Player Matchup

Yemoja
Yemoja
Canis lupus7361
Yemoja
Level 126
God Stats
44W - 32L
1,546 SR
Queue Stats
1,351W - 1,408L
1,327 Elo+
Solo
Chiron
Chiron
ChefVex
Chiron
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,002 Elo+
Solo
Artio
Artio
Inkfang
Artio
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,182 Elo+
Party 3
Medusa
Medusa
UnderALunaLight
Medusa
Level 160
God Stats
14W - 16L
1,551 SR
Queue Stats
1,501W - 1,624L
1,348 Elo+
Solo
Skadi
Skadi
xMIKExAUTOx
Skadi
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,179 Elo+
Party 3
Team Averages
Level 102
1,519 SR
1,208 Elo+

VS

Team Averages
Level 94
1,504 SR
1,645 Elo+
Discordia
Discordia
 
Discordia
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
BIGMIKE525
Hel
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,827 Elo+
Party 2
Artio
Artio
Nisher
Artio
Level 85
God Stats
2W - 0L
1,522 SR
Queue Stats
11W - 4L
1,820 Elo+
Party 2
Cernunnos
Cernunnos
Pooty420
Cernunnos
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 43L
1,736 Elo+
Party 2
Bakasura
Bakasura
snowfire20
Bakasura
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 61L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 5 / 6
11,694
532
16,078
40,144
49,034
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
ChefVex
Chiron
20
6 / 5 / 3
13,543
616
50,900
27,072
16,720
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Inkfang
Artio
18
0 / 7 / 8
10,803
491
10,982
43,933
53,026
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
1 / 7 / 5
11,335
515
33,520
27,149
18,660
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
3 / 6 / 5
11,725
533
34,793
25,015
13,998
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
1 / 0 / 20
13,391
609
22,464
14,622
10,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 4 / 18
13,433
611
19,037
33,686
32,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
Nisher
Artio
20
4 / 3 / 21
14,669
667
19,322
57,929
98,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Pooty420
Cernunnos
20
19 / 2 / 11
16,811
764
82,240
49,466
36,748
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
snowfire20
Bakasura
19
2 / 2 / 14
12,274
558
8,427
25,043
19,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
114
10
Kills
30
30
Deaths
11
27
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
20
11
W
4
4
18
3.25
L
0
5
6
0.6
L
Chiron
ChefVex
Chiron
6
5
3
1.5
L
Artio
Inkfang
Artio
0
7
8
0.57
W
Artio
Nisher
Artio
4
3
21
4.83
W
Cernunnos
Pooty420
Cernunnos
19
2
11
12.25
L
1
7
5
0.5
W
Bakasura
snowfire20
Bakasura
2
2
14
4.5
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,273
Damage
151,490
163,313
Taken
180,746
151,438
Mitigated
197,056
60,702
Healing
116,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
22,464
1,157
1,195
850
14,622
10,002
1,968
2,029
12,593
59,919
0
W
19,037
4,604
31,560
16,916
33,686
32,794
701
7,269
26,417
34,594
0
L
16,078
3,841
19,227
9,506
40,144
49,034
169
15,237
24,879
34,758
0
L
Chiron
ChefVex
Chiron
50,900
17,411
7,463
5,449
27,072
16,720
110
9,296
17,776
0
79,040
L
Artio
Inkfang
Artio
10,982
1,651
6,074
6,510
43,933
53,026
336
16,275
27,413
15,613
0
W
Artio
Nisher
Artio
19,322
2,189
15,272
18,704
57,929
98,242
697
7,790
50,139
32,528
0
W
Cernunnos
Pooty420
Cernunnos
82,240
54,011
6,314
17,990
49,466
36,748
2,144
6,022
43,444
631
119,398
L
33,520
12,688
974
2,663
27,149
18,660
429
10,340
16,809
0
63,435
W
Bakasura
snowfire20
Bakasura
8,427
4,923
2,941
5,201
25,043
19,270
4,208
3,950
21,093
0
16,187
L
34,793
11,839
1,948
888
25,015
13,998
259
10,252
14,763
0
57,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,100
Gold Earned
70,578
212
Minions Killed
231
0
Camps Cleared
0
1,555,585
Distance Traveled
1,847,323
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,391
609
85
4
0
356,816
0
W
Hel
13,433
611
27
1
0
377,833
0
L
Yemoja
11,694
532
20
1
0
309,370
0
L
Chiron
13,543
616
69
3
0
336,070
4
L
Artio
10,803
491
11
1
0
353,789
2
W
Artio
14,669
667
14
1
0
436,795
0
W
Cernunnos
16,811
764
84
4
0
360,658
0
L
Medusa
11,335
515
57
3
0
241,917
0
W
Bakasura
12,274
558
21
1
0
315,221
1
L
Skadi
11,725
533
55
3
0
314,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role