Player Matchup

Horus
Horus
 
Horus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
A1BOHPHOB1A
Fafnir
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 115L
1,393 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BeHeMotH_-Mori66
Morgan Le Fay
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 73L
1,493 Elo+
Solo
Anhur
Anhur
GODYO
Anhur
Level 160
God Stats
32W - 64L
1,308 SR
Queue Stats
1,992W - 2,170L
1,403 Elo+
Solo
Thor
Thor
SkrewstonTex
Thor
Level 60
God Stats
0W - 2L
1,320 SR
Queue Stats
88W - 101L
1,441 Elo+
Solo
Team Averages
Level 85
1,426 SR
1,446 Elo+

VS

Team Averages
Level 95
1,500 SR
1,528 Elo+
Tiamat
Tiamat
Acero412
Tiamat
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,773 Elo+
Party 1
Horus
Horus
ImFlamingo7179
Horus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Geb
Geb
MannyMars
Geb
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,460 Elo+
Party 1
Kukulkan
Kukulkan
Noble181
Kukulkan
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,575 Elo+
Party 1
Ullr
Ullr
SC_Frantic
Ullr
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 78L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
3 / 2 / 2
9,570
638
8,105
16,810
19,736
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
19
0 / 2 / 4
9,558
637
9,776
29,375
28,359
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
BeHeMotH_-Mori66
Morgan Le Fay
20
2 / 2 / 5
10,333
689
22,970
18,870
10,647
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
GODYO
Anhur
14
2 / 4 / 2
9,078
605
12,284
15,330
7,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
3,756
250
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Acero412
Tiamat
17
2 / 1 / 7
10,440
696
11,760
11,332
8,703
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 1 / 9
10,646
710
7,909
16,140
16,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 1 / 9
10,098
673
8,649
14,545
15,704
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Noble181
Kukulkan
20
4 / 1 / 5
12,002
800
28,095
10,108
5,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 3 / 2
10,346
690
15,506
17,348
8,715
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
7
Kills
10
10
Deaths
7
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
2
2
2
L
Fafnir
0
2
4
1
W
Tiamat
Acero412
Tiamat
2
1
7
5.5
L
Morgan Le Fay
BeHeMotH_-Mori66
Morgan Le Fay
2
2
5
2.25
L
Anhur
GODYO
Anhur
2
4
2
0.75
W
0
1
9
4.5
W
1
1
9
5.5
W
Kukulkan
Noble181
Kukulkan
4
1
5
6.5
W
3
3
2
1.33
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,135
Damage
71,919
80,385
Taken
69,473
66,294
Mitigated
55,769
45,226
Healing
40,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
8,105
4,296
7,970
8,175
16,810
19,736
0
12,333
4,477
0
12,072
L
Fafnir
9,776
3,553
1,635
14,235
29,375
28,359
0
17,612
11,763
27,570
0
W
Tiamat
Acero412
Tiamat
11,760
952
3,113
4,773
11,332
8,703
1,037
5,729
5,603
20,683
0
L
Morgan Le Fay
BeHeMotH_-Mori66
Morgan Le Fay
22,970
3,508
2,306
5,815
18,870
10,647
0
12,010
6,860
50,412
0
L
Anhur
GODYO
Anhur
12,284
7,957
843
4,247
15,330
7,552
0
6,549
8,781
0
25,779
W
7,909
3,732
7,074
7,476
16,140
16,816
857
8,656
7,484
0
10,410
W
8,649
1,057
2,097
2,377
14,545
15,704
325
6,672
7,873
19,452
0
W
Kukulkan
Noble181
Kukulkan
28,095
2,732
2,539
2,268
10,108
5,831
2,183
4,460
5,648
80,323
0
W
15,506
12,185
1,236
7,168
17,348
8,715
4,626
7,229
10,119
0
30,253
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,295
Gold Earned
53,532
123
Minions Killed
170
0
Camps Cleared
0
983,630
Distance Traveled
1,434,321
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,570
638
4
0
0
290,722
0
L
Fafnir
9,558
637
30
2
0
267,157
0
W
Tiamat
10,440
696
18
1
0
307,523
1
L
Morgan Le Fay
10,333
689
40
3
0
283,356
0
L
Anhur
9,078
605
49
3
0
142,395
1
W
Horus
10,646
710
5
0
0
283,132
0
W
Geb
10,098
673
19
1
0
307,788
0
W
Kukulkan
12,002
800
99
7
0
275,080
0
W
Ullr
10,346
690
29
2
0
260,798
1
L
Thor
3,756
250
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role