Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
BlendWitMoms
Cupid
Level 36
God Stats
6W - 10L
1,442 SR
Queue Stats
6W - 10L
1,428 Elo+
Party 2
Thanatos
Thanatos
Devastator135
Thanatos
Level 85
God Stats
7W - 7L
1,643 SR
Queue Stats
228W - 220L
1,494 Elo+
Party 1
Achilles
Achilles
JTM69
Achilles
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,451 Elo+
Party 1
He Bo
He Bo
alienbarf2000
He Bo
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 187L
1,492 Elo+
Party 1
Team Averages
Level 74
1,517 SR
1,473 Elo+

VS

Team Averages
Level 107
1,594 SR
1,452 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
Antonuel99
Olorun
Level 20
God Stats
14W - 14L
1,509 SR
Queue Stats
28W - 32L
1,431 Elo+
Party 3
Geb
Geb
Scifiguy26
Geb
Level 107
God Stats
4W - 5L
1,498 SR
Queue Stats
500W - 569L
1,383 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ese355
Morgan Le Fay
Level 155
God Stats
6W - 2L
1,780 SR
Queue Stats
647W - 657L
1,459 Elo+
Party 3
Mercury
Mercury
r34_toto
Mercury
Level 107
God Stats
16W - 9L
1,685 SR
Queue Stats
253W - 267L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
2 / 0 / 1
5,922
592
3,442
5,758
3,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 2
4,545
455
4,718
5,744
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
Devastator135
Thanatos
9
2 / 3 / 2
5,648
565
2,699
8,528
3,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
JTM69
Achilles
8
0 / 4 / 0
4,493
449
821
7,613
3,368
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 1
5,025
503
3,419
6,381
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
4 / 0 / 0
7,384
738
4,556
3,566
2,516
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Antonuel99
Olorun
7
0 / 1 / 1
4,597
460
2,873
4,843
1,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 1 / 0
4,906
491
3,240
8,161
4,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
ese355
Morgan Le Fay
10
7 / 2 / 1
6,571
657
7,584
6,498
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
r34_toto
Mercury
10
2 / 0 / 2
6,075
608
1,736
5,306
1,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
4
Kills
13
14
Deaths
4
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
0
1
2.5
W
Cabrakan
 
Cabrakan
4
0
0
4
W
Olorun
Antonuel99
Olorun
0
1
1
0.5
L
0
2
2
0.5
L
Thanatos
Devastator135
Thanatos
2
3
2
1
L
Achilles
JTM69
Achilles
0
4
0
0
W
0
1
0
0
L
0
5
1
0.1
W
Morgan Le Fay
ese355
Morgan Le Fay
7
2
1
3.75
W
Mercury
r34_toto
Mercury
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,099
Damage
19,989
34,024
Taken
28,374
14,699
Mitigated
13,167
12,328
Healing
5,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,442
810
595
2,509
5,758
3,241
308
3,203
2,507
24,512
0
W
Cabrakan
 
Cabrakan
4,556
812
0
974
3,566
2,516
980
0
3,566
54,815
0
W
Olorun
Antonuel99
Olorun
2,873
1,453
0
498
4,843
1,756
0
1,246
3,597
20,550
0
L
4,718
3,202
0
2,240
5,744
2,176
262
4,074
1,584
0
27,584
L
Thanatos
Devastator135
Thanatos
2,699
941
0
5,859
8,528
3,648
0
2,315
5,979
0
28,212
L
Achilles
JTM69
Achilles
821
203
0
1,088
7,613
3,368
0
4,065
3,548
0
21,796
W
3,240
94
0
2,088
8,161
4,406
0
1,558
6,603
15,981
0
L
3,419
93
0
37
6,381
2,266
129
3,872
2,153
25,066
0
W
Morgan Le Fay
ese355
Morgan Le Fay
7,584
974
0
1,437
6,498
2,731
0
3,680
2,818
29,467
0
W
Mercury
r34_toto
Mercury
1,736
678
0
360
5,306
1,758
0
377
4,929
0
42,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,633
Gold Earned
29,533
224
Minions Killed
307
0
Camps Cleared
0
897,319
Distance Traveled
954,789
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,922
592
36
4
0
171,095
0
W
Cabrakan
7,384
738
131
13
0
187,115
2
W
Olorun
4,597
460
31
3
0
151,271
0
L
Cupid
4,545
455
51
5
0
163,870
0
L
Thanatos
5,648
565
50
5
0
214,539
1
L
Achilles
4,493
449
41
4
0
165,152
0
W
Geb
4,906
491
18
2
0
200,456
0
L
He Bo
5,025
503
46
5
0
182,663
2
W
Morgan Le Fay
6,571
657
49
5
0
184,427
0
W
Mercury
6,075
608
78
8
0
231,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role