Player Matchup

Baron Samedi
Baron Samedi
Bronze V
Dunnomatic
Baron Samedi
Bronze V
Level 157
God Stats
1W - 0L
1,582 SR
Queue Stats
2W - 6L
1,480 MMR
Party 1
Sol
Sol
Silver III
IDiddledUrGranny
Sol
Silver III
Level 139
God Stats
2W - 2L
1,626 SR
Queue Stats
9W - 18L
1,187 MMR
Party 1
Chaac
Chaac
Gold V
akarandomhero
Chaac
Gold V
Level 157
God Stats
5W - 13L
1,549 SR
Queue Stats
25W - 40L
1,444 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 151
1,586 SR
1,370 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,593 SR
1,425 MMR
Chiron
Chiron
Gold V
AJRave
Chiron
Gold V
Level 128
God Stats
4W - 8L
1,522 SR
Queue Stats
36W - 42L
1,275 MMR
Solo
Discordia
Discordia
Bronze III
Touiliou
Discordia
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Cerberus
Cerberus
Bronze III
oxthegiant
Cerberus
Bronze III
Level 65
God Stats
0W - 1L
1,758 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dunnomatic
Baron Samedi
20
0 / 0 / 9
15,705
654
16,397
23,901
50,116
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
3 / 5 / 3
14,677
612
23,988
23,348
9,381
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 0 / 3
16,409
684
34,667
38,127
48,309
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
Ah PuchAtlasCthulhuHerculesAh Muzen Cab

VS

Bans
AchillesHelCharybdisCupidIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AJRave
Chiron
19
0 / 3 / 3
13,519
563
21,786
23,276
11,902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
Touiliou
Discordia
18
2 / 2 / 2
13,026
543
25,624
21,411
10,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
oxthegiant
Cerberus
18
3 / 4 / 1
14,524
605
24,377
37,954
62,302
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
9
Kills
5
5
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chiron
AJRave
Chiron
0
3
3
0.5
W
Baron Samedi
Dunnomatic
Baron Samedi
0
0
9
4.5
W
3
5
3
0.9
L
Discordia
Touiliou
Discordia
2
2
2
1.5
W
6
0
3
7.5
L
Cerberus
oxthegiant
Cerberus
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,052
Damage
71,787
85,376
Taken
82,641
107,806
Mitigated
84,904
38,685
Healing
22,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AJRave
Chiron
21,786
7,166
1,503
6,346
23,276
11,902
0
7,411
15,850
0
83,272
W
Baron Samedi
Dunnomatic
Baron Samedi
16,397
1,444
3,720
9,738
23,901
50,116
105
13,327
9,969
49,908
0
W
23,988
8,471
0
9,651
23,348
9,381
2,487
16,004
6,979
84,445
8,091
L
Discordia
Touiliou
Discordia
25,624
1,313
0
360
21,411
10,700
0
9,216
12,195
50,084
0
W
34,667
3,628
0
15,576
38,127
48,309
938
19,785
17,555
0
111,129
L
Cerberus
oxthegiant
Cerberus
24,377
1,312
0
14,183
37,954
62,302
0
21,402
16,552
54,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,791
Gold Earned
41,069
299
Minions Killed
267
15
Camps Cleared
6
1,310,452
Distance Traveled
1,269,963
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,519
563
127
5
5
420,332
3
W
Baron Samedi
15,705
654
34
1
3
426,289
5
W
Sol
14,677
612
90
4
6
381,785
3
L
Discordia
13,026
543
62
3
0
427,548
0
W
Chaac
16,409
684
175
7
6
502,378
10
L
Cerberus
14,524
605
78
3
1
422,083
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role