandy
Medusa
22,192
13,945
0
15,952
24,407
13,076
7,699
3,138
21,243
0
169,931
W
Baron Samedi
CyonicsTTV
Baron Samedi
40,761
3,238
5,173
14,907
26,480
15,349
3,247
9,092
17,063
166,497
0
L
Chaac
Elembis
Chaac
23,566
3,309
0
9,348
37,964
62,899
0
11,037
26,144
0
108,117
W
Mulan
Osiris926
Mulan
28,181
3,386
0
23,282
39,866
46,353
594
7,185
32,151
0
167,475
L
Ganesha
PEWPh4d3r
Ganesha
5,934
1,163
0
2,125
25,649
34,158
0
8,705
16,521
12,649
0
L
Rama
Pixal8
Rama
13,748
12,275
0
6,668
28,242
14,026
784
7,947
20,191
0
140,857
W
18,836
3,263
0
18,445
36,775
21,706
4,517
14,152
22,035
187,135
0
L
Tsukuyomi
Stelas00
Tsukuyomi
17,416
3,628
0
7,309
35,823
27,520
0
18,072
17,257
0
76,279
W
Sun Wukong
VosslerAshelia
Sun Wukong
12,307
2,236
0
13,145
36,912
51,925
1,014
7,248
28,366
0
46,425
L
Hera
s4t0
Hera
27,041
7,909
0
4,732
21,006
12,576
0
12,478
8,143
128,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,233
Gold Earned
64,386
919
Minions Killed
686
0
Camps Cleared
0
2,779,225
Distance Traveled
2,558,825
25
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
17,499
603
212
7
0
560,685
0
W
Baron Samedi
17,743
612
189
7
0
553,205
1
L
Chaac
13,178
454
170
6
0
512,371
6
W
Mulan
18,130
625
258
9
0
518,680
3
L
Ganesha
11,030
380
7
0
0
542,856
20
L
Rama
14,626
504
230
8
0
498,515
4
W
Ymir
18,174
627
205
7
0
551,732
9
L
Tsukuyomi
11,345
391
89
3
0
505,518
8
W
Sun Wukong
14,687
506
55
2
0
594,923
12
L
Hera
14,207
490
190
7
0
499,565
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role